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Thread: Game Console Prototypes

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    Quote Originally Posted by parallaxscroll View Post
    Goldstar
    That's actually the original 3DO as released by LG in Korea.

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    Quote Originally Posted by WindowsKiller View Post
    That's actually the original 3DO as released by LG in Korea.
    Not exactly. LG released two versions of the original 3do in Korea, one that looks like the Goldstar unit that we got in the US and one that looks similar to this unit called the Alive II. The LG 3do Alive II from Korea has some cosmetic differences from this case. Here is a link to a great Brazilian 3do site with pictures of both units:

    http://geracao3do.awardspace.com/index.php

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    True, but it's the same case nonetheless and not something that was designed for the M2.

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    Quote Originally Posted by Buyatari View Post
    No the System X is an early model of the 5200. The 2700 is the 2600 with wireless controllers.

    ahhhh gotcha! Thanks for the education. This thread makes me curious, wtf ever happened to assembler's actual page? God, even saying that name makes me feel dirty....

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    Quote Originally Posted by WindowsKiller View Post
    True, but it's the same case nonetheless and not something that was designed for the M2.
    Sure, it's very similar, but that small photo which has been circulating for years was a picture of the prototype case for the proposed LG M2 which they showed at a couple of trade shows. I actually have a picture of that version in a press kit somewhere in my stuff and it has a small card next to it which identifies it as an M2 system. My understanding is that it was in fact designed for their M2 and when they determined that it wasn't going to happen, at least not as a game console, they went ahead and released another version of the Alive 3do player for the Korean market using a similar case design called the Alive II.

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    Quote Originally Posted by parallaxscroll View Post
    PSP, 2003

    I find that incredibly hard to believe. Early PSP models looked identical to the final model. PSP development was pushed out the door so fast that the door mechanisms on the first million units still had the little arm to slide open the "floppy-style" cover that was removed from the UMDs.

    I particularly like the button on the top left that says "Analog". It's like someone saw a prototype PSP and described it to an artist who interpreted it literally.
    Last edited by ProgrammingAce; 12-29-2008 at 01:17 PM.

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    The Nintendo AVS is in the display case upstairs at Nintendo World in NYC. I have better pictures of the keyboard and the card with the info, but here's pictures of the unit and the joystick. They also have the pads (Wireless) in the display case too.





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    Quote Originally Posted by Borman View Post
    Pretty sure thats the Sony hardware used to run Tekken games and co. Same board setup anyway, with the Jamma edge, and the kick edge, along with how the game was attached (which, according to someone, arent swappable anyway)
    No, I did not post pictures of the Sony/Namco System 11 board which is based on PlayStation, that ran Tekken. What I posted were the 16-bit NA-1 and NA-2 boards.

    http://www.system16.com/museum.php?id=7

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    Quote Originally Posted by Bojay1997 View Post
    My understanding is that it was in fact designed for their M2 and when they determined that it wasn't going to happen, at least not as a game console, they went ahead and released another version of the Alive 3do player for the Korean market using a similar case design called the Alive II.
    Possible, of course, but it wouldn't make much sense, to be honest. Why would they waste money to release another version of the 3DO only because they had an unused case lying around? They would have had to redesign the pcb so that it fits into the already-existing case, or modify the case so that the pcb fits. Not very economical, especially for a console that never performed well.

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    Quote Originally Posted by WindowsKiller View Post
    Possible, of course, but it wouldn't make much sense, to be honest. Why would they waste money to release another version of the 3DO only because they had an unused case lying around? They would have had to redesign the pcb so that it fits into the already-existing case, or modify the case so that the pcb fits. Not very economical, especially for a console that never performed well.
    I don't understand your argument. We know they did release a second version of the 3do in Korea called the Alive II with that case. The fact that they recycled a case they intended to use for the M2 makes perfect sense since they already had the design ready, it looked pretty good and they already had the molds made. Korean 3do sales were actually pretty good, at least good enough to justify Korean exclusive game development by LG. I believe the Alive II wasn't even released until 1996 which was well after the system was dead in the US.

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    Took some pictures of the Nintendo AVS while I was out yesterday:
    http://superiorversion.com/?p=103

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    I would very much like to see if there are any existing prototypes of the
    NEC / Hudson 16-bit PC Engine 2 and the Namco 16-bit Super System,
    regardless whether they were different, seperate machines, or, if they were
    one and the same....











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    Quote Originally Posted by Moon Jump View Post
    The Nintendo AVS is in the display case upstairs at Nintendo World in NYC. I have better pictures of the keyboard and the card with the info, but here's pictures of the unit and the joystick. They also have the pads (Wireless) in the display case too.



    The Tape Player looks like a Slim PS2

    I Like the AVS Prototype

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    I remember reading in PSM back in 2000 about the Xbox when it was first announced. They said Microsoft had a prototype of it at E3, and that it was shaped like an X. Here's what I found:



    I've never seen that particular picture before, but it looks like the one in PSM. Anyone know if that's right? Also, if that PSP prototype is real, then it looks 1000x better than what we got. On the other hand, it looks like it would be uncomfortable to play on.
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    those giant x things are just PCs in a big aluminum shell. They cost about $10,000 each to make. There were roughly 6 of them.

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    Quote Originally Posted by Cinder6 View Post
    I remember reading in PSM back in 2000 about the Xbox when it was first announced. They said Microsoft had a prototype of it at E3, and that it was shaped like an X. Here's what I found:



    I've never seen that particular picture before, but it looks like the one in PSM. Anyone know if that's right? Also, if that PSP prototype is real, then it looks 1000x better than what we got. On the other hand, it looks like it would be uncomfortable to play on.
    XBOX Prototype Is cool and creepy at the same time

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    Be cool if it could support a television set. Part console part furniture.


    Quote Originally Posted by TheGam3r View Post
    XBOX Prototype Is cool and creepy at the same time

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    It does, It's carved from a single block of aluminum. And there's an S-Video output.

    Guy I know has the blueprints, I said i wanted one to make a coffee table out of. Just throw a piece of glass on top.

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    I'd really love to own a 3DO M2 console someday. I don't have the money to buy one off of ebay when they come up, though.

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    Quote Originally Posted by Tupin View Post
    There's an entire section of a site devoted to this.

    http://ultimateconsoledatabase.com/unreleased.htm

    Very interesting read, I especially like the article on the Camerica Express.
    I have no idea where they got their information about the Indrema console. They seem to think that it was Nuon based, which it wasn't. It was usually compared to the Nuon series, since it was trying to get into the same market. But the Indrema was running (if I remember right) an 800mhz Intel knock-off processor and a Linux based OS either embedded or possibly on a hard drive. It was an open source development system, which I think was the reason why it never got off the launch pad. From what I remember, there weren't any memorable or interesting games being developed for it. There were some graphics demos and a few minor league Linux mini-games for it, but nothing that a game console could launch with. And I got the impression at the time that it didn't look like anyone was stepping up to the plate to develop any 'real' games for it.

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