Page 4 of 4 FirstFirst 1234
Results 76 to 83 of 83

Thread: BOH, original retro-flavoured game released

  1. #76
    Insert Coin (Level 0) saimo's Avatar
    Join Date
    Apr 2009
    Location
    Italy
    Posts
    71
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Hi Jorpho,

    rushed answer before going to work...

    Quote Originally Posted by Jorpho View Post
    Does Impulse still have the most recent version?
    Yes (http://www.impulsedriven.com/boh).

    I must confess I never got around to trying this, despite purchasing it.
    Thanks for buying it. I hope sooner or later you'll also enjoy the game

    (Have you not tried to get it on Steam, or in one of the various Indie bundles?)
    I plan to create a Greenlight page.

  2. #77
    Insert Coin (Level 0) saimo's Avatar
    Join Date
    Apr 2009
    Location
    Italy
    Posts
    71
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Jorpho View Post
    I must confess I never got around to trying this, despite purchasing it. (Have you not tried to get it on Steam, or in one of the various Indie bundles?)
    It's passed quite a long time, but now I happen to have another answer

    At the moment (and for other 33 hours) BOH is on a pay-what-you-want sale in bundle with Huenison, another retro-flavoured, C64/Amiga-inspired game of mine, on IndieGameStand:
    * you can get Huenison at any price you want;
    * if you pay more than the average (currently just $1.71), you get also BOH;
    * the top 10 contributors receive also the boxed copy of BOH.

    Since this is quite a bargain, I thought I'd let as many people as possible know...

    Additional notes:
    * a long time ago the BOH website moved to http://www.retream.com/BOH;
    * on April 4th I'll release a megaultrasuperhyperfinal version of BOH!
    Last edited by saimo; 03-30-2014 at 02:35 PM.

  3. #78
    Insert Coin (Level 0) saimo's Avatar
    Join Date
    Apr 2009
    Location
    Italy
    Posts
    71
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default BOH 5th Anniversary Edition released

    Hi everybody,

    yesterday it was the 5th anniversary of BOH and I could not find a better way to celebrate the event than releasing a brand-new edition that majestically closes the incredible evolution the game underwent since its original release.



    The 5th Anniversary Edition:
    * includes all the updates released previously;
    * reworks the video modes handling (full screen by default; window on 16-bit screens allowed; more robust; etc.);
    * adds the CRT and LCD pixel modes;
    * adds the 5x zoom;
    * adds 5 new missions, bringing the total to a massive 60;
    * assigns the pause to the [ESCAPE] key (instead of a specific key), which thus no longer causes the immediate abort of the current mission;
    * reworks the menu controls (more keys; do not depend anymore on the in-game controls configuration);
    * adds the emergency configuration reset (assigned to the key [F12]);
    * adds the screenshot functionality (assigned to the key [F1]);
    * makes quitting by means of [ALT]+[F4] available on all platforms;
    * sets the default URL for records submission to http://www.retream.com/BOH (it is no longer necessary to specify such URL manually in the configuration file);
    * replaces the copy code with an email address for the records submission;
    * updates the manuals;
    * applies many other optimizations/changes/fixes, for more performance, polish and robustness.

    It comes on a new CD image that contains:
    * the AmigaOS, AROS, Linux, MacOS and Windows versions;
    * universal installers that can install the game from scratch or update any previous version;
    * the soundtrack (CD-quality audio files and print-quality jewel case materials).

    It is now available also from IndieGameStand*, besides Desura*, Gameolith* and, of course, the official website.
    Users can download it for free from http://www.retream.com/BOH/download.php?ID=code (where "code" is the personal copy code).
    The demos have been updated to reflect the changes.

    *Please note that it might take a few days before the updated version appears on these shops.

    Website: http://www.retream.com/BOH
    Facebook: http://www.facebook.com/bohthegame
    Twitter: http://twitter.com/bohthegame
    Desura: http://www.desura.com/games/boh
    IndieGameStand: http://indiegamestand.com/store/870/boh
    Gameolith: http://www.gameolith.com/game/boh/
    GameStop: http://www.impulsedriven.com/boh

  4. #79
    Red (Level 21) Jorpho's Avatar
    Join Date
    Jul 2002
    Location
    We're all mad here
    Posts
    13,537
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    What about GameStop/Impulse?
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

  5. #80
    Insert Coin (Level 0) saimo's Avatar
    Join Date
    Apr 2009
    Location
    Italy
    Posts
    71
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Jorpho View Post
    What about GameStop/Impulse?
    Sorry Jorpho, I had not seen your post before! The game has been available on Impulse for quite a while (you can also see the link in my previous post), but some time after GameStop took over, they retired it (I don't know why).
    Just today I have made it available on itch.io, in conjunction with the 17th free update.

    This update:
    * adds 17 new missions (5 very easy, 8 easy, 4 average);
    * improves 43 missions by means of new/revised hints, little changes to the layouts, and other changes;
    * marks training missions with a dedicated icon;
    * adds the remote control icon to the HUD;
    * adds graphics interpolation to enemy sprites;
    * improves some graphics and shooting sound effects;
    * adds specific sound effects to the theme "C64";
    * renames some missions and most themes;
    * reworks the manuals entirely;
    * reworks the soundtrack artwork entirely;
    * allows to run the game on Windows 10 as a normal user (due to changes in the Windows files handling policy, it had become necessary to run the game as administrator);
    * fixes the resetting of the timer due to the focus loss auto-pause when the game was already paused;
    * applies various other changes/optimizations.

    IndieGameStand and AmiStore customers can download the updated version from the respective store (please note that it might take a while before the new version appears). All the other customers can download it from itch.io after getting their key from http://www.retream.com/BOH/get_key.php?code=<CODE> (where <CODE> is the personal copy code).

    For who had not heard of BOH before...


    (This trailer is from 2014, so it doesn't show the features brought by the updates released after its creation, but it gives an initial idea.)

    BOH is a dungeon crawler where you need to solve puzzles, collect items, open passages, avoid traps, kill the Evil Masters and the creatures they generate endlessly, and eventually come out of the mazes in one piece.
    BOH, thanks to its unique aspect and gameplay, is an immersive experience that makes you feel as if you were actually lost in those treacherous dungeons. The game looks and feels unlike anything else thanks to the combination of a strong 8/16 bit spirit with a few newer techniques. The end result is a fascinatingly different video gaming experience.

    email: boh@retream.com
    website: http://www.retream.com/BOH
    Facebook: https://www.facebook.com/bohthegame

  6. #81
    Insert Coin (Level 0) saimo's Avatar
    Join Date
    Apr 2009
    Location
    Italy
    Posts
    71
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default BOH ADVANCE released

    So much time has passed since the last update that you might have thought that I was finally done... well, nope, there was still one last big chapter to write!

    Today I have released the 18th free update, a massive update that closes the game's almost 11 years long development life, brings new features, new missions (for a total of 100!), and countless other improvements, and earns the game the ADVANCE tag.



    BOH ADVANCE can be purchased from https://retream.itch.io/boh. The current owners of a copy can download the updated version for free from the same address (who does not have an itch.io key can get one from https://www.retream.com/BOH/get_key.php?code=<CODE>, where <CODE> is the personal copy code).
    The update is performed by installing the new version over the old one using the supplied installer.

    Enjoy!

    This update:
    * adds 23 new missions:
    * most of them are very easy to average;
    * many of them are based on unusual and different design/logic;
    * some of them make use of the new features introduced by this update;
    * some of them are multi-phase and multi-mission;
    * fixes/improves pre-existing missions (also making use of the new features);
    * increases the chances of finding a recharge in explosive objects from 25% to 33%;
    * adds levels labels;
    * adds the disabling of message points;
    * avoids the teleporting of the EM to the same square of the RM or a square too close to it, even when the RM is on a square which does not have walkable squares around (this avoids multiple consecutive collisions that quickly drain the shield);
    * avoids that damage is done to the shield while an enemy is hit (this, in practice, fixes for good the repeated EM-RM collisions issue that, in rare cases, might have caused an almost instant death);
    * makes the auto-orientation of connected staircases choose the best orientation context-wise and RM-wise;
    * adds a rendered-on-the-fly background to mission information and pause screens;
    * excludes the video modes with dimensions bigger than the desktop's;
    * replaces the stars with thumbs-up icons for resolutions;
    * allows the handling of special events/keys while displaying a notice;
    * removes the joypad analogue axis support;
    * reworks controls reconfiguration:
    * adds an end notification;
    * changes the joypad actions;
    * removes the aborting by means of [ESCAPE];
    * removes the overlapping of button and keys flags;
    * makes other changes;
    * improves the themes settings:
    * reworks the configuration handling;
    * adds [F2] for quick switching;
    * improved the themes:
    * touches up the wallpapers of the themes "Sci-Fi" and "Underground";
    * fixes/improves the rotating lamp graphics in the themes "C64" and "Sci-Fi";
    * optimizes/improves:
    * the handling of levels lighting;
    * the allocation and referencing of enemies objects;
    * the EM spawning and AI;
    * the universal function for the interpolated rotation of BGRA graphics;
    * the tiles handling module;
    * the controls handling;
    * the screenshot grabbing;
    * the SDL initialization;
    * some code bits here and there;
    * replaces Mix_Volume() with Mix_Pause() + Mix_Resume() to (un)pause sounds when the game gets (un)paused (this hopefully fixes the occasional sounds corruption on Windows);
    * fixes the picking up of the aiming device (the check was broken, so it was possible to pick it up multiple times);
    * fixes the printing of the levels number (the last digit of levels (-)100-109 was not printed);
    * fixes the loop counters usage in m_CreateMap() to allow more than 65535 permanent animations;
    * fixes the disappearing of information in the menu when an alphanumeric key was pressed (the handler returned an action insted of doing nothing);
    * fixes the error message and the log file name reported by records submission;
    * fixes the work path on Windows (%TMP% was statically expanded at compile time);
    * adapts the code to the latest version of the custom framework the game is built on;
    * improves the icons:
    * adds more icons;
    * touches up graphics;
    * adds the icon size choice to the AmigaOS and AROS installers;
    * fixes the MacOs and Windows icons sizes;
    * fixes/improves/updates both the user's and the developer's manual;
    * reworks/updates the artwork;
    * fixed/improves the installers;
    * brings other minor changes/improvements/optimizations.
    Last edited by saimo; 03-10-2018 at 11:23 AM.

  7. #82
    Insert Coin (Level 0) saimo's Avatar
    Join Date
    Apr 2009
    Location
    Italy
    Posts
    71
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default BOH ADVANCE Physical Copy and BOH Deluxe Box

    ADDITIONAL GOOD NEWS!

    You see, there was a plan to produce physical copies of BOH ADVANCE and a special Deluxe Box that included both BOH ADVANCE and the original BOH.



    The idea was to start a Kickstarter campaign on the day of the release of BOH ADVANCE. And that actually happened. However, the very first pledge made it clear that I had misunderstood the way Kickstarter handles shipping fees (I had assumed they worked the obvious/logical way, but they don't). Therefore, I cancelled the campaign a few minutes after it went live.
    Moreover, Kickstarter doesn't just offer a reasonable way to handle a wide variety of fees (to ensure that everybody in the world pays only the minimum necessary), so making a new campaign was ruled out.

    Initially, the whole project was cancelled. But it would have been a real pity, so I resumed it under a different approach: a limited amount of copies will be produced beforehand, without pledges or preordering! Who wants one, will simply be able to get if from the itch.io store (https://retream.itch.io/boh).
    The objective is still to offer a quality product at the lowest price possible - i.e. about 10 euros for the Deluxe Box containing a copy of BOH ADVANCE + a copy of the original BOH (shipping excluded).

    This is the Kickstarter campaign video - of course, some things are no longer valid, but it gives a good idea about the project:



    For the really curious ones, this is the page of the campaign: https://www.kickstarter.com/projects/saimo/boh-advance.

    Watch this space for further updates.

  8. #83
    Insert Coin (Level 0) saimo's Avatar
    Join Date
    Apr 2009
    Location
    Italy
    Posts
    71
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Hi all,

    the project continued and I've also given another game of mine, called Huenison, a similar treatment.


    This is the new edition of BOH (click on the pictures to see them in full size):



    Features:
    * latest version of BOH for AmigaOS 4, AROS, Linux, MacOS, and Windows (as released digitally a few months ago);
    * Enhanced CD that be used also to listen to the soundtrack on an audio CD player;
    * CD with outstanding glossy finish;
    * hugely improved user's manual and developer's manual;
    * brand-new artwork;
    * transparent DVD case;
    * double-sided inlay.


    BOH ADVANCE is part of a Deluxe package that looks like this:




    Then, there's Huenison. The physical release had been put aside, but I felt that this was an appropriate time to finally make it happen: releasing it together with BOH Deluxe allows people to get both in one go and thus save on shipping expenses.
    This is the package:



    Features:
    * latest version of Huenison for AmigaOS 4 and Windows (as released digitally a few months ago);
    * Enhanced CD that be used also to listen to the soundtrack on an audio CD player;
    * CD with outstanding glossy finish;
    * hugely improved manual;
    * improved artwork;
    * transparent DVD case;
    * double-sided inlay.


    The orders have just been opened:




    If you have questions, I'll be happy to answer
    Last edited by saimo; 05-14-2018 at 04:41 AM.

Similar Threads

  1. The Retro Video Game Addict's *Official* blog for retro reviews!
    By TheRetroVideoGameAddict in forum Classic Gaming
    Replies: 0
    Last Post: 05-23-2013, 08:34 AM
  2. So, is the original XBOX Retro?
    By PROTOTYPE in forum Modern Gaming
    Replies: 26
    Last Post: 03-24-2012, 08:18 PM
  3. WTB: NES Retro GBA SP, Original Gameboy Accessories
    By JCubed in forum Buying and Selling
    Replies: 0
    Last Post: 08-07-2009, 11:49 PM
  4. Retro Gamer ALERT!!! - A Revolution in retro game sound!
    By Anthony1 in forum Classic Gaming
    Replies: 41
    Last Post: 05-05-2005, 11:51 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •