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Thread: Videogame Places You're Not Supposed To Go [Slashdot]

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    Post Videogame Places You're Not Supposed To Go [Slashdot]

    Ssquared22 writes "The eight far-off realms in this article exist for different reasons. They could be developer test areas, or forgotten pieces of landscape that somehow made their way into the final code. Whatever their reason for being, they all have one thing in common: they weren't meant to be explored by the likes of you and me. But through persistence, hacks or some combination of the two, you can take in these rare delights for yourself. Pack your bags." What odd, interesting, or funny game locations have you wandered into?
    Read more of this story at Slashdot.
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    The first thing that comes to mind is the island by the dam in the first level of Goldeneye. It was only accessible by removing collisions on a certain axis so that you could go through anything blocking your way to it.
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    The realm that Adventure 2600 built.


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    Quote Originally Posted by BetaWolf47 View Post
    The first thing that comes to mind is the island by the dam in the first level of Goldeneye. It was only accessible by removing collisions on a certain axis so that you could go through anything blocking your way to it.
    Yes! I remember my brothers and I always tried to get across there, because there was as screenshot in Nintendo Power (or some other mag.) that showed someone across there. Isn't there a ton of ammo over there?

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    Quote Originally Posted by Malon_Forever View Post
    Yes! I remember my brothers and I always tried to get across there, because there was as screenshot in Nintendo Power (or some other mag.) that showed someone across there. Isn't there a ton of ammo over there?
    The screenshot was either from EGM or a currently defunct magazine IIRC. Someone sent in a picture claiming he had gotten there by using a Gameshark code. He didn't send in the code, but it was either revealed or discovered later on. As for what's over there, it'd probably be more fun if you check it out yourself. Here are the Gameshark codes to use. These allow you to walk through boundaries. I think you only need to use the X-Coordinate code.

    Code:
    Dam Level Codes
    D0064F31 0030
    800D33ED 0050     No Clipping (X-Coordinate)
    880D33ED 0000 
    
    D0064F31 0030
    800D33F5 0050     2 No Clipping (Z-Coordinate)
    880D33F5 0000 
    
    Source:
    http://www.gamegenie.com/cheats/gameshark/n64/goldeneye_007.html
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    The original Metroid was full of them wasn't it? And then there were the "lost levels" in Mario 3.
    "Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...

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    Quote Originally Posted by BetaWolf47 View Post
    The screenshot was either from EGM or a currently defunct magazine IIRC. Someone sent in a picture claiming he had gotten there by using a Gameshark code. He didn't send in the code, but it was either revealed or discovered later on. As for what's over there, it'd probably be more fun if you check it out yourself. Here are the Gameshark codes to use. These allow you to walk through boundaries. I think you only need to use the X-Coordinate code.

    Code:
    Dam Level Codes
    D0064F31 0030
    800D33ED 0050     No Clipping (X-Coordinate)
    880D33ED 0000 
    
    D0064F31 0030
    800D33F5 0050     2 No Clipping (Z-Coordinate)
    880D33F5 0000 
    
    Source:
    http://www.gamegenie.com/cheats/gameshark/n64/goldeneye_007.html

    Cool, I never knew that!

    *me goes to dig out gameshark...

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    Quote Originally Posted by Icarus Moonsight View Post
    The realm that Adventure 2600 built.
    I have never had a 2600 and have never even seen Adventure. But from watching that video, that game looks indecipherable. What is going on? Looked like a pea moving around in some sort of bracket. Talk about trippy, drug induced colors!

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    My little brother does this with the Call of Dutys all day, he found these two earlier:

    http://www.youtube.com/watch?v=lXAWrq4dV9o

    He is "The WasteLands". A lot of the recent videos Decked Out Productions has been uploading are showing "glitches" my brother found. There are a couple of secret room exploits somewhere on the Decked Out Productions profile that he found that are really cool. He was also the one that discovered how to do Bayonet jumps again after Treyarch patched them.
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    This is one topic I find continually fascinating. Some of the examples given in the article are pretty poor though, like Shadow of the Colossus for example - the secret garden is certainly an interesting easter egg, but I wouldn't call it a place you're "not supposed to go" - the only reason people found it as early as they did was because the developers intentionally laid a carefully-made path out of climbable walls and ledges so that you could get up there pretty easily, provided you had the extra stamina needed.

    Actually SotC fans are an interesting example of obsessive secret-seekers... there are a handful of people who are still playing this game constantly, trying to find real "places you're not supposed to go", scrapped areas left in the game without any collision enabled, of which a few have been found. What's more is that nearly four years later, they're still finding new things. (BTW: that video's a bit longer than it needs to be - seek to 6:00 for the actual "discovery")

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    They should have added Halo 2. I'm pretty sure I was never suppose to be sniped from people "outside" of the map. Alot of earlier online multiplayer games probably had this problem as well.
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    I cant believe I didnt see minus world from Super Mario Bros...
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    the drag strip in intellivision auto racing
    hidden palace zone on sonic 2

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    Quote Originally Posted by rpepper9 View Post
    I have never had a 2600 and have never even seen Adventure. But from watching that video, that game looks indecipherable. What is going on? Looked like a pea moving around in some sort of bracket. Talk about trippy, drug induced colors!

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    A few times playing PS2 Primal, as Scree the gargoyle I climbed right off a wall into space.
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    The ones I can think of that were not mentioned yet are Hyjal, under Stormwind, and the Dwarf Airstrip in World of Warcraft.

    I know its not a console game but I remember the mystery of those areas when I was big into WOW about a year and a half ago.

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    Quote Originally Posted by chrisbid View Post
    the drag strip in intellivision auto racing
    hidden palace zone on sonic 2
    Well, Hidden Palace Zone is just there in the programming and can't be accessed without a Game Genie really. The BGM of the level is accessible though.

    As for me, this reminds me of the times in Jedi Academy where I would put NoClip on and just clip through all the walls, there was even a little half-finished room with two jawas in it on the Mercenary Mission Tatooine map. It was pretty cool. Go too far though and you'd just end up in this wierd space where you'd have a drift effect of your character and his arms outstretched, it was pretty cool.

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    Odd place to hear about and then find: the treasure room in Ultima VII: The Black Gate. The one that if you teleport from it, Lord British shows up, condemns you for death for cheating and blasts you into little bloody parts if I remember correctly. Wow, long time since I played that. I'll have to break it out again.
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    Quote Originally Posted by The 1 2 P View Post
    They should have added Halo 2. I'm pretty sure I was never suppose to be sniped from people "outside" of the map. Alot of earlier online multiplayer games probably had this problem as well.
    There were so many places you weren't supposed to be on those multiplayer maps...the top of Ascension, the roof on Zanzibar, the top of various places on Burial Mounds... the list goes on almost ad infinitum. Fucking super-bounces. I played 6,000 games and could never do that shit, so I would lose whenever some asshole jumped to the top of the map with a sniper. =(

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