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    Apple (Level 5) Wraith Storm's Avatar
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    Default Different games with the same name (Genesis and SNES)

    As the thread title states, I am trying to compile a list of games that were released on BOTH the Genesis and the Super NES that have identical titles but are different games.

    This could be because the game had a different developer for the Genesis and Super NES versions, or maybe the developer had 2 different ideas and decided to give each system an exclusive take on the game. Here is what I have so far:
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    Jurassic Park - The Genesis version was a side scrolling platformer developed by Sega and the SNES varsion was an overhead/FPS game developed by Ocean

    Pirates of Dark Water - Both versions were developed by Sunsoft, but they are completely different games. The Genesis version is an action platformer while the SNES version is a Golden Axe style Beat em' up.

    Aladdin - Just about everyone knows about this one, but they are both excellent platforming action games. The Genesis version was developed by Dave Perrys team before it was named Shiny, and the SNES version was developed by Capcom.

    Batman Returns - Similar to Pirates of Dark Water, this sees the Sega developed Genesis version once again being the action platformer and the Konami SNES version being a Beat em' up.

    Sunset Riders - Discussed a while back on these forums, Sunset riders are two completely different games. The Genesis version is an original game inspired by the arcade, while the Super NES version is an excellent port of the Arcade game.

    Shadowrun - The Genesis version being developed by Bluesky Software and the SNES version by Beam Software turned out VERY different. With a different story and different missions, the Genesis version plays out in a traditional top down perspective while the SNES version takes an isometric approach.

    Sparkster - Both versions were developed by Konami but they were very different games. The Snes version contained completely different graphics and levels than the Genesis version.

    Beavis and Butthead - The Genesis version was developed by Radical Entertainment and played out much like a point and click adventure game while the Snes Realtime Associates developed version was a more traditional side scroller.

    Adventures of Batman and Robin - The Genesis version was developed by Clockwork Tortoise (Who were these guys?) and was heavily inspired by Gunstar Heores. The Snes version, like Batman Returns, was developed by Konami. It was less like Final Fight this time around and more of a platformer.

    Taz-Mania - The Genesis version developed by Sega, is a standard platformer. The SNES version developed by Visual Concepts, plays out like a racing game with Taz running against the clock.

    Robocop vs Terminator - Both games are Run N' Gun Contra style but contain different graphics and levels. The Genesis version was developed by Virgin Games while the Snes treatment was given to us by Interplay.

    Alien 3 - Probe developed both versions. While they play like Contra thrown into Metroid levels, the graphics and levels themselves are different between the two.

    Scooby-Doo Mystery - The Genesis version was developed by Sunsoft and is a point and click adventure game. The Snes version was by Argonaut and more more of a platformer with some adventure bits like exploration and item management.

    Animaniacs - Both versions were developed by Konami. The Genesis one is more of a platformer, while the SNES version is top-down beat-emup style.

    --------------------------------------------------------------------------
    Everything above here I either own, have played in the past or just recently played for the purpose of this thread. From this point on I have not played these games. I copied (and edited) some of what "A Black Falcon" had typed. I think he's pretty reliable when it comes to Genesis and Snes comparisons.
    --------------------------------------------------------------------------

    Bonkers - Completely different games. The Genesis one is a Kids Club game from Sega. The SNES one is one of Capcom's lesser-known Disney platformers on the system.

    Street Racer - Both versions are developed by Vivid Image but are different games. The basics of the games are the same -- characters, etc -- but the game engines and play are completely different. On SNES it's Mode 7 and looks like Mario Kart. On Genesis, it's a more standard 'fake 3d behind the vehicle' racing game (because Genesis doesn't have Mode 7). Note that while the SNES one did get a US release, the Genesis one was Europe-only.

    Spider-Man - This is a completely different game on both platforms. Sega on the Genesis, LJN on SNES.

    TMNT: Tournament Fighters - Developed by Konami, these games are completely different on NES, SNES, and Genesis.

    Hardball III - Genesis Hardball III is a straight port of the PC original. It's got battery save for your season in progress and you can also save a game in process, whenever you want. It also added voiced commentary from Al Michaels. Same as Hardball!, it doesn't have the MLB license, though (the PC version got it later as an addon, but this version did not). The SNES "Hardball III" came out in 1994, and is actually a port of Hardball '94, not Hardball III. However, there is one key difference between SNES Hardball III and Genesis Hardball '94 -- no save battery! On SNES, it's back to password only... and that's just for your season of course, forget about saving that game you're in the middle of. Don't bother!

    There are other games that I am not sure if they should be included or not. The fighting game Brutal for instance is the same basic fighting game for both systems but a TON of the graphics were re-drawn for the SNES version. So they are visually VERY different games.
    Last edited by Wraith Storm; 08-23-2009 at 04:17 AM.
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    IIRC, Shadowrun was a game that had distinct differences between the two consoles.
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    Ahhh! I can't believe I forgot that one!

    Thanx. I'll add it to the list!
    If a god is willing to prevent evil, but not able, then he is not omnipotent. If he is able, but not willing, then he must be malevolent. If he is both willing and able, then why is there evil? If he is neither able or willing then why call him a god?

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    Sparkster is another one.


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    Really?!

    I never knew Sparkster was different between the two systems. That's awesome and thats one reason I am compiling this list!

    Thanks and i'll add it to the main list later today... for now I must sleep...
    If a god is willing to prevent evil, but not able, then he is not omnipotent. If he is able, but not willing, then he must be malevolent. If he is both willing and able, then why is there evil? If he is neither able or willing then why call him a god?

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    Beavis and Butthead were completely different, the SNES version was a sidescroller while the Genesis version was kind of like an adventure game.

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