This. Is. Awesome.
This. Is. Awesome.
Far as I remember, Kung Fu Master is Irem, so likely a no go.
Grand Am Chandler: Kid Niki is again an Irem title, likely distributed in the US by Data East.
As little love as I normally give to Data East's games, this one will be a nice purchase for my Wii, DE had some quirky games, hope Trio the Punch is on there at least.
Oh man, this is sweet. I hope the catalog of games is large, because Data East had a pretty good track record in the arcades. At the very least, I hope Spinmasters (2P action game featuring the Dashin' Desperados from that obscure Genesis title) is featured on this compilation.
Where's Boomer Rang'r?
Put it on PS2/PS3, include Fighter's History+Fighter's History Dynamite, and I'm sold.
Official press release with pricing info, $19.99, and partial list of the 15 games included. Looks like Heavy Barrel made the cut.
I have never played, or even seen, Peter Pepper's Ice Cream Factory, so that should be interesting.
http://www.prnewswire.com/news-relea...-63092557.html
EDISON, N.J., Oct. 1 /PRNewswire-FirstCall/ -- Relive the glory days of video games without the pocketful of quarters as Majesco Entertainment Company (Nasdaq: COOL), an innovative provider of video games for the mass market, today announced Data East Arcade Classics for Wii(TM). Licensed by G-Mode and developed by G1M2, this timeless compilation features 15 arcade favorites with full multiplayer support for only $19.99.
Players can now enjoy some of the best shooter, sports, puzzle and twitch action video games ever created in one convenient package. Data East Arcade Classics features 15 nostalgic titles, including: BurgerTime and its sequel, Peter Pepper's Ice Cream Factory, Bad Dudes vs. Dragon Ninja, Burnin' Rubber, Heavy Barrel, Caveman Ninja, Magical Drop III, Side Pocket and many more. The collection keeps the classics intact but also includes special updates for the modern gamer: players can link their high scores to their Mii(TM) and accomplish 75 different goals across the games that let them unlock a wealth of bonus material, from soundtracks to bezels. Finally, all 15 games support single player and 2-player head-to-head or co-operative multiplayer along with Wii Remote(TM) and Nunchuk, Classic Controller or GameCube controller functionality.
Data East Arcade Classics for Wii is expected to release in early 2010 for a SRP of $19.99. For additional information about Majesco's exciting line of products, please visit www.majescoentertainment.com.
It sounds pretty sweet so far. I wonder when they'll release the other games. The Mii goals thing sounds almost like an achievement system, hopefully they'll have some relatively tough challenges in there to strive for. They had those in Sonic's Ultimate Genesis Collection but most were a cakewalk. They had a great system in Activision Anthology where you could earn virtual versions of the same badges you once could get in real life for high scores.
Off topic but, hey, check this out. I just figured out how to basically be Kotaku. Just check this every day, it's where they get a lot of their stuff.
http://www.prnewswire.com/news-relea...c-gaming-list/
Last edited by shopkins; 10-01-2009 at 12:34 PM.
YES! Heavy Barrel is in and it's $19.99? I'm there.
Magical Drop III is in, auto buy. Huzzah! Now arcade controler for that 'authentic' feel.
Because it makes no attempt to be great, it is therefore extremely great.
Some of My Game Collection Mah Mac n' Cheese Blog
How exactly would you play Heavy Barrel without a rotary joystick? Assuming it's a port of the arcade version. Robotron type controls would be neat.
Yeah, I'm betting on the dual stick setup for Heavy Barrel.
This is what I love about the Wii. It has its fair share of crap, but then it has great random hits such as this. I used to have Heavy Barrel the coin op so I am super stoked about this comp.
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The list being passed around in the past several days before this announcement was it would contain the following 15 titles. Looks to be the legitimate list since everything matches the information in this press announcement on number of titles and such.
Burger Time
Bad Dudes vs. Dragon Ninja
Burnin’ Rubber (Bump N' Jump)
Caveman Ninja
Crude Buster
Express Raider
Heavy Barrel
Lock ‘n’ Chase
Magical Drop III
Pete Pepper’s Ice Cream Factory
Secret Agent
Side Pocket
Street Slam
Super Real Darwin
Wizard Fire
G-Mode has enough 80s Data East classics for another compilation or two before reaching their mostly sucky 90s stuff like Fighter's History, so I hope it doesn't end after one volume. Though the titles I'm most after are thankfully on here (Bump N' Jump being the top one).
Last edited by Leo_A; 10-01-2009 at 11:46 PM.
Looks like I'm sticking to PCBs. Lots of the stuff I care about isn't there, and there's plenty of ports of games in this collection, even.
Heavy Barrel without an LS-30? Madness.
How'd it work? I've never came across a Heavy Barrel cabinet, but I always assumed it was a traditional joystick for movement, but which could be rotated for aiming your shots?
Seems like a Robotron style control setup using dual analog sticks would do it justice. Short of releasing a custom controller for a budget release, it is the best you're going to have on a home console. And if games like Missile Command and Tempest can't attract companies to release track-balls and rotary controllers for home consoles, something custom for just 1 lesser known title never had a chance.
If you like what you see but want more of their classics, I'm not sure ignoring it is the best way to encourage further volumes with other titles to be released.
Last edited by Leo_A; 10-23-2014 at 10:55 PM.
These games can't be reprogrammed willy-nilly. Emulation is what many of these companies have to depend upon; the original design teams are long gone.
The way it works is via LS-30 joystick, as I mentioned. This SNK-made joystick can be used like a normal digital 8-way stick, but the knob on top is yellow with an octogon pattern, and you turn it at the same time you use the joystick. Apparently it works well enough for folks - I haven't assembled mine yet, let alone hooked it up along with buttons in a custom controller.
With any luck they'll make an option for you to rotate the Wii controller as you use the controller otherwise as normal.
Well, many of these have already been released (the SNES port of Caveman Ninja is pretty good for instance), there's (some) better (not just more obscure) stuff out there. For me, personally, arcade boards suit me better, and this is on a system I don't even own. Even the cheapest Data East boards I'm interested in are running close to the price of this entire pack, but they're solid and I don't have to play with some bodged-up control system.