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Thread: Amiga game impressions

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    Pac-Man (Level 10) le geek's Avatar
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    Default Amiga game impressions

    I've recently been spending more time with my trusty Amiga 2000 and have been going through some of my games that I collected years ago, but never really played. Here are some of my impressions (assuming the disks still work)...

    Pictures added courtesy of Lemon Amiga


    Mr. Nutz
    After fiddling with my PAL Boot disk and waiting forever to load the game, the title screen comes up and some snappy MOD music plays. The game starts in an overworld similar to Super Mario World, but it involves bits of story and a few light puzzles. Once you get to a stage, it devolves into a bad Sonic clone. The game was obviously designed for the AGA chipset so everything is downgraded is a orange and yellow duotone mess...


    Sinbad and the Throne of the Falcon
    Man, not all Cinemaware games are created equal! Crude yet colorful, the graphics in the game scream Deluxe Paint. After the title screen I stared at the status screen wondering what to do. I finally selected a choice from a drop down menu screen and I had to switch to disk two for a swordfight, then switch back to disk one. There may be a decent game buried somewhere in here, but back to the bottom of the pile it goes...
    Last edited by le geek; 11-12-2009 at 02:33 PM.
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    ServBot (Level 11) kedawa's Avatar
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    Sinbad is hilarious. Just wait until you get busy with Libitina, or whatever her name is.
    The message you get after defeating pirates is also worth a chuckle.

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    Ryu Hayabusa (Level 16) Raedon's Avatar
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    Loved Sinbad. They really overdo the color cycle mode in that game.


    quality there.

    The Bards Tale games had their best showing on the Amiga. I always tell people who are into RPGs to check out those games on the Amiga.
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    Here's my impression of Cosmic Bouncer. Now be prepared, it kinds of looks like a shadow rabbit, and sounds like a drunk guy trying to do a DeNiro by way of post-stroke Sly Stallone. But I assure you it's Cosmic Bouncer...

    Sorry, I'll find my own way out of the thread...
    Last edited by scooterb23; 10-26-2009 at 10:45 PM.
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    Quote Originally Posted by Raedon View Post
    The Bards Tale games had their best showing on the Amiga. I always tell people who are into RPGs to check out those games on the Amiga.
    if you can find them, i've been looking for these and Temple of Apshai trilogy. i can find them for just about every system BUT the amiga

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    I played a lot of Bard's Tale when I first got my A500 as a kid. I don't think I ever got close to finishing it. I remember liking Dungeon Master a lot, too.

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    Amberstar is a sweet Amiga RPG.

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    Pac-Man (Level 10) le geek's Avatar
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    On the (action) RPG front...


    Times of Lore
    I played this quite a bit on the C64 as a wee lad and loved the intro SID music. I never made it very far. Playing the Amiga version (and having the instructions and map), I'm really enjoying it. The Amiga music is a good upgrade to the SID tunes (but still missing that certain something), and the graphics are still based on the C64 version, but get a decent higher rez/high color upgrade. It's a shame that the GUI interface takes up so much screen real estate, but I am enjoying the feeling of exploration and the fear of getting too far away from an inn to save.

    also...


    Maniac Mansion
    Another one that looks like a nice updated C64 game, but unfortunately my 2nd disk no longer works. I'll have to come back to it later...
    Last edited by le geek; 11-12-2009 at 02:33 PM.
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    I really should give The Bards Tale a proper go...



    Ork
    A Psygnosis game heavily influenced by the Roger Dean/ Shadow of the Beast look, it pushes the color palette a bit, but seems to be a decent game. You play as a demon who can jump and shoot, with some light puzzles and item use. More level based than say Beast, I'll want to come back to it later...
    Last edited by le geek; 11-12-2009 at 02:34 PM.
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    Hmmm... this makes me want to try Times of Lore and the Bard's Tale which I have not gotten running on my miggy. I likey this thread.

    le geek - do you have a list of the games you're running up here? Maybe we can start polling for games we want you to review. 'Cause you want to put your free time in the hands of weirdos on the intarwebz
    -AB+

    Holy crap. It's been a while.

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    Sure man, I'll take requests. If don't have it on hand it may take awhile, but I will do my best to get to it.
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    People are talking about RPG's on the Amiga, and no one mentions Ultima V? Blasphemy!

    --Zero

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    Crazy Cars
    Take the Test Drive concept and shoe horn it with a 2nd to 3rd rate Outrun clone, and you'll get Crazy Cars. The frame rate is pretty low and the developers "spent" the color palette on the cars and the far background leaving the ground a garish technicolor gradient. Yet for all of its faults, it's kind of a fun game. That said, future racers like Lotus Esprit Turbo Challenge blow it out of the water.
    Last edited by le geek; 11-12-2009 at 02:35 PM.
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    Speaking of...


    Test Drive
    While it seems primitive now, Test Drive does a decent job of simulating behind the wheel driving with shifting, all with a one button joystick. The in car dashes of the various sports cars all vary, as do the engine sounds. I never had much luck outrunning the cops. Staying within the speed limit when the radar detector was going "full" seemed the way to go. Once you get the hang of driving it's pretty hard not to win--even if the game insults you during your pit stops at various Mom 'n Pop gas stations in between stages--so you'll be playing for score. Also, get used to the road, the mountain and the cliff, because that's pretty much all there is to see.



    Time Bandit
    At first glance, it's a Gauntlet clone with a two player split screen and varied world themes. After a larger sampling, there are hints of deeper puzzles beyond the simple "find the exit key" variety. The graphics are primitive, but they are charming non-the-less. I'm on the fence on this one. I may come back, but there are other games that seem more pressing.
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    Talking

    Nuff said!

    http://www.youtube.com/watch?v=M6uh1Q_D_XU


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    I always wondered how the heck the Amiga ports of the Mortal Kombat games played with just 1 button joysticks..

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    Quote Originally Posted by thunderkid View Post
    I always wondered how the heck the Amiga ports of the Mortal Kombat games played with just 1 button joysticks..
    Amiga has 2 button capabilities however even then... street fighter 2 and mortal kombat?

    I've never tried either version so I can't say but I hear the ports aren't... great.
    -AB+

    Holy crap. It's been a while.

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    I'm feeling like there should be a Commodore 64 thread along the same lines as this...
    "I am a cipher, wrapped in an enigma, smothered in secret sauce."

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    Pac-Man (Level 10) le geek's Avatar
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    Unreal
    Obviously a response to Shadow of the Beast, Unreal is a pretty game split into two types of gameplay. First is a pixelated variation of Space Harrier, but as a flying dragon. The control and collision detection are a bit rough, but the stage is generous with replenishing health.

    The second type is a more traditional run to the right affair. Here Unreal not only mimics the art style of Beast, but the difficultly as well. I can complete roughly half of Shadow of the Beast, but this stage gave me trouble. I might come back to this one, but only after playing through some more compelling games first.


    Blasteroids
    Blasteroids was a fun update to Asteroids that Atari released to the arcades in the late 80s. The Amiga port is solid all around with good graphics, music and sound fx. Power ups, multiplayer, different ships, multiple stages with boss fights...it's all there. I only wish it were a bit more generous with credits.
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    Hole-In-One
    With clean graphics and a simple mouse interface, this mini golf game seems decent, at first. Yet after playing a bit, the physics are too floaty. I was doing a lot worse that I would at real putt putt! It comes with three courses. Two are rather plain, but the Holiday course is inspired. I'm on the fence with this one. It's not a waste of your time, but there are better games out there.


    Super Ski
    I was hoping for some decent faux 3D skiing with this one, but, alas, I will keep looking. The frame rate is low and the color palette is garish and blue (perhaps an ST port?). I'm sure there is some fun to be squeezed out of this one, but to the bottom of the pile it goes.
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