That monkey with the funny name just wanted some loving when he stole a carpenter's girlfriend and climbed a construction site, but started a trend that lasted for decades. With a few notable exceptions women in classic games spent a lot of time getting kidnapped or otherwise abused as motivation for the heroes to go on adventures, stomp on turtles and punch people in the face. Which female classic game character do you think got the worst of it?
I guess Princess Peach is an obvious choice because it happens to her so much, but I really feel the worst for Marian/Marion. The first Double Dragon opens with her getting punched in the stomach and carried off to give her boyfriends Billy and Jimmy (they're both her boyfriend so, yeah, that's awkward) an excuse to grab guys by the hair and cave in their skulls. In the end who she really has no choice who she ends up with, it's just decided by violence like so many things in her life when Billy and Jimmy fight for her.
In Double Dragon II: The Revenge they up the ante and just kill her. The NES version changes things so she gets resurrected at the end, but this just sets up a sequence in the NES version of Double Dragon III where she gets possessed so the Double Dragons can finally beat on her themselves.
We never find out much about Marian except that she has questionable fashion sense and attracts brutal violence. She becomes a cop in the Super Double Dragon manual, but she's still a cop who gets kidnapped and I don't think she's in the actual game IIRC. She becomes an asskicking warrior in the later NEO-GEO fighting game version, I guess she finally got fed up.![]()