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Thread: Blue Chicago Blues - how do I not die?

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    Default Blue Chicago Blues - how do I not die?

    I've been playing Blue Chicago Blues for Laseractive recently, and I've been enjoying it except for all the times the game kills you without letting you know you made a bad mistake. I'm hoping someone knows how to avoid it, because it's driving me crazy!

    I've survived the first and second nights fine, but I can't seem to figure out how to avoid getting killed on Nov. 12 (the third night).

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    I'm off today - give me a moment to see if I can find my old notebook - i transcribed most of the game by hand. I'll look later today since it's 1am right now.

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    Thanks a lot, Dangerboy! I knew this was the right place to ask.

    If you know that there's any gotchas like that on the other days (looks like there must be a deathtrap on every day), I'd appreciate anything you've got on those too.

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    GameFAQs doesn't have this game, GBC, or else I would just have used it. The Laseractive is a really obscure system. GameFAQs pretty much doesn't cover any games for it.

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    Quote Originally Posted by Vlcice View Post
    GameFAQs doesn't have this game, GBC, or else I would just have used it. The Laseractive is a really obscure system. GameFAQs pretty much doesn't cover any games for it.
    http://www.gamefaqs.com/console/laser/home/941922.html

    However, you're correct, no one has written for it. I contribute regularly, I'll see if anyone in the group has the game and would be willing to cover it.

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    Blue Chicago Blues is one of the rarest North American games released for the LA. There won't just be alot of people out there with it. DB has done a few Laseractive writeups for GameFAQs and just give him time to find the notebook. Blue Chicago Blues was the last game he needed and he did a write up for it, just not done up or anything.
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    Okay...I found my notes...all of them except Blue Chicago Blues >_>;;;

    I have the Manhattan Reqiuem and I Will Notes. My BSB ones are MIA.

    Can you tell me what the three nights are sequentially? That might jog a memory synapse. I distinctly recall the 'you NEED to have the drink with your partner' which is night 2 i think.

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    Oh no. ;.; Thanks so much for checking!

    That was night one.

    Night one is when you have to drink with your partner - it's soon after the intro. Night two is the introduction to the case, including the first meeting with James Hart and the female doctor; not dying involves searching Angie's room, not the study, and hiding the results of the search from her father.

    Day three is further investigation. It opens with the meeting with the photographer. Further options in that day include going to Sports Dreamer, his store; pestering the secretary at BR company until she tells you where he had his car fixed; checking in on the car at the garage; following James to the writing club; taking the dream journal to be analyzed; and visiting the photographer at the bar after 6:00.

    PapaStu: Yes, I was worried about finding help for that reason! And not many people are going to have played the Japanese-only releases on other platforms. I have the bilingual Japanese version, which seems to be very rare too - I've only ever seen a few copies change hands on auction sites.

    Speaking of bilingual - I was surprised that the Japanese MegaLD version has no Japanese voices, only English. CyberRoach's writeup on the North American says that the game has voices in both languages; is he remembering wrong, or did other LA versions have both languages?

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    Hell, does the PS1 version have English voices? If so, I'd like to ah, obtain a copy...
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    Nope. For whatever reason, every single other version of the game has Japanese voices and text only as far as I know. :/ Even though it was originally shot in English with American actors in Chicago, and might not have shipped with any Japanese voices originally.

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    Ugh...it's been too long...

    I think...something may have to do with the photographer...or the writing club. God damn it's been too long...

    Wear did I put that damn notebook...

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    Quote Originally Posted by PapaStu View Post
    Blue Chicago Blues is one of the rarest North American games released for the LA. There won't just be alot of people out there with it. DB has done a few Laseractive writeups for GameFAQs and just give him time to find the notebook. Blue Chicago Blues was the last game he needed and he did a write up for it, just not done up or anything.
    But the game has been released for several consoles in Japan, so I'm a bit surprised no one has written a FAQ for any of them.
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    Quote Originally Posted by mobiusclimber View Post
    But the game has been released for several consoles in Japan, so I'm a bit surprised no one has written a FAQ for any of them.
    That's part of the problem, actually. Normally, if a game released in Japan doesn't sell well within a short amount of time, printing is discontinued. We see this in the US as well, but at a much smaller frequency. If games for this system are as obscure as is being indicated, I can't imagine they sold will in Japan, thus their being few copies.

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    Mobiusclimber means that it was later ported to a lot of other platforms - there were versions for at least PC-FX, 3DO, PS1, Saturn, and PC in addition to Laseractive. They're all plentiful and cheap in Japan, so I assume they didn't have limited print runs. I haven't seen any FAQs for those versions though - maybe because they're only in Japanese.

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    Quote Originally Posted by Vlcice View Post
    Mobiusclimber means that it was later ported to a lot of other platforms - there were versions for at least PC-FX, 3DO, PS1, Saturn, and PC in addition to Laseractive. They're all plentiful and cheap in Japan, so I assume they didn't have limited print runs. I haven't seen any FAQs for those versions though - maybe because they're only in Japanese.
    Yeah, this. I'm shocked that none of the other, Japanese-only, versions have walkthrus given how many Japanese-only games do, including many games that don't have translations (half the time they are written in English by someone either from Japan, or who speaks/reads Japanese as their first language... and then there's people who have studied enough Japanese to be able to play thru a text-heavy game and write a faq for it). Hell, I've started TWO walkthrus for text-heavy Japanese games and I don't know a lick of Japanese (granted, they were never finished, but halfway is still pretty good all things considered).
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