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Thread: Radical Dreamers -Mandarake-

  1. #41
    Insert Coin (Level 0) Kamigami's Avatar
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    At Kiddo
    Would you look into Shubibinman to know if it autolocks?
    I forgto the process.

  2. #42
    Strawberry (Level 2)
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    It does - in fact, the one known ROM dump of Shubibinman Zero was actually dumped when there was precisely one play left before it was locked.
    I've also helped Matthew Callis work on this article;

    http://wiki.superfamicom.org/snes/sh...llaview+Header

    It helped me quite a bit on learning how the "Lock" works.

    Expect Shubibinman to lock somewhere between 1 to 5 boot-ups.

  3. #43
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    nice page! ^^

    many thanks again for the info.

    i'm very disappointed but hey.. well to know

  4. #44
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    Good thing I collect for the Mega Drive where every Meganet game has been verified and dumped

  5. #45
    Strawberry (Level 2)
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    Mind telling me when the same can be said for Sega Channel exclusive content? :P

    ... Actually, I've sorta been working on that too, so I'd probably know around the same time anyhow.

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