The vibration control branches off way before the LCD even comes into play. While the tactile feedback might be linked to stylus input, it's a misnomer to throw out "vibrating screen" me thinks. Pretty sure the whole unit will vibrate, not just the screen.
Vibration functions are not exactly new, so... WTF?
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I figured as much. Nintendo would have released the DSi XL and everyone would have bought it unaware of the 3DS being developed for release, then Nintendo throws the 3DS out there to the people to repurchase, only to make another version of the same system six months down the road saying they didn't have enough technology to make the screen brighter or the buttons not suck(Lite only) or whatever excuse they come up with this time.
Since Nintendo is forced to release the news, everyone is like. "Atleast Nintendo is kind enough to let us know when they're releasing a new system before we buy the XL." Besides, two weeks prior, forced or not, I'm sure they were probably hoping most people don't see the news and the others just didn't care.
Nintendo has always used these types of sales tactics to gouge the consumers. Every console they release it's the same. If it's not 100 revisions of a handheld one after another, it's holding a game first party titles and throwing them on the next gen console to get more sales, or completely dropping support of a prior generation the day the next generation console comes out, or releasing tons of accessories that even they themselves don't support.
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That's the same thing I was thinking. Looks like they're just adding a rumble feature. Now what would be cool is if the stylus could vibrate and it's position could be detected. Then it would simulate touch when it "touched" the objects that appear to be floating in air. That, however, does not appear to be the case here.
"Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...
I've been seeing rumors that Pokemon Black/White will be a launch title for the 3DS.
I think I'll hold off on getting one. When the price drops on the 3DSiXL, then I'll think about it.
And it will print money...
Will be very interesting to see if the 3D and rumble are indeed integrated or linked somehow. Maybe that is where motion detection comes into play? Since there is no input until you make contact with the screen... Oh shit, what if the 3D stuff is not just tactile responsive (rumble) to the stylus, but also input enabled on that perceived 3D image over the screen? Unifying tactile FB, motion detection and the 3D display. Now that would be insane.
Last edited by Icarus Moonsight; 04-15-2010 at 12:59 AM.
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