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Thread: list of useless accessories?

  1. #21
    Pac-Man (Level 10) Rickstilwell1's Avatar
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    I would say the Sega Nomad battery pack, unless you like killing full packs of brand new batteries daily. It's better to take the nomad places where you can plug it in the wall, like motels, friend's houses, your house, backyard w/ extension cord etc.

    Unless you mod it and replace the backlight with a more energy efficient one.

    Here's another - The Commodore VIC-20 modem. Who's going to connect their phone through a VIC-20 these days?
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    Strawberry (Level 2)
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    The NES U-Force to me is the absolute worst accessory ever made.

  3. #23
    Cherry (Level 1) lazyhoboguy's Avatar
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    Quote Originally Posted by Leo_Ames View Post
    Besides the already mentioned PSOne uses, it also allows you to archive PS2 saves. Say you have a card full of saves for something like RPG's that you want to save and need some room on your memory card, you can transfer those to even non PS2 compatible PS3's for storage to save them for transferring back at a later date.
    Yep I do this. I backup my 3 ps2 memory cards about once a month to my ps3. This has already come in handy when one of my ps2 memory cards got corrupted. I had all the data backed up so a potentially horrible situation was easily fixed because of this adapter.
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  4. #24
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    Quote Originally Posted by PentiumMMX View Post
    Mario Kart is compatible with it? I heard that the games had to be specially programmed to use it, and the only games that where compatible where Pokémon FireRed, LeafGreen, and Emerald; you had to use standard link cables for everything else.

    Well, at least the official, Nintendo-made one is like that. Maybe you got a 3rd party one that has far greater compatibility, and as a result, is far more useful.
    I recall playing Shining Soul 1/2, River City Ransom EX etc too, with Nintendo brand and third party and mixed. They work just like the link cables AFAIK. I'm actually still looking for 2 of the Micro Wireless Links... Damn, I'm going to have to dig this stuff out for a test now. It's been a while.

    Range kinda sucks (10-15ft), but not as much as a 3-4 foot cable does.
    Last edited by Icarus Moonsight; 04-11-2010 at 04:02 PM.


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  5. #25
    Apple (Level 5) Nate Nanjo's Avatar
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    Quote Originally Posted by Gapporin View Post
    To clarify, Super Scope is the name of the SNES light gun, and Super Scope 6 was the name of the game that was bundled with said light gun...there was a lot more support for the Super Scope than just one game. Yoshi's Safari, X-Zone, Revolution X, T2...all in all, there were about 12 or so games made for it.
    I actually enjoyed Battle Clash. Although that was the only game I liked playing with the Super Scope.

    Yea, I just backed up my PS2 saves on my PS3 also and I have a slim.

  6. #26
    Cherry (Level 1) lazyhoboguy's Avatar
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    Quote Originally Posted by diskoboy View Post
    -R.O.B. (unless you have comlete copies of Stack Up or Gyromite.... And even then, you don't need ROB, just someone who will operate the second controller).
    -Superscope 6 (only one game released for it, and it sucked... Sega had a similar product that flopped just as hard)
    -The Gameboy Printer (I know they fetch a good deal of cash, but they were completely useless. And you knew from the day it was first released that Nintendo would drop support for it after about 6 weeks.)
    I actually thought the gameboy printer was cool when it came out. If you had a gameboy camera it let you print out the pictures you took.
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  7. #27
    Kirby (Level 13) Leo_A's Avatar
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    Quote Originally Posted by Icarus Moonsight View Post
    I recall playing Shining Soul 1/2, River City Ransom EX etc too, with Nintendo brand and third party and mixed. They work just like the link cables AFAIK. I'm actually still looking for 2 of the Micro Wireless Links... Damn, I'm going to have to dig this stuff out for a test now. It's been a while.

    Range kinda sucks (10-15ft), but not as much as a 3-4 foot cable does.
    If it works for Mario Kart, do these work when attached to a Game Boy Player?

  8. #28
    Kirby (Level 13) j_factor's Avatar
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    Almost all of those Wiimote shells are completely useless. The only ones I could see any marginal use for are the ones that serve as a grip for when you use it NES-style.

    I remember when the original GBA was around, there were a zillion little light attachments to illuminate the screen. I tried many, and they were all completely useless.

  9. #29
    Apple (Level 5) ScourDX's Avatar
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    eReader for GBA & Powerglove for NES.

  10. #30
    Late to the party DigitalSpace's Avatar
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    Quote Originally Posted by j_factor View Post
    I remember when the original GBA was around, there were a zillion little light attachments to illuminate the screen. I tried many, and they were all completely useless.
    There were quite a few of those available for the GBC as well, and I'm sure most of them weren't any better.

    Quote Originally Posted by ScourDX View Post
    eReader for GBA
    Not if you have any of the Super Mario Advance 4: SMB 3 level cards, or the NES ports that weren't included in the Classic NES Series later on (imo, the best ones available are: Donkey Kong Jr, Donkey Kong 3, Pinball, Clu Clu Land, and Balloon Fight).

    Also, imo, the Power Glove only has one real use - as an interesting conversation piece should you have it on display in your game room.

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  11. #31
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    Quote Originally Posted by Leo_Ames View Post
    If it works for Mario Kart, do these work when attached to a Game Boy Player?
    It's looking like we were both half-correct. My bad half was poor recollection. After trying out some games again, it is the third-party units that act like link cables. They even work with the MiniSD Supercard I have... Something the Nintendo brand won't do on my set up, even on listed supported games.

    It's a somewhat rare occurrence, but the first-party units do indeed blow. The cheapo third-party units have much more utility, and operate as link cables. Even if they do look like crap compared to the official units, they actually work... Nearly anything that has two-game pak link mode will run fine on those. Single pak seems to be hit and miss though. I can send small NES games through the third party ones via Supercard/PocketNES, but I can't do it with the NES Classic carts.

    Trying to figure out all of this I found I have more than 6... 4 third's and 5 Nintendo. I got the third party adapters when they were on clearance at Target about ~5 years ago or more. Think they were ~$5 each. I accumulated the Nintendo ones over time since then from Gamestops for $3 each. I assumed they all did the same thing.
    Last edited by Icarus Moonsight; 04-12-2010 at 04:57 AM.


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  12. #32
    Great Puma (Level 12) jb143's Avatar
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    Quote Originally Posted by Rickstilwell1 View Post
    I would say the Sega Nomad battery pack, unless you like killing full packs of brand new batteries daily. It's better to take the nomad places where you can plug it in the wall, like motels, friend's houses, your house, backyard w/ extension cord etc.

    Unless you mod it and replace the backlight with a more energy efficient one.
    I use my battery pack with NiMH's. Works fine. But yeah, AC is still the best way to go.
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  13. #33
    Mega Man (Level 19) The 1 2 P's Avatar
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    Third party memory cards are now useless on 360's because Microsoft disabled them thru an update earlier this year.
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  14. #34
    Great Puma (Level 12) c0ldb33r's Avatar
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    I'll add one - any classic light guns on if you use an HDTV.

  15. #35
    Strawberry (Level 2) Compute's Avatar
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    Sega Activator - 1 game supported this?

    Victormaxx Stuntmaster - While having a wearable screen was cool in 1994, the viciously low res and terrible build quality quickly made for headaches and nose-aches. Virtual Reality my ass.

    Superscope had a decent amount of support, how about Sega's Menacer? AFAIK only the 6game pack-in and T2 worked with that. IMO the menacer LOOKED way cooler, though.
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  16. #36
    Kirby (Level 13) j_factor's Avatar
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    Quote Originally Posted by Compute View Post
    Sega Activator - 1 game supported this?
    Actually several games did, including Streets of Rage 3 (which I can't imagine attempting). I could be wrong, but I think the Activator potentially worked with any game, with movements mapped to the regular buttons (like DDR dance pads).

    That said, it's still useless.

    Superscope had a decent amount of support, how about Sega's Menacer? AFAIK only the 6game pack-in and T2 worked with that. IMO the menacer LOOKED way cooler, though.
    Several FMV-based light gun shooters for Sega CD supported the Menacer. But since they were crap, yeah, it's kind of useless. Still, the Menacer cartridge was kind of cool, and I thought the gun itself was better than the Super Scope.

  17. #37
    Pretzel (Level 4) Clownzilla's Avatar
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    Actually the SuperScope worked great with the SNES Terminator game based off the arcade game.

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