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Thread: Game Genie Archive: Post your favorite game jenie codes for any console of system.

  1. #21
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    I think the chips in X3 and X2 are only for the wireframe animations so they aren't even used often, so the game may crash if it has to generate a wireframe. But I don't see how it could stop a SNES from powering on.
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    Quote Originally Posted by NayusDante View Post
    I just tried this, and now my SNES won't power on anymore. Great, and the Retro Duo is over at my friend's house...
    I suggest you sue Urzu for indirect destruction of property.

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    Nevermind, reseated the power adapter and it's fine. Still getting a black screen on the GG, I'll clean it tomorrow. I don't remember it ever working for X2 before.

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    Maybe it's the model of the Game Genie that is the problem do you have the one that adds the dash after you type the code in, or the one where the dash is already there?
    Last edited by Urzu402; 07-05-2010 at 12:00 AM.
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    I've never seen one that didn't have the dash, but it's in the XXXX-XXXX format.

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    Earlier versions of the Game Genies always have the Dash there, the newer versions have the dashes added to the line of code after you enter it. If I know my Game Genie history Nintendo didn't like the Game Genie and had put checksums in their games, I dont know if this is just for NES or not but, it seems likely they did something similar to SNES games too. this info came from Wiki I would assume it applies to third party titles too.

    Around the time of the lawsuit with Galoob, Nintendo used other methods in attempts to thwart the Game Genie, using ROM checksums in later titles intended to detect cheat modifications. These measures were partially successful but some could be bypassed with additional codes. Later versions of the Game Genie had the ability to hide Genie modifications from checksum routines
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    I found this video I shot a while ago
    http://www.youtube.com/watch?v=384CSRMe3rw
    sorry for the poor quality it was shot with a cell phone, but you can clearly see im using the codes I mentioned and a Mega Man X3/Game Genie combo on a classic SNES
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    Well, after a good cleaning, I got X2 to boot with Game Genie. However, it bypasses the code entry screen. Mine enters the dash automatically when it comes up on other games. Everything in the game seems to work, but there's definitely some slowdown with the wireframe graphics.

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    I thought this was common knowledge too. Later SNES Game Genies do work with games that use extra pins. The pins do not make contact with the board though. I'm not sure how or why it works. It just has plastic slots where the extra pins go. Pretty sure I've played Star Fox with codes before.
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    I really don't know why it would do that. I just tried X2 with my Game Genie and it worked even on an SNES Mini I didn't enter codes because I don't know any for X2 but the code screen did come up.
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  11. #31
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    Where in the game in X2 & X3 that uses wireframe??

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    Oh yeah, on topic, one of my most memorable is this Gameshark code for Pokemon Gold and Silver on GBC:
    01FBEDD0
    Catch Celebi in the wild! I don't know why I have this code memorized exactly. It's probably not even my favorite.
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  13. #33
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    try doing this taken from Gamefaqs
    Cx4 test

    Hold B on controller 2, then turn on the power of the Super Nintendo to view the stats of the game's Cx4 chip.
    That will generate wire frames to test the Cx4 chip.
    What's up with islands? Get more land.
    What's up with deserts? Get less sand.

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