I enjoy the Gameboy player on my Gamecube. I was wondering if it was going to come out for DS and Wii. Probably not because they got the virtual console but I want to play some New Super Mario Bros on my TV!
I enjoy the Gameboy player on my Gamecube. I was wondering if it was going to come out for DS and Wii. Probably not because they got the virtual console but I want to play some New Super Mario Bros on my TV!
Um ...
?
"And the book says: 'We may be through with the past, but the past ain't through with us.'"
1) Bannerbomb your Wii (if it has not been updated to System Menu 4.3
2) There's a DS emulator for it you can download
3) Make sure you legally get ROMs
4) Forget to get only the ROMs you can get, download 82 more games than you own
5) Accidentally update your Wii, Nintendo notices this; calls FBI
6) Move out to South America for a few years until it all dies down.
Steps 4-6 are only optional.
I don't think a device is necessary but it perplexes me to no end why Nintendo hasn't started dusting off the ol' Gameboy collection. E3 showed us they've embraced the retro phenomenon 100%, so what's the hold back?
Is it the lack of color? Well, why not make an app that emulates Super Game Boy?
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DS games that ignore the touchscreen, such as Dark Spire, may work easily with some sort of DS Player on the Wii, but how will touchscreen dependent games such as the Professor Layton series work? With the wii-mote? Maybe. I just don't see Nintendo bothering with it. Part of the reason the Gameboy Player was released was to boost the Gamecube's library and, in turn, the number of Gamecube's sold. The Wii doesn't need a sales burst and the DS is on it's way out, soon to be replaced with the 3DS.
Of course, anything that utilizes the touchscreen will not work unless you use the first option.
http://www.siliconera.com/2006/08/24...ds-on-your-tv/
I think it's a technical incapability. DS screens are 256x192 + 256x192 pixels. I don't think Wii has the power to output 512 x 192 and constantly downscale it.
DSi XL is the closest you'll get to playing DS games on the big screen.
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Of course it can...sheesh. Dunno where this "downscale" comes from. This sounds suspiciously like deja vu all over again to me...pretty sure I've had a chat before about how you don't "downscale" anything when emulating a lower-resolution console on a higher-resolution one. The only real problem with the DS is that you'd want a fairly large, better-than-standard definition television so be able to fit both screens in and give them adequate detail. HD would be perfectly adequate. There'd just be a lot of wasted space to the sides, especially on widescreens. No big deal on a large enough television.
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So you lose just a few rows of pixels via lineskipping, or even downsampling (no big deal with any semi-modern 3D texture units). Ehh, not a very nice solution. I keep forgetting that Nintendo is stuck in the stone ages about display connections.