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Thread: MD cart crashes, then dies.... but works with a passthru device?

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    Pretzel (Level 4)
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    Default MD cart crashes, then dies.... but works with a passthru device?

    So I pick up a copy of Shin Samurai Spirits: Haohmaru Jigokuhen (Samurai Shodown II) for Mega Drive. Plop it into my Genesis and within about 2 minutes the cart crashes, complete with freezing along with garbage letters and numbers across the top portion of the screen. Strangely enough, the BGM still played.

    I reset the console, black screen. Removed the cart, black screen. Cleaned everything, prayed, etc, still a black screen. I even tried the game on my Nomad and got nothing. Out of about 2 dozen tries I managed to get a blue screen on bootup, but other than that, nothing.

    So, figuring the cart is garbage anyway, I decide to inspect the PCB. Being a pirate globtop job there are no components to really inspect, but I do check out the traces to make sure nothing has gone haywire.

    A brief search yielded no results for a ROM image, so I figured I had nothing to lose by trying to dump the cart myself. I slapped it into my Double Pro Fighter and amazingly enough the cartridge was recognized and ROM dumped without hitch! I was able to load it on both my DPF and Everdrive Cart without problems.

    So I went back and tried something else, loading and playing from the cartridge with the DPF hooked up, and that worked also!? Then I tried the cart with a Mega Key II adapter (works), a Pro Action Replay 1 & 2 (works), and a Game Genie (doesn't work).

    What sort of error would allow the cart to boot when ran through one of those devices but not straight into the console? I realize "lol pirate cart" but there has to be a technical reason behind this strangeness, especially being that the cart worked briefly before it crashed without requiring any additional hardware.
    Last edited by Az; 08-02-2010 at 01:58 AM.

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    I have a pirate cart that acts weird like yours. I have a pirate copy of Bare Knuckle 3 that plays perfectly fine in my Genesis but crashes or just plain won't boot up in my Japanese Mega Drive. I wonder if something like the system bios could make these pirated games act weird like that.

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    Didn't some MD/Genesis carts have a regional lock-out programmed in them? Maybe your cart is one of them?
    Don't go away mad....just go away!

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    Quote Originally Posted by dendawg View Post
    Didn't some MD/Genesis carts have a regional lock-out programmed in them? Maybe your cart is one of them?
    Some of the later carts did have a lock-out on them but since OP's game is a pirate cart it won't have a region lock on it. If the game had a region lock it would have just given you a screen saying that you can't play the game on your regions system. Then if you used a cheat device like a Game-Genie you'd still get the lock-out screen unless you input a code to bypass it. Sounds like the OP's game is just one of those picky pirate carts that acts weird on certain region consoles.

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