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Thread: GCN Games on the Wii?

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    Default GCN Games on the Wii?

    I have a question about gamecube games on the wii. Do they run exactly the same as they would on the gamecube or are there any enhancements or the like made? I ask because I'm a purist and while I'm not planning to get rid of my cube anyway, I want to know if I can at least store it away and have one less console out.

    Thanks in advance.

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    Quote Originally Posted by teh_L0ki View Post
    I have a question about gamecube games on the wii. Do they run exactly the same as they would on the gamecube or are there any enhancements or the like made? I ask because I'm a purist
    GameCube games run exactly the same on the Wii- no enhancements.

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    GC games work perfectly on the Wii. Mostly because the Wii is essentially a slightly fancier GC (ahem). Anyway, the only "enhancement" I can think of is if you have Wii component cables...you can play GC games at 480p. Most people don't have component cables for their GC and have never experienced progressive scan mode. Your eyes will probably see the difference right away.
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    Quote Originally Posted by Rob2600 View Post
    GameCube games run exactly the same on the Wii- no enhancements.
    Thanks.

    Quote Originally Posted by heybtbm View Post
    GC games work perfectly on the Wii. Mostly because the Wii is essentially a slightly fancier GC (ahem). Anyway, the only "enhancement" I can think of is if you have Wii component cables...you can play GC games at 480p. Most people don't have component cables for their GC and have never experienced progressive scan mode. Your eyes will probably see the difference right away.
    I have a SD trinitron and a EDTV trinitron but I was planning to run the wii component on the SD because I HATE input lag. I want a tv with 0 lag and the only way to do that afaik is to sacrifice a bit of image quality in exchange for the knowledge that my non 480p compatible games will run without lag.

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    Uh... you're not necessarily going to get lag on component, y'know.
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    Quote Originally Posted by teh_L0ki View Post
    I have a SD trinitron and a EDTV trinitron but I was planning to run the wii component on the SD because I HATE input lag.
    Quote Originally Posted by skaar View Post
    Uh... you're not necessarily going to get lag on component, y'know.
    Yes, you shouldn't get lag on a CRT.
    Last edited by Rob2600; 03-21-2011 at 10:12 AM.

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    Quote Originally Posted by skaar View Post
    Uh... you're not necessarily going to get lag on component, y'know.
    I know I wouldn't at 480p, I'm talking about running 480i on a native 1080i / 480p TV, which would introduce input lag.

    Quote Originally Posted by Rob2600 View Post
    Yes, you shouldn't get lag on a CRT.
    I'm going off the fact that A: I already know for a fact I was getting massive lag in ps1 games.

    and B:

    http://www.avsforum.com/avs-vb/showthread.php?t=558125

    Q: My friend says that CRT HDTV's don't lag.
    A: All varieties of HDTV are susceptable to video game lag. CRT, LCD, Plasma, any HDTV. I have seen many posts lately saying that XXX technology doesn't lag which simply isn't true. All technologies are susceptable to the problem, because all HDTVs use video scaling.

    Either way on my EDTV it's having to deinterlace or scale which = lag. I'll admit I haven't found it super noticeable but I'm concerned in timing sensitive games which don't support 480p. While the Wii may support it on most games it has far less support on the GCN and I'm planning to use my wii to play GCN games far more than I am planning to play wii games.

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    edit: somehow there was a forum error and it double posted, please delete this.

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    I play my Xbox 360, PS3, and Wii on a 1080p HDTV DLP, and I've never had any discernible input lag whatsoever. Most modern HDTVs have built tech to combat input lag. Try hooking the Wii up to your EDTV just to see if there is any lag, its worth a try for the extra image quality I'd say.

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    Quote Originally Posted by Darkman2K5 View Post
    I play my Xbox 360, PS3, and Wii on a 1080p HDTV DLP, and I've never had any discernible input lag whatsoever. Most modern HDTVs have built tech to combat input lag. Try hooking the Wii up to your EDTV just to see if there is any lag, its worth a try for the extra image quality I'd say.
    I used to do a bit of pro gaming so I'm very sensitive to even the slightest input lag. Input lag is more important to me than Image Quality.

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    Quote Originally Posted by teh_L0ki View Post
    I know I wouldn't at 480p, I'm talking about running 480i on a native 1080i / 480p TV, which would introduce input lag.

    Q: My friend says that CRT HDTV's don't lag.
    A: All varieties of HDTV are susceptable to video game lag. CRT, LCD, Plasma, any HDTV.
    If you connect your Wii to your TV using component cables, it should run in 480p. And since your TV is also 480p, there shouldn't be any upscaling or de-interlacing, and therefore no lag...right?

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    Quote Originally Posted by Rob2600 View Post
    If you connect your Wii to your TV using component cables, it should run in 480p. And since your TV is also 480p, there shouldn't be any upscaling or de-interlacing, and therefore no lag...right?
    The wii will only run in 480p in games that support 480p. In games that don't it will still run interlaced and therefore introduce lag. You can run in 480i mode with component cables.

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    Quote Originally Posted by teh_L0ki View Post
    I used to do a bit of pro gaming so I'm very sensitive to even the slightest input lag.

    ...OK then.
    "One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)

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    Quote Originally Posted by heybtbm View Post
    ...OK then.


    Just for fun try playing ddr with input lag and see how much fun you have.

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    Or Guitar Hero. Agh.
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    Quote Originally Posted by Kitsune Sniper View Post
    Or Guitar Hero. Agh.
    You can calibrate guitar hero though... ddr doesn't let you.

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    Again, you could always try hooking it up just to see how it performs. No harm in trying right?

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    Quote Originally Posted by Darkman2K5 View Post
    Again, you could always try hooking it up just to see how it performs. No harm in trying right?
    I'm not opposed to the idea, but would I really get les input lag with component vs composite? Because if not I already know it's too much.

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    Quote Originally Posted by teh_L0ki View Post
    I'm not opposed to the idea, but would I really get les input lag with component vs composite? Because if not I already know it's too much.
    I think the general consensus is maybe, maybe not. It's easy enough to give it a try.

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    Quote Originally Posted by teh_L0ki View Post
    I used to do a bit of pro gaming so I'm very sensitive to even the slightest input lag. Input lag is more important to me than Image Quality.
    I'm curious; what games are you going to be playing on Gamecube that this would even be an issue on? I'm not trolling or anything but when I think pro gaming the Cube is not exactly the first console that comes to mind...
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