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Thread: Games where the lead platform version was canned, but another was released

  1. #21
    Key (Level 9) Famidrive-16's Avatar
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    Newer title, but Super Meat Boy was originally announced for WiiWare, but got cancelled after appearing on XBLA and Steam.

    Rayman was also first developed for the SNES CD add-on.
    And don't bring up that stupid girlie Aladdin rip off! Shantea?

  2. #22
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    Quote Originally Posted by Famidrive-16 View Post
    Newer title, but Super Meat Boy was originally announced for WiiWare, but got cancelled after appearing on XBLA and Steam.

    Rayman was also first developed for the SNES CD add-on.
    I was just about to say Super Meat Boy. It was supposed to be a WiiWare exclusive, I think...

    The development of the original MOTHER 3 on N64, the one they showed at Spaceworld, was weird as well. It was originally planned for the N64, but then moved to the 64DD when it was announced. It was then moved back to the N64 after the 64DD failed, but then it was canceled.

  3. #23
    Insert Coin (Level 0) smoreyjinza's Avatar
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    I've heard that a new Pikmin was originally meant for the Wii but is now being switched over to the WiiU

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    Super Paper Mario was originally going to be on the Gamecube but was changed to the Wii instead.

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    Halo was supposed to be for the PC, then they halted it to put it on the XBOX. They later made it for the PC.

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    Quote Originally Posted by Einzelherz View Post
    Halo was supposed to be for the PC, then they halted it to put it on the XBOX. They later made it for the PC.
    Wrong.

    Halo was originally developed for Macintosh.

    http://www.youtube.com/watch?v=nnRJgOayYpk

    http://en.wikipedia.org/wiki/Halo_%2...29#Development
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    Kirby (Level 13) Leo_A's Avatar
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    Quote Originally Posted by Kitsune Sniper View Post
    According to this, it was under development for both Windows and the Macintosh.

    http://pc.ign.com/articles/068/068975p1.html

    And your Wikipedia link also says the same, with no word on which version was the lead development platform.

    "The first Halo game was announced on July 21, 1999, during the Macworld Conference & Expo. It was originally planned to be a real-time strategy game for the Mac and Windows operating systems, but later changed into a third-person action game."
    Last edited by Leo_A; 08-28-2011 at 07:13 PM.

  8. #28
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    Champions Online was supposed to be for 360 and PC, but networking policies were too restrictive. The game still feels very gamepad-friendly.

    Ico was originally going to be for PSX.

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    Quote Originally Posted by Leo_A View Post
    According to this, it was under development for both Windows and the Macintosh.

    http://pc.ign.com/articles/068/068975p1.html

    And your Wikipedia link also says the same, with no word on which version was the lead development platform.

    "The first Halo game was announced on July 21, 1999, during the Macworld Conference & Expo. It was originally planned to be a real-time strategy game for the Mac and Windows operating systems, but later changed into a third-person action game."
    The mag where I got that video only mentioned the Mac, so.
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    Quote Originally Posted by Kitsune Sniper View Post
    The mag where I got that video only mentioned the Mac, so.
    And it was announced at Macworld. I think a PC version was planned, but Mac was very much the lead platform, and Bungie's focus at that time.

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    If I'm not mistaken, Baroque was initially developed for Saturn and then released on PS2, Wii, and maybe elsewhere?

  12. #32
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    Quote Originally Posted by dystopian View Post
    If I'm not mistaken, Baroque was initially developed for Saturn and then released on PS2, Wii, and maybe elsewhere?
    Not the same game, and there is no canceled version.

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    Monster Hunter Tri was in development for the PS3 and was then canned in favour of a Wii version.

    NiGHTS: Journey of Dreams was in development for the 360 but was cancelled in favour of a Wii version.


    I didn't know that about Shining Wisdom. Explains it look and story connections with the Megadrive games.
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    Key (Level 9) Famidrive-16's Avatar
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    Speaking of the 64DD, Cubivore and Dragon Quest VII both started on that platform before ending up on the Gamecube and PSX respectively.
    And don't bring up that stupid girlie Aladdin rip off! Shantea?

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