View Poll Results: Lethal Enforcers in Castlevania World?

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  • Maybe

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Thread: Lethal Enforcers in Castlevania World?

  1. #1
    Cherry (Level 1)
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    Default Lethal Enforcers in Castlevania World?

    Here's a Konami mashup for you: I wonder if you folks could ever think of a version of Lethal Enforcers set in the land of Transylvania, which is the country the Castlevania games are set?

    You know, the object is to shoot all of Dracula's minions and then, of course, Dracula himself in the last stage. I think because Transylvania/Castlevania lacks any innocent victims, that it would lack one element of the LE series.

    What do you think?

    ~Ben

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    Pac-Man (Level 10) Dangerboy's Avatar
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    Vampire Night would like to have a word with you

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    Parodius did Lethal Enforcers on 1 level.

    Did Parodius ever tackle Castlevania? Excluding Kid Drac.
    "If each mistake being made is a new one, then progress is being made."

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    Vic Viper Bloodreign's Avatar
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    Quote Originally Posted by Haoie View Post
    Parodius did Lethal Enforcers on 1 level.

    Did Parodius ever tackle Castlevania? Excluding Kid Drac.
    Sexy Parodius has a level that starts off with what sounds like Vampire Killer, then has you fighting mice in what looks like a clock tower, you had to shoot so many to pass the level's mission objective. The boss of the level was a giant Medusa.

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    Wasn't there a level like that in Van Helsing??
    “The world has, forever and always, been brimming with shit-heads.” - Dana Gould

  6. #6
    Cherry (Level 1)
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    I also want to point out the following regarding this particular mash-up:
    *It is partly inspired by the Streets of Rage 4 fan remake that comprises the first three Streets of Rage titles that were released.
    *It is also partly inspired by the cameos of this and other Konami games in the Japan-only Wai Wai World series.

    ~Ben

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    Insert Coin (Level 0)
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    Quote Originally Posted by ColecoFan1981 View Post
    I also want to point out the following regarding this particular mash-up:
    *It is partly inspired by the Streets of Rage 4 fan remake that comprises the first three Streets of Rage titles that were released.
    *It is also partly inspired by the cameos of this and other Konami games in the Japan-only Wai Wai World series.

    ~Ben
    I'm on the fence about it. While I love lethal enforcers (I have the blue and pink guns for SNES ), I don't know if it could be a straight-up shooter. It'd have have to be some kind of action/adventure with FPS elements to feel right to me. Then again, when you're playing with justifiers, action/adventure doesn't really work.

    I'm sure it could be fun, but if this game were made I feel like it'd end probably up being a case of misapplied franchise syndrome.

  8. #8
    Cherry (Level 1)
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    Quote Originally Posted by Informationator View Post
    I'm on the fence about it. While I love lethal enforcers (I have the blue and pink guns for SNES :D), I don't know if it could be a straight-up shooter. It'd have have to be some kind of action/adventure with FPS elements to feel right to me. Then again, when you're playing with justifiers, action/adventure doesn't really work.

    I'm sure it could be fun, but if this game were made I feel like it'd end probably up being a case of misapplied franchise syndrome.
    Would you all be for, in all the Castlevania levels, such shouts as?
    "You ain't-a gonna catch me, sheriff!"
    "Eat lead!"
    "No!"
    "Don't shoot!"
    "Save me, sheriff!"
    "Help me!"
    "Get back or I'll blow 'em away!"

    The final level in LE2 actually has an allusion to Castlevania in the form of skeletons with female long hair. These are to be shot down along with the final boss.

    And how many of you would like to hear such renowned CV musical fare like "Bloody Tears" or "Deja Vu" (the music for the 1st stage in the 1st CV game) or "Silence of Daylight" (the town theme in the 2nd CV game when it's daytime)???

    However, I do not know how I can blend easily the LE format with CV2:SQ (Castlevania II: Simon's Quest) due to the latter's back-and-forth day/night timing (except when inside a shop/church or in a mansion, or the final stage that is Castlevania, where Dracula resides), or with CV3:DC (Castlevania III: Dracula's Curse) where Trevor gains a spirit to help him out (Grant in the Clock Tower level, Sypha in the Mad Forest level, and Alucard in Alucard's Cave). If anyone who specializes in remakes can blend these two together easily, I'd be for it.

    ~Ben
    Last edited by ColecoFan1981; 09-17-2011 at 09:29 PM.

  9. #9
    ServBot (Level 11) davidbrit2's Avatar
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    They pretty much already did this.

    http://en.wikipedia.org/wiki/Castlevania:_The_Arcade

  10. #10
    Cherry (Level 1)
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    Quote Originally Posted by davidbrit2 View Post
    They pretty much already did this.

    http://en.wikipedia.org/wiki/Castlevania:_The_Arcade
    Too bad they only released it in Japan. Another point as to: "we (the game hackers) can do better for our fans!"

    ~Ben

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