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Thread: Super Mario Bros. Crossover 2.0 is HERE!!!

  1. #21
    ServBot (Level 11) TonyTheTiger's Avatar
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    Apparently Jay is planning to add Lost Levels stages. A pretty big undertaking given how the stages are designed to push the limits of Mario and Luigi specifically. I'm not sure the other characters can even come close to completing most of the levels given the insane jumps required.

  2. #22
    Pac-Man (Level 10) treismac's Avatar
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    Quote Originally Posted by TonyTheTiger View Post
    Apparently Jay is planning to add Lost Levels stages.
    Jay needs to significantly tighten up the play mechanics for Mario before even considering undertaking this endeavor. Mario does NOT jump as high as he should in this version. I was revisiting Crossover 2.0 last night and there are certain jumps that are simply impossible with Mario that are a given on the original or even on All-Stars for that matter. If the original Super Mario Bros. has demanding timing and precise jumps that Crossover can't cut, how can Lost Levels be doable?

    signed,
    the only jackass who bothers playing Super Mario Bros. Crossover with Mario

  3. #23
    Red (Level 21) Jorpho's Avatar
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    Haylookit, version 3.0 is out. No Lost Levels yet, but Super Mario Bros Special is in!
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

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