Results 1 to 13 of 13

Thread: Pre-NES Japan

  1. #1
    Kirby (Level 13) Griking's Avatar
    Join Date
    Jul 2002
    Location
    Connecticut
    Posts
    5,548
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Pre-NES Japan

    A few posts here recently have me thinking about the evolution of video games again and Japan's place in it.

    I've always been kind of annoyed that people tend to want to give Japan credit for both saving the video game industry and revolutionizing it. By all means Nintendo deserves all the credit in the world for their great marketing of the NES but to be fair, Atari had already come before them and provided a great guideline of what to do and what not to do with a home gaming console.

    But people fail to realize that during the video game crash console gaming may have been on life support but PC gaming was arguably thriving. Many of the classics of our time were being released at this time. Japan is often given credit for creating the RPG and platform genres however I remember games such as Pitfall and Montazuma's Revenge before Mario came out. I also remember playing games such as ultima and Wizardry before Zelda and Final Fantasy came out. But again, because most of these were released on home computers they weren't as popular at the time.

    However what I'm really ignorant about is the state of video and computer gaming in Japan before the NES. Here in the USA we had all of the classic consoles (Atari, Colecovision, Intellivision, etc...) as well as Apple, Commodore and other home computers. What was going on in Japan in the late 70s early 80s. Did they have their own revolutionary computer RPGs like Wizardry or Ultima over there that we never hear about over here in the states or were they playing Wizardry as well? A recent post here about classic computer games seems to indicate that they in fact were.
    Last edited by Griking; 03-12-2012 at 11:28 PM.

  2. #2
    Pac-Man (Level 10) theclaw's Avatar
    Join Date
    Feb 2008
    Location
    USA
    Posts
    2,217
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post
    Xbox LIVE
    theclaw135
    PSN
    Eonclaw

    Default

    PC-8801. That family expanded pretty well for a bit. Number of upgraded successors.

    Failures included Atari 2800, and the infamous Commodore MAX Machine...
    Lum fan.

  3. #3
    Kirby (Level 13) Griking's Avatar
    Join Date
    Jul 2002
    Location
    Connecticut
    Posts
    5,548
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by theclaw View Post
    PC-8801. That family expanded pretty well for a bit. Number of upgraded successors.

    Failures included Atari 2800, and the infamous Commodore MAX Machine...
    But were there any ground breaking or memorable games released for them before the known classics of the US computer gaming companies?

  4. #4
    ServBot (Level 11) tom's Avatar
    Join Date
    Jul 2002
    Location
    USA & RUSSIA
    Posts
    3,681
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    NEC PC 8001, 6001, 8801 (79 - 81) approx 2000 games, 1000 erotic style games, dating sims, RPGs. Koei was a big supporter.

    SHARP MZ series (79 - 85) maybe 500 games incl Mario Bros, supported by Namco, Tecnosoft, Hudson

    Sharp X series (82 - 86), approx 500 games, supported by Falcom, Enix (Black Onyx), Hudson

    NEC PC 98 (82 - 90) 1500 games support: technosoft (Thunderforce), Systemsoft, Koei

    Fujitsu FM series (82) 700 - 1000 games

    Sord Takara M5 (82 -83) 50 games (pre-Famicom joypads)

    Tomy Pya Ta (82) 30 games, support: Konami, Universal

    Epoch Cassettevision (81) 12 carts

    Casio PV1000 (20 games) (arcade titles)

    MSX (July 83), (Famicom also July 83)

    Sega SG1000 (83)

    So they had a lot to choose from, but basically NEC computers ruled pre Famicom


    .
    Last edited by tom; 03-13-2012 at 05:39 AM.

  5. #5
    Pac-Man (Level 10) theclaw's Avatar
    Join Date
    Feb 2008
    Location
    USA
    Posts
    2,217
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post
    Xbox LIVE
    theclaw135
    PSN
    Eonclaw

    Default

    Quote Originally Posted by Griking View Post
    But were there any ground breaking or memorable games released for them before the known classics of the US computer gaming companies?
    Some. There aren't many the western mass audience has played in original form. Space Invaders being a clear exception.

    Certainly though, I'd think several of Japan's ground breaking early games should have far more widely known sequels and remakes.
    Lum fan.

  6. #6
    ServBot (Level 11) Custom rank graphic
    calthaer's Avatar
    Join Date
    Jun 2003
    Location
    Turks and Caicos Islands
    Posts
    3,014
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts
    Steam
    calthaer

    Default

    Sounds like you're looking for PC games that originated in Japan for Japanese PCs, though...right? Interesting topic. I'm guessing that the time period you probably care most about is probably pre-1985 or even pre-1983 (when the original Mario Bros. was released)

    Found this article on the old NEC, but the thing is...

    "It was a rare time when large numbers of Japanese gamers were actively interested in Western games, an interest which has only just rekindled in the last few years"

    also:

    "Yuji kept saying we should make an RPG, but while I wanted to make a game like Wizardry, he wanted it to be like Ultima. We said to ourselves that we'd combine the interesting parts from both, and what we ended up with was Dragon Quest."

    http://www.hardcoregaming101.net/JPN...computers3.htm

    So yes...Dragon Quest certainly does have a lot of well-known sequels, but given this quote, it's hard to argue that it was "ground-breaking." More like they continued to till the soil where Richard Garriott and the guys who made Wizardry while students @ Cornell had broken ground.

    EDIT: I also think Warren Robinett's Adventure is probably a better pick as a precursor to The Legend of Zelda, as it contained a lot of the core elements: top-down cardinal movement, collection and use of items to overcome obstacles, and a fantasy theme.
    Last edited by calthaer; 03-13-2012 at 10:06 AM.
    You are startled by a grim snarl. Before you, you see 1 Red dragon. Will your stalwart band choose to (F)ight or (R)un?

  7. #7
    Great Puma (Level 12) NE146's Avatar
    Join Date
    Jul 2002
    Location
    Seattle
    Posts
    4,879
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Being from Guam, I went to Japan in the late 70's and all throughout the 80's at least twice a year since flights were cheap, mostly for my parents and sisters shopping, but also vacationing. What I used to always buy there was music. i.e. records & tapes. There's still a number of "new wave" japanese tapes in my sister's old rooms stored somewhere.

    However I did see the gradual increasing of games and electronics in the stores there as it happened.. each time I came back it seemed there were more and more. What I saw was mostly electronic games getting hugely popular in the early 80's. So a lot of the stereo/electronic shops would start having super nice large displays of what seemed like hundreds of LCD/LED/VFD handheld games in all sorts of shapes and forms. Obviously there were some tv consoles back then too but I honestly don't recall seeing them much. Aside from the electronic games there was also a huge boom in the arcades, at first a lot of uprights with some US imports (I specifically recall seeing an Atari Starship 1), but then later the cocktail machines ruled the roost with rooms full of them.

    There were obviously also computers but since they were a. expensive, and b. Japanese, I mostly ignored those. But there were specifically entire floors of their multi-level stores that were dedicated to computers and software. I'd wander in and look at them and see the games they were playing but it was really way out of my league to consider anything beyond that. It seemed like a really strong market though.

    Probably not the info you were looking for, but just wanted to relay my 1st hand experience of the time as I saw it.

  8. #8
    Key (Level 9) chrisbid's Avatar
    Join Date
    Jul 2003
    Posts
    1,819
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    http://www.hardcoregaming101.net/JPN...ecomputers.htm

    here is a pretty good article on the subject

  9. #9
    Kirby (Level 13) Griking's Avatar
    Join Date
    Jul 2002
    Location
    Connecticut
    Posts
    5,548
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I guess guess what I'm really wondering is who's really responsible for creating the first platformers, RPGS, etc..

    Because I live in the USA I remember going into Software City and Programs Plus as a kid and seeing shelves with Apple and C64 titles on them. I remember reading Electronic Games magazine and their previews and reviews of the latest computer games. However I never saw any games or reviews for Japanese games. Were games such as Rogue, Temple of Apshai and Wizardry really the first computer RPGS or did Japan really invent them as some would have us believe but we just never heard of them here in the states? Does Japan really have a claim for inventing the platformer? Do they have examples of prior art before games such as Pitfall?

  10. #10
    Insert Coin (Level 0)
    Join Date
    Sep 2009
    Posts
    147
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Griking View Post
    I guess guess what I'm really wondering is who's really responsible for creating the first platformers, RPGS, etc..

    Because I live in the USA I remember going into Software City and Programs Plus as a kid and seeing shelves with Apple and C64 titles on them. I remember reading Electronic Games magazine and their previews and reviews of the latest computer games. However I never saw any games or reviews for Japanese games. Were games such as Rogue, Temple of Apshai and Wizardry really the first computer RPGS or did Japan really invent them as some would have us believe but we just never heard of them here in the states? Does Japan really have a claim for inventing the platformer? Do they have examples of prior art before games such as Pitfall?
    Donkey Kong predates Pitfall, although there may be platformers dating earlier than that. The first RPGs were made in the west around '75. Japan didn't make any until Koei released a couple in '82.

  11. #11
    Kirby (Level 13) Griking's Avatar
    Join Date
    Jul 2002
    Location
    Connecticut
    Posts
    5,548
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by NerdXCrewWill View Post
    Donkey Kong predates Pitfall, although there may be platformers dating earlier than that. The first RPGs were made in the west around '75. Japan didn't make any until Koei released a couple in '82.
    I never really considered Donkey Kong because I thought that a platformer technically consisted of multiple screens that you can move between.

  12. #12
    Insert Coin (Level 0)
    Join Date
    Sep 2009
    Posts
    147
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Griking View Post
    I never really considered Donkey Kong because I thought that a platformer technically consisted of multiple screens that you can move between.
    I was thinking more along the lines of any game involving jumping to and from platforms. Working with your definition, Jump Bug, also developed in Japan, predates Pitfall.

    EDIT: And if anyone doesn't like Jump Bug as a platformer, then Taito's Jungle Hunt predates Pitfall too.

  13. #13
    ServBot (Level 11) tom's Avatar
    Join Date
    Jul 2002
    Location
    USA & RUSSIA
    Posts
    3,681
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by Griking View Post
    I never really considered Donkey Kong because I thought that a platformer technically consisted of multiple screens that you can move between.
    The term 'platform and ladders' game was coined for Space Panic (1980), the first scrolling platform was Jump Bug. A platform game doesn't have to be a scroller or screen to screen mover, see Jumpman, Wizard, Miner 2049er, Lode Runner etc...


    About other 'first' games, many game genres were developed on PLATO:

    Airfight, 1974 a 3D flight simulator
    Empire, 1974 a 30 people real time space simulation
    Spasim, 1974 1st person Space battle game
    Pedit5, 1974 first graphic D&D (RPG) game
    dnd, 1975 another D&D with first ever video game boss
    Panther, 1975 3D tank simulation
    Build-Up, 1975 3D maze game
    Avatar, 1978, multi-user-dungeon (MUD)

    and many more
    Last edited by tom; 03-13-2012 at 02:49 PM.

Similar Threads

  1. Need someone in japan for yahoo japan deals
    By Dark_Sol in forum Classic Gaming
    Replies: 3
    Last Post: 11-27-2007, 06:42 AM
  2. If Anyone's in Japan???
    By MagicMajenta in forum Classic Gaming
    Replies: 1
    Last Post: 02-24-2005, 08:19 PM
  3. Is it possible to buy off Yahoo Japan outside of Japan?
    By Simplynes in forum Buying and Selling
    Replies: 3
    Last Post: 05-21-2004, 08:54 PM
  4. What to get from Japan?
    By zemmix in forum Classic Gaming
    Replies: 11
    Last Post: 05-15-2003, 08:20 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •