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Thread: Doom 64

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    Pretzel (Level 4) T2KFreeker's Avatar
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    Default Doom 64

    You know, when I look at this game and see what a great game it was, I often wonder where the sequel was? It sold really well on the N64 and was reviewed really well. One of the first actual games that caught my attention too. Even after all of this, I have to ask why in the Hell this was never released on the VC for the Wii even. Talk about wasted possibilities? Other than the fact that the game seems too dark at times, this is easily one of the ten must buy games for the US Nintendo 64 Any thoughts?

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    ServBot (Level 11) kedawa's Avatar
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    Quote Originally Posted by T2KFreeker View Post
    You know, when I look at this game and see what a great game it was, I often wonder where the sequel was? It sold really well on the N64 and was reviewed really well. One of the first actual games that caught my attention too. Even after all of this, I have to ask why in the Hell this was never released on the VC for the Wii even. Talk about wasted possibilities? Other than the fact that the game seems too dark at times, this is easily one of the ten must buy games for the US Nintendo 64 Any thoughts?
    I think people just moved on to more 'evolved' shooters, like Quake II, Goldeneye, etc. that allow them to look up and down.
    Doom is a great game, but at the time, I think it was seen as a bit of a relic.

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    Peach (Level 3)
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    Quote Originally Posted by kedawa View Post
    I think people just moved on to more 'evolved' shooters, like Quake II, Goldeneye, etc. that allow them to look up and down.
    Doom is a great game, but at the time, I think it was seen as a bit of a relic.
    Still could use a sequel, though, although at this point and time it's a bit late for one. Imagine what Doom could have done for the GameCube, or Wii?

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    Pretzel (Level 4) T2KFreeker's Avatar
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    Could have added the ability to look up and down in the sequel. They did it for DOOM 3 after all.

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    Cherry (Level 1)
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    I think it was just a matter of Doom 64 not really being that great and, as mentioned, more mature FPS games were on the scene. Doom was old news in 1997 and Goldeneye was released the same year.

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    Quote Originally Posted by madman77 View Post
    I think it was just a matter of Doom 64 not really being that great
    You...really think so...?

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    Peach (Level 3) A Black Falcon's Avatar
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    Well, Midway did publish a second id shooter on the N64, but it was the Quake port, not another new Doom game. And then after that Activision got the rights, and they did Quake II (which, of course, sort of like Doom 64, has all-new level maps).

    It might have been cool to see another N64 Doom game, particularly with multiplayer (I know Hexen 64 has 4-player, but that's just Doom engine, not Doom itself), but yeah, more people were probably interested in Quake than Doom at that point.

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    Kirby (Level 13) j_factor's Avatar
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    The sequel was Doom 3.
    Quote Originally Posted by TheShawn
    Please highlight what a douche I am.

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    Cherry (Level 1) Gooch3008's Avatar
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    Doom 64 was awesome. I bought it brand new at launch and it was high on my list of games to find when I got into game collecting. Love that game.

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    Quote Originally Posted by Gooch3008 View Post
    Doom 64 was awesome. I bought it brand new at launch and it was high on my list of games to find when I got into game collecting. Love that game.
    But it was never released on a Nintendo system, which is what I thought the point of this thread was.

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    Cherry (Level 1) Gooch3008's Avatar
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    maybe its too early in the morning for me but im not sure what you mean.

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    ServBot (Level 11) Edmond Dantes's Avatar
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    Quote Originally Posted by j_factor View Post
    The sequel was Doom 3.
    Bah. Doom 64 was the REAL Doom 3.

    I love Doom 64. Sure its essentially a separately-released, console-exclusive expansion pack, but its more of a game I love. The only thing I don't like are the graphics (way too dark--have to turn up the brightness on my TV to see) and the music, which tries more for ambience than kickass tunes. I'd rather have the latter. Not a huge fan of ambience.

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    I love Doom 64, but hate the N64 controller. Luckily, there's a pretty awesome GameCube to N64 adapter to address this issue, and DOom 64 allows you remap the controls as you see fit. It's pretty sweet.

    http://www.youtube.com/watch?v=Mibd_7C-p6Q
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

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    Insert Coin (Level 0) old man's Avatar
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    Doom 64 is better than the console quakes. Also, the options have a brightness adjustment. Just sayin.

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    Cherry (Level 1)
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    Quote Originally Posted by o.pwuaioc View Post
    You...really think so...?
    I haven't played the game in probably 15 years, but yea. If it was released 2 years earlier, maybe I would've found it to be a good game, but I recall the darkness and controls being frustrating. I don't think I have the cart in my N64 collection but maybe I'll revisit it in the future.

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    Wonderful game, and one that did not seem to get the respect it should have. I think that at the time of its release like others have said Goldeneye was all the talk. The N64 has some really good stuff and glad that is game has been remembered.
    Would you like to know more about collecting video games? Check out my extensive Youtube channel! https://www.youtube.com/user/swlovinist

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    Maybe it just didn't sell well enough for a "kiddie" console?

    By the way, there's definitely at least one mod available to allow the game to be played natively on the PC now.

    Quote Originally Posted by T2KFreeker View Post
    I have to ask why in the Hell this was never released on the VC for the Wii even.
    Licensing issues, no doubt.
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

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    ServBot (Level 11) Edmond Dantes's Avatar
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    Quote Originally Posted by old man View Post
    Doom 64 is better than the console quakes. Also, the options have a brightness adjustment. Just sayin.
    They do, but it doesn't work.

    Actually, I'll admit, my TV may have something wrong with it--for most games, its default brightness and contrast are just right, but every once in awhile (and this tends to happen more often with more recent games) I'll need to crank up those values to be able to see. Even so though, I DID try adjusting Doom's brightness in-game before messing with my TV and as I said, I didn't notice much of an improvement.

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    Doom 64 is cool but the graphics are too damned dark even with lighting turned all the way up. They may have done this on purpose to hide the bluriness. Cool game. And ya they were dumb not to do a sequel anything Doom will sell well. Doom just always rocks, even the worst versions of doom are fun.

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    Pretzel (Level 4) T2KFreeker's Avatar
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    Quote Originally Posted by swlovinist View Post
    Wonderful game, and one that did not seem to get the respect it should have. I think that at the time of its release like others have said Goldeneye was all the talk. The N64 has some really good stuff and glad that is game has been remembered.
    I would agree, but DOOM 64 was earlier in the consoles life than GoldenEye 007. Plus, what else was there at the time? Hexen? Blah. And sorry, I guess I'm in the minority here too, but I hated Turok. It was terrible. Just seems that DOOM was a more solid title.

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