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Thread: Will Kickstarter Launch a Gaming Renaissance? [Slashdot]

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    Lightbulb Will Kickstarter Launch a Gaming Renaissance? [Slashdot]



    jfruh writes "Most gamers probably know that legendary game designer Tim Schafer turned to Kickstarter to help raise money a new adventure game; aiming for $400,000, he managed to raise more than $3 million. But you might not know that a host of other game projects are doing well on the crowdfunding site, with creators ranging from industry famous to unknown. By bypassing corporate funding and appealing directly to their audience, these developers are sparking a renaissance in quirky, personal games that probably wouldn't be backed by a big label looking for a sure-fire hit."

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    I believe so. At least until companies allow developers more creative freedom when they realize they are losing money. But that won't happen until the amount of stuff you have to put up with as a publisher is outweighed by the profit. How can you sell a point-and-click adventure game in 2012 without it being made by Telltale and have it do as well as other genres?

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