Results 1 to 9 of 9

Thread: Kirby's Dreamland in Color?

  1. #1
    Insert Coin (Level 0)
    Join Date
    Apr 2012
    Posts
    24
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Kirby's Dreamland in Color?

    I picked up Kirby's Dream Land at a yard sale recently for only $1. It had an old Gamestop sticker on it but that was fine.
    Click image for larger version. 

Name:	WP_000173.jpg 
Views:	21 
Size:	97.4 KB 
ID:	5011 Click image for larger version. 

Name:	WP_000174.jpg 
Views:	14 
Size:	99.8 KB 
ID:	5012
    It seems like a legitimate copy, but when I turned it on, it looked like this:
    Click image for larger version. 

Name:	WP_000175.jpg 
Views:	53 
Size:	90.6 KB 
ID:	5013

    I always thought that only the black DX carts turned into color when played on a GBC/GBA.
    Can somebody tell if this is normal or explain what is going on?

  2. #2
    Pac-Man (Level 10) Custom rank graphic
    joshnickerson's Avatar
    Join Date
    Oct 2004
    Location
    Athens
    Posts
    2,919
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    3DS Friend
    0473-8317-6182

    Default

    Quote Originally Posted by tabor62 View Post
    I picked up Kirby's Dream Land at a yard sale recently for only $1. It had an old Gamestop sticker on it but that was fine.
    Click image for larger version. 

Name:	WP_000173.jpg 
Views:	21 
Size:	97.4 KB 
ID:	5011 Click image for larger version. 

Name:	WP_000174.jpg 
Views:	14 
Size:	99.8 KB 
ID:	5012
    It seems like a legitimate copy, but when I turned it on, it looked like this:
    Click image for larger version. 

Name:	WP_000175.jpg 
Views:	53 
Size:	90.6 KB 
ID:	5013

    I always thought that only the black DX carts turned into color when played on a GBC/GBA.
    Can somebody tell if this is normal or explain what is going on?
    There are twelve different color pallets that are built into the GBC upon boot up, which you can determine manually by button combination at the GAMEBOY boot up screen. The GBC can also detect when certain games are inserted, and will boot to that color scheme automatically (you can also manually over-ride this at the boot up screen, if you wish)

    Essentially, the hardware assigns one color scheme to the sprites, and a different one to the background, which helps make things easier to see.

    I believe there are also several games that have their own unique color scheme, custom built into the GBC hardware, Metroid II being one of them. It looks VERY nice with GBC colors.
    Last edited by joshnickerson; 04-23-2012 at 08:56 PM.

    DP Feedback | Game Blog of Awesomeness! | Seeking out these GCN kiosk discs: Jan 2002, 21, 25, & 29

  3. #3
    Insert Coin (Level 0)
    Join Date
    Apr 2012
    Posts
    24
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by joshnickerson View Post
    There are twelve different color pallets that are built into the GBC upon boot up, which you can determine manually by button combination at the GAMEBOY boot up screen. The GBC can also detect when certain games are inserted, and will boot to that color scheme automatically (you can also manually over-ride this at the boot up screen, if you wish)

    Essentially, the hardware assigns one color scheme to the sprites, and a different one to the background, which helps make things easier to see.

    I believe there are also several games that have their own unique color scheme, custom built into the GBC hardware, Metroid II being one of them. It looks VERY nice with GBC colors.
    So basically there are some original grey cartridge Gameboy games that have color when played on the GBC?

  4. #4
    Pac-Man (Level 10) Custom rank graphic
    joshnickerson's Avatar
    Join Date
    Oct 2004
    Location
    Athens
    Posts
    2,919
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    3DS Friend
    0473-8317-6182

    Default

    They will ALL have some color when played on the GBC. It's basically just a hardware effect of the GBC.

    DP Feedback | Game Blog of Awesomeness! | Seeking out these GCN kiosk discs: Jan 2002, 21, 25, & 29

  5. #5
    Insert Coin (Level 0)
    Join Date
    Apr 2012
    Posts
    24
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I see, I always thought only the black cartridges had color.
    Thanks for clearing this up for me.

  6. #6
    Peach (Level 3)
    Join Date
    Feb 2012
    Posts
    657
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Only the black/clear cartridges have color coded into the game. The GBA is adding the color in this case, though.

  7. #7
    Red (Level 21) Jorpho's Avatar
    Join Date
    Jul 2002
    Location
    We're all mad here
    Posts
    13,544
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Here's a complete list of all classic "B&W" Game Boy games that will bring up a particular palette on the GBC:
    http://tcrf.net/GBC_BIOS
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

  8. #8
    Cherry (Level 1)
    Join Date
    Jul 2005
    Posts
    243
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I played it in blue last year cause I thought it looked best that way. Alot of gameboy games do imo. So you hit "left" when powering on to get blue, I think.

  9. #9
    Pac-Man (Level 10) theclaw's Avatar
    Join Date
    Feb 2008
    Location
    USA
    Posts
    2,217
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post
    Xbox LIVE
    theclaw135
    PSN
    Eonclaw

    Default

    Many games had color effects added or removed in later editions. This isn't one of them, simply a GBC feature here.

    What people often don't care/realize is SGB could access the SNES. Almost no dev bothered with it.
    Nonetheless means emulators must run simultaneous GB and SNES cores to emulate an actual SGB unit. Most emus don't, only loading SGB colors/borders by different methods. Ignoring the 16bit side.

    Most interesting is SGB Space Invaders for including actual SNES mode. Full screen full color 16bit. Down to that very same NTSC/PAL region check Nintendo mandated in SNES software.

    And of course GBC+SGB we all know doesn't officially exist. Some emus disregard hardware specs to recreate the likely effect.
    Lum fan.

Similar Threads

  1. Is this a pirate Kirby´s Dreamland 2?
    By nameless hero in forum Classic Gaming
    Replies: 7
    Last Post: 04-23-2012, 12:27 PM
  2. Kirby Return to Dreamland (Wii)
    By Press_Start in forum Modern Gaming
    Replies: 4
    Last Post: 10-29-2011, 09:29 AM
  3. How much is my CIB Kirby's Dreamland 3 worth?
    By Game Freak in forum Buying and Selling
    Replies: 4
    Last Post: 02-08-2009, 12:05 AM
  4. Kirby Dreamland 3
    By Coldguy in forum Buying and Selling
    Replies: 3
    Last Post: 06-24-2008, 04:13 PM
  5. Kirby's Dreamland For Gameboy only $75 USD what a deal!!!
    By long_shawn_silver in forum Buying and Selling
    Replies: 3
    Last Post: 09-09-2004, 01:33 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •