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Thread: What did Genesis do better than SNES?

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    Default What did Genesis do better than SNES?

    The most famous example of something done better on Genesis is probably the fact that Mortal Kombat had blood, and on SNES it didn't.

    But is that all Genesis has in an argument over which console is better? To you Sega Genesis enthusiasts, what are things that Genesis did better than Super Nintendo?

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    Rocketnight Adventures > Sparkster

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    All I know is that Genesis games are a hell of a lot cheaper right now than SNES
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    BLAST PROCESSING!

    In reality bass tones.
    Mortal Kombat with Blood!
    And uh was "cool" and "edgy" back then



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    Games ran a bit faster on the Genesis.

    I remember most people into sports games preferred the Genesis to SNES. And it was thought of as the more "adult" console compared to SNES.

    Quote Originally Posted by Badhornet View Post
    All I know is that Genesis games are a hell of a lot cheaper right now than SNES
    They were cheaper back in the day too. Most new Genesis games were usually $49.99, compared to $64.99-$74.99 for SNES titles.

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    Shooters. The SNES seemed to have more issues with slow down in these.

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    Yeah, the sports crowd definitely preferred the Genesis. I was working in retail at the time. Whenever the new Madden or NBA Live hit the Genesis versions always sold WAY more copies than their SNES counterparts. I wouldn't say that they were better on the Genesis, but they definitely sold more.

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    /////
    Last edited by RulerStabInTheEye27; 11-20-2017 at 03:21 PM.

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    Do not agree.

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    Shooters and Brawlers. The Genesis had a better processor so the games ran faster with less slowdown and flickering. The SNES had more detailed graphics, but that became something of a disadvantage when combined with the weaker processor; the games just ran even slower. Play something like Spider-Man and Venom Maximum Carnage on both systems and you'll see what I'm talking about. The games themselves are identical, but the SNES one plays like you're underwater.
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    Everything imo.

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    Quote Originally Posted by djshok View Post
    Shooters and Brawlers. The Genesis had a better processor so the games ran faster with less slowdown and flickering. The SNES had more detailed graphics, but that became something of a disadvantage when combined with the weaker processor; the games just ran even slower. Play something like Spider-Man and Venom Maximum Carnage on both systems and you'll see what I'm talking about. The games themselves are identical, but the SNES one plays like you're underwater.
    It would be silly to dispute the objective differences in processors between the two consoles, but I dispute the use of those sorts of multiplatform releases as supposed proof of one console's technical superiority over another. In many cases, it's not surprising to discover that the superior version happens to be for the console that was the lead platform during development; a project that begins its life being built for Genesis hardware may suffer when that same project is moved to the SNES and vice versa. A developer's programming experience with multiple platforms and appropriateness of project scope relative to the hardware makes a big difference here, I think. For instance, an indentical-in-design multiplatform release that plays slower on Genesis is B.O.B., that's in addition to the differences in colour palette and audio that one would expect.

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    Let's please not let this turn into the ol' which system is technically better debate. We all know it's been done a hundred times before.

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    Marketing, in the USA at least.

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    and Europe

    Sega had the best adverts, carts were cheaper too

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    Speed. Blast processing made a huge difference and made Genesis games run faster. Some SNES games feel like they are moving in slow motion compared to Genesis.

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    ! "Blast Processing" was JUST a marketing tool, nothing more. It doesn't point to any real tech inside the console.

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    Games definitely ran faster in many cases, although that could have been that the programmers tried to do less. Agree with InsaneDavid, SEGA marketing dwarfed Nintendo, at least in terms of how memorable it was. As for sports games, I felt that less buttons was better. In fact, most Genesis ports were easier to play than SNES, as you had to remember less what the buttons did. Obviously the look of the console is far in Genesis's favor, back then and now where the SNES's have mostly gone yellow. So I would say perception was titled more to Genesis, but the reality is SNES actually did more things better. Super Gameboy a good example.
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    I'm surprised someone who can remember it still hasn't realized Blast Processing was just a marketing gimmick. :P

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    Both SNES and Genesis have their strengths and weaknesses. I prefer the Genesis' library over the SNES, but they're both very strong systems.
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