I remember a few years ago, some (academic?) Web page proposed breaking video game consoles into generations along the lines of certain years. I believe the page used a tan-colored table which listed the generations and years alongside the left-hand side of the pages which each linked to more info about the game gens. At the time, it was laughed at, as most people believed 8-bit, 16-bit, 32-bit/CD-ROM, 64/128-bit, and current were all we needed.
Well, in the meanwhile, Internet culture and video game historians have accepted this division by generations. The breakdown goes Pre-console (Up to 1972), First (1972–1977), Second (1976–1984), Third (1983–1992), Fourth (1987–1996), Fifth (1993–2006), Sixth (1998–), Seventh (2005–), Eighth (2012–).
So what I'm wondering is, who was the first to define these generations along these lines? The earliest I can find is "A History of Home Video Game Consoles" by Michael Miller, which is dated 2005-04-01. Are there any earlier writings from before April 2005 which defined the consoles this way? If anyone could point the way to the Web page I referred to at the beginning of this post, I believe that to be the first. But the older the better, I say!
Who defined the game generations?