The PS9 will probably happen.
PS1 - 1995
PS2 - 2000
PS3 - 2006
PS4 - 2013
Nintendo's been going since 1985, that's 6 generations (NES, SNES, N64, GCN, Wii, Wii U), and they've never had a (non-portable) console sell as well as the PS1 or PS2... (I know, I don't like it either). I'd give Sony 30 more years (for 48 total). That, at six years per generation, should lead to the PS9. It won't be 2078 though, more like the 2040s.
http://www.youtube.com/watch?v=89gqKJ1AtWA
Real collectors drive Hondas, Toyotas, Chevys, Fords, etc... not Rolls Royces.
Last edited by Gamevet; 02-27-2013 at 09:38 AM.
And not only is all of this true, gamers then demand better looking, longer playing games, and then balk when developers want to charge more (even though games are at their lowest price, inflation-adjusted, in pretty much ever). On top of that, a large chunk of the gaming community just pirates the latest releases anyway, or buy games used to save $5 while perfectly good new copies sit right next to the used ones on the shelf, and then still have the audacity to bitch about them. It's a lose-lose situation all around.
As for when Sony will cease to make Playstation hardware, I'm reluctant to say 'never', but I'm guessing that the answer is probably 'never'; at least as long as game consoles remain viable. Nintendo is more likely to get out of the hardware business than Sony; if it wasn't for Pokemon selling handheld systems, Nintendo would have probably seen a net benefit by getting out of the console business before releasing the Wii U (and possibly the Wii). Their key properties, especially Mario and Zelda, would print money no matter what platform they're released on, and cross-platform releases would get them marketshare without having to worry about the costs of continually developing new hardware.
When will they cease being a hardware manufacturer? When gaming dies. Even after dedicated video game consoles die, Sony will still be producing smartphones and smart TVs that people can play casual titles on.
Selling gaming accessories. Click
I wouldn't count on it.
They're getting absolutely destroyed in both of those markets.
Oh no! I have a man-cave now. When we bought our house in 2004, my wife let me choose a room for my office (cough: man-cave). It has 4 bookshelves full of gaming related stuff and 2 Star Wars framed pictures on the walls.
Back in my single days, I hung around with some serious partiers. I kept my gaming stuff hid, so it wouldn't disappear. That worked out fine until I met my wife, because she liked to call for maintenance people all of the time. I ended up losing (glad they didn't touch my Saturn stuff) my Dreamcast, Playstation and N64 systems and games. When you live in an apartment, it's not a good idea to have them scoping out your place when you're not home. Having stuff on display isn't always a good idea.
Last edited by Gamevet; 02-27-2013 at 08:46 PM.
It pays to be competent and maintain your own place.
Yeah. I kept telling her that it would be best if I took care of it instead. It just so happened that I was out of town when we got robbed. It was pretty obvious that they knew exactly (it was all out of site) what they were there to steal. They didn't take any of her jewelry or the $1500 worth of stereo equipment. They stole just the videogames. The apartment next door was being cleaned up for the next tennant, so it was pretty obvious who did it.
Luckily we had insurance, so I padded the list to make sure I got the money it would take to replace it all.
Awesome. It's a shame the cops don't actually care about burglaries, but at least insurance will save your ass.
Nintendo isn't against creating powerful hardware. They're simply smart enough to try a different strategy when things aren't working. The N64 was a more powerful 3D machine than both the Saturn and PlayStation, and the GameCube was more powerful than the PS2. Yet despite that, they were in a far second place (or third place? Not sure if the Xbox or GameCube came after the PS2). Why invest that money into making a more expensive machine that's more powerful than the competition when the PS2 proved that you can be the weakest and still dominate? Since specs alone weren't working for them, Nintendo decided to go in a different direction, willfully choosing to produce the weakest system of the generation, looking for a different selling point, and, go figure, it worked out wonderfully for them with the Wii. Really, when you look at gaming history, the weaker systems are often the most successful. Cheaper price points, likely cheaper to develop for, they have a lot in their favor. Even before the Wii, Nintendo had experience pitching hardware far weaker than the competition with the Game Boy, and they crushed the competition with it.
The thing I have against Nintendo is that their hardware is substantially less powerful than the competition. I've never owned a Wii but from what I saw in videos the graphics didn't seem much better than Gamecube's and the Wii U's graphics are on par or slightly above the PS3's and XBox 360's. I know it's still early in the Wii U's life but there's no doubt that the new XBox and PS4 is going to blow it out of the water in terms of graphics and will probably sell more units. Nintendo is way behind and eventually people will want powerful graphics from them. They tried the Wii and it provided something different but now the Wii U is struggling with its strange overpriced controller that's driving up the price of the system. Nintendo needs to get with the program and not think that people always want a gimmicky controller. They tried it with the Wii and it was a success but with the sales of the Wii U it's obvious that people are over that.
ALL HAIL THE 1 2 P
Originally Posted by THE 1 2 P