My plan was component for the PS2, and the older school RCA w/ s-video for any others I hooked up.
My Gaming Collection (Now at Google Drive!)
RGB can be safely ignored if you're happy with composite (blehhh) but how would it really complicate things? RGB to component transcoder for an analog TV: Done. (These are sometimes called SCART to component converters.) The only problem is, as mentioned earlier, the signal levels are too high most of the time, but that can be fixed without too much trouble. I'm not aware of any other options that work with many setups and are simpler.
Do you mean 240p? Some PS1 games are 480i and some are 240p. It's really the same thing, just with different timing on alternate fields.
Last edited by Ed Oscuro; 06-16-2013 at 08:45 PM.
Yeah, and it achieves that by diddling the timing on the alternate fields. There is no feature switch that says "disable interlacing," it's really a hack to the NTSC video signal spec.
Anyway, the point of this digression is to note that some PS1 games output 240p (sometimes, anyway - some, if not most, 240p games will still use 480i for the main menu at least) and some are all 480i. I'm not sure what you're saying he should test for.
I used this for PS2 / Xbox / Xbox 360 and Gamecube: http://www.zektor.com/hds41/HDS4.1.html
Handles optical audio too. Worked like a hot damn. Component only though.