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Thread: Proper way to hook systems up

  1. #21
    Pac-Man (Level 10) theclaw's Avatar
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    Quote Originally Posted by zaneiken View Post
    You're gonna confuse him even more by throwing RGB into the mix.
    Yeah best thing is keep the setup simple. Don't want to complicate upgrading to higher end options later.
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    My plan was component for the PS2, and the older school RCA w/ s-video for any others I hooked up.
    My Gaming Collection (Now at Google Drive!)

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    Pac-Man (Level 10) theclaw's Avatar
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    Quote Originally Posted by kainemaxwell View Post
    My plan was component for the PS2, and the older school RCA w/ s-video for any others I hooked up.
    One extremely easy test to help discover what your TV can handle, is play any PS1 game using component.
    They have a video mode many HDTVs don't accept from component.
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  4. #24
    drowning in medals Ed Oscuro's Avatar
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    RGB can be safely ignored if you're happy with composite (blehhh) but how would it really complicate things? RGB to component transcoder for an analog TV: Done. (These are sometimes called SCART to component converters.) The only problem is, as mentioned earlier, the signal levels are too high most of the time, but that can be fixed without too much trouble. I'm not aware of any other options that work with many setups and are simpler.
    Quote Originally Posted by theclaw View Post
    One extremely easy test to help discover what your TV can handle, is play any PS1 game using component.
    They have a video mode many HDTVs don't accept from component.
    Do you mean 240p? Some PS1 games are 480i and some are 240p. It's really the same thing, just with different timing on alternate fields.
    Last edited by Ed Oscuro; 06-16-2013 at 08:45 PM.

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    Key (Level 9) wiggyx's Avatar
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    Quote Originally Posted by kainemaxwell View Post
    Have that. Bought it under $10 at my store last year during our Thanksgiving sales. XD
    then what on earth is the problem?!

  6. #26
    Pac-Man (Level 10) theclaw's Avatar
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    Quote Originally Posted by Ed Oscuro View Post
    RGB can be safely ignored if you're happy with composite (blehhh) but how would it really complicate things? RGB to component transcoder for an analog TV: Done. (These are sometimes called SCART to component converters.) The only problem is, as mentioned earlier, the signal levels are too high most of the time, but that can be fixed without too much trouble. I'm not aware of any other options that work with many setups and are simpler.

    Do you mean 240p? Some PS1 games are 480i and some are 240p. It's really the same thing, just with different timing on alternate fields.
    Well native 240p uses no interlace. It's as progressive as what you're probably reading this with.
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  7. #27
    drowning in medals Ed Oscuro's Avatar
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    Yeah, and it achieves that by diddling the timing on the alternate fields. There is no feature switch that says "disable interlacing," it's really a hack to the NTSC video signal spec.

    Anyway, the point of this digression is to note that some PS1 games output 240p (sometimes, anyway - some, if not most, 240p games will still use 480i for the main menu at least) and some are all 480i. I'm not sure what you're saying he should test for.

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    Pac-Man (Level 10) theclaw's Avatar
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    Quote Originally Posted by Ed Oscuro View Post
    Yeah, and it achieves that by diddling the timing on the alternate fields. There is no feature switch that says "disable interlacing," it's really a hack to the NTSC video signal spec.

    Anyway, the point of this digression is to note that some PS1 games output 240p (sometimes, anyway - some, if not most, 240p games will still use 480i for the main menu at least) and some are all 480i. I'm not sure what you're saying he should test for.
    Isn't that what progressive consoles used to make interlaced TVs accept them?

    Already progressive TVs aren't supposed to attempt deinterlace on input not interlaced, that hurts image quality.
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    Great Puma (Level 12) skaar's Avatar
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    I used this for PS2 / Xbox / Xbox 360 and Gamecube: http://www.zektor.com/hds41/HDS4.1.html

    Handles optical audio too. Worked like a hot damn. Component only though.
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