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Thread: Retro-Bit strike back !!! Super Retro Trio + Super Retro Adapter !!!

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    Default Retro-Bit strike back !!! Super Retro Trio + Super Retro Adapter !!!

    The RetroN5 has a challenger

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    Innex's Super Retro Trio plays old-school NES, SNES, GENESIS, and GBA games.

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    Fans of retro video games will soon have a new multi-format gaming console on which to play them thanks to video game hardware company Innex. Just announced, the Super Retro Console and Adapter by Retro-bit provide brand-new hardware with which gamers can play old-school games for NES, SNES, GENESIS, and GBA.

    "Old-school is new-school when it comes to playing nostalgia games," states Innex President, Titi Ngoy. "Our exclusive line of Retro-bit game consoles are awesome for any gamer, no matter what their age."

    Ngoy cites what he calls "a huge appetite" for 8- and 16-bit video games and anticipates a large demand for the console thanks to the large library of already-available games for the Super Retro Trio.

    The Super Retro Trio is equipped with three cartridge slots, six ontroller ports compatible with original or third party controllers, two 16-bit game controllers, an S-video connection, an AC adapter, and an AV cable. Innex will be listing the console at $69.99 USD.

    An adapter will be released along with the console to allow for the playing of original GBA game cartridges directly on the SNES or any third party 16-bit console. The Super Retro Adapter comes equipped with a GBA link cable port for connecting of as many as three Game Boy Advance systems to allow for 4-way gaming. The link cable itself is not included. Innex is listing this item for $39.99 USD.

    Retro gamers wanting both will be able to purchase both the console and the adapter together as the Super Retro Bundle for $89.99 USD.

    Innex will be showing the Super Retro Trio at this year's E3 in Los Angeles, which takes place June 11 through 13.

    http://www.news10.net/entertainment/...per-Retro-Trio
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    http://www.retrogaming.com.ar/

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    Seems to be inferior to the Retron5. Only 3 slots built in as opposed to 5 on the Retron5. No HDMI, and some extra adapter needed in order to play GBA games. If it is more compatible and accurate than the Retron5, then it might be worth it

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    Unless it has 100% compatibility with every game, what is the point to owning any of these 3rd party retro systems?
    I just don't see why any are even needed. You can easily get a nes for 50$, snes for 50$, and genesis for 15$, so why would you spend almost that for one 3rd party system that is probably made of really cheap plastic and wont play every game.
    I also think alot of the fun of playing older games is using original hardware.

    Why havent we seen a 3rd party system that plays turbo grafx cards and cds? That would be something alot of people could use.

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    I agree turbo cards would be cool, but the market is too small compared to nintendo and sega so probably not worth investing an additional slot for the makers since nobody would use them (except us from dp!!) and finding turbografx games is very hard compared to nes snes gba and genesis. Hyperkin retron 5 looks better overall, with the save states, filters, and hdmi for playing retro games on hdtv. S video is not good enough if your playing on a modern tv, but ok for a crt. It should at least have component outputs. I agree nothing beats the original hardware, but the new retron5 seems perfect for a modern tv, MAYBE i will buy it if its good so I can put it on my home theater setup. Ill keep the original hardware on my small sony pvm!

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    Well damn, I think I'll probably have to buy this now so I can review it and see how it stacks up to the ReotrN5, which I'll also be buying.

    Some thoughts:

    I like the design. Black and red is nice looking. Not sure how I feel about the controller port dust cover. I feel like if I bought it I'd just break that off. seems useless, but who knows, maybe it wont be a problem in the final version.

    99% sure this will be reverse engineered hardware like other clones. So yay the compatibility problems that could arise! I'm interested in particular how good the NOAC is. If it's decent, this might end up being a better replacement than the RetroDuo - the current NOAC king multi console. (Super 8 doesn't count as a standalone clone).

    The GBA adapter looks interesting. It looks like it'll fit into the SNES cartridge port, which likely means it'll work like the RetroGen and get power from the SNES 5v pin for Super FX games. That will likely mean it will also work on a real SNES or other clones. I wonder if it's video output is controlled by the SNES though? I doubt it, but that would be sweet.

    I wonder what "16 bit controller" they'll show off? Moot since you can use original controllers, but weird they didn't show their controllers in the announcement.

    If Hyperkin sticks to their word of the retron5 being "Under $100" then this one that does far less and without HDMI is pricy and certainly not the better buy on paper. Still, with no word on how good either clone's performance actually is, there's no point in comparing them just yet.
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    Quote Originally Posted by bb_hood View Post
    Unless it has 100% compatibility with every game, what is the point to owning any of these 3rd party retro systems?
    I just don't see why any are even needed. You can easily get a nes for 50$, snes for 50$, and genesis for 15$, so why would you spend almost that for one 3rd party system that is probably made of really cheap plastic and wont play every game.
    I also think alot of the fun of playing older games is using original hardware.
    ^^ This

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    Quote Originally Posted by bb_hood View Post
    Unless it has 100% compatibility with every game, what is the point to owning any of these 3rd party retro systems?
    I just don't see why any are even needed. You can easily get a nes for 50$, snes for 50$, and genesis for 15$, so why would you spend almost that for one 3rd party system that is probably made of really cheap plastic and wont play every game.
    I also think alot of the fun of playing older games is using original hardware.

    Why havent we seen a 3rd party system that plays turbo grafx cards and cds? That would be something alot of people could use.
    Maybe no one wants to pay $50 for an used NES or SNES, specially a SNES with a broken AC plug jack, in fact no one should :P.

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    Unless the GBA adapter is totally different from the Genesis and NES adapters RetroBit currently has on the market, the GBA adapter only interfaces wight he SNES cartridge port to draw power and route controls to the player 1 controller port. The SNES motherboard is otherwise not involved.

    The GBA has a boot bios, which is either circumvented or copied. How they Retrobit is doing GBA compatibility precisely is unknown until I get a look at it, but it is clear they are doing something. The issue of legality may not be so black and white, given that Datel produced a GBA Adapter for the GameCube that ran GBA games and directly completed against the GameBoy Player, and it did so using emulation.

    I agree, RetroBit doesn't need to have a UI that has any of the features of the Super GameBoy or GameBoy Player. It doesn't matter how basic the UI is as long as it routes the signals through the internal multi video out port. What I am saying is that they won't do this because there's no benefit to them for doing so, when they could simply have its own port. It's cost saving, and efficient. It is not wholly desirable for retro gamers, but having no UI at all is easier and cheaper to do than even a very basic one.

    Again, my point is that RetroBit could create a UI for the GBA adapter for the SNES, but they have no reason to when their previous Genesis and NES adapter solution does the same job for less.

    It is also a very strong possibility the reverse engineered GBA boot bios or boot bios countermeasure is directly taken from an existing GBA clone, not something RetroBit developed themselves.

    The GBA adapter will not have its own controller port. It will use the SNES controller port. The controller input can be controlled via cartridge pins without involving the SNES motherboard, unlike the PPU. The motherboard remains dormant, only the controller port is utilized like what happens if you plug a USB device to charge into a console that's off.

    Again, the reason they are doing this is to make it as simplistic as possible to keep costs as low as possible. They could do a UI, they could do a lot more, but their market wouldn't be any larger if they did, and all they'd have on their hands is a more expensive clone to produce and which would then mean passing that cost onto the consumer.
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    Thanks for the polite and informative response.

    Quote Originally Posted by Satoshi_Matrix View Post
    The issue of legality may not be so black and white
    If they've copied Nintendo code, it's definitely black & white. GBA related patents possibly have expired now, but copyrights which software falls into is definitely still active. So if that's what they've done for the GBA bios, they must just be hoping it goes by unnoticed.

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    Quote Originally Posted by bb_hood View Post

    Why havent we seen a 3rd party system that plays turbo grafx cards and cds? That would be something alot of people could use.
    Because there are far fewer fans of the TG-16 stuff than there are people who want NES/SNES/Genny compatibility.

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    I actually prefer no HDMI, because I have an older TV that has an HDMI port, but which doesn't handshake properly with anything. If the Retron5 is HDMI only, that's pretty limiting. Nice for people trying to play old games on new TVs, though.

    I'm especially interested in that GBA adaptor, which I would buy in a heartbeat to use on my SNES.

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    What are the two switches next to the controller ports? I'd assume the top one is the Sega region selector since it only has two settings, but what about the one under it?

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    Sega Genesis/Megadrive region switch:
    NTSC corresponds to NTSC USA, PE to PAL Europe, NJ to NTSC Japan and PA to PAL America (Brasil).
    http://www.retrogaming.com.ar/

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    Quote Originally Posted by dgdgagdae View Post
    I actually prefer no HDMI, because I have an older TV that has an HDMI port, but which doesn't handshake properly with anything. If the Retron5 is HDMI only, that's pretty limiting. Nice for people trying to play old games on new TVs, though.

    I'm especially interested in that GBA adaptor, which I would buy in a heartbeat to use on my SNES.
    Retorn5 won't be HDMI only - it will also have composite (and possibly S-Video).


    Quote Originally Posted by Az View Post
    What are the two switches next to the controller ports? I'd assume the top one is the Sega region selector since it only has two settings, but what about the one under it?
    I was wondering the same thing. The image is too low in resolution to be able to tell, but if I had to guess, one of them would be the multi region switch like found on the RetroGen. The other I have no idea. Maybe a controller switch to let you use whatever controllers they come with or original NES/SNES/Genesis controllers? Or maybe console/GBA switch.

    Speaking of that, the GBA adapter of course opens up a lot of questions:

    Will it be GBA only, or will it also play GB and GBC?

    How much of a tv screen will it fill?

    How will it output video/audio? Will it do with the RetroGen and RetroPort didn't and feed the signals through the SNES itself and have the video quality dictacted by the SNES GPU and cable you're using?

    How will GBA games control? The SNES controller seems the best choice, but who knows what they'll actually end up doing.

    How well will the GBA emulation be? I mean as cool as this concept is, will this be a viable replacement for a GameCube GameBoy Player?
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    Why would anyone want to have HDMI on a classic console? It's not like it's going to do anything for the visuals of the games, if anything, it would make them worse unless the hardware was engineered with visual buffering in place which I can't see as Hyperkin remotely investing in.

    So I got some close up first hands on photos before the E3 show http://www.digitpress.com/forum/show...reorder-Thread


    Overall it's a nice design, as I really like the Matte finish (still wouldn't do it to my car still) but I'm eager to try it out at the show.
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    Quote Originally Posted by Old_Skool_Fool View Post
    Why would anyone want to have HDMI on a classic console?
    Because it's 2013, and those are the inputs that modern televisions have.

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    Quote Originally Posted by Old_Skool_Fool View Post
    Why would anyone want to have HDMI on a classic console? It's not like it's going to do anything for the visuals of the games, if anything, it would make them worse unless the hardware was engineered with visual buffering in place which I can't see as Hyperkin remotely investing in.
    Given that these are cheap Android devices running emulators, HDMI output will keep the picture clean, just like your computer.

    EDIT: Also, as far as raising price, I'd imagine there are off-the-shelf parts being used here that already have HDMI built in. It's probably MORE expensive to add other outputs.

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    Quote Originally Posted by Old_Skool_Fool View Post
    Why would anyone want to have HDMI on a classic console? It's not like it's going to do anything for the visuals of the games, if anything, it would make them worse unless the hardware was engineered with visual buffering in place which I can't see as Hyperkin remotely investing in.

    So I got some close up first hands on photos before the E3 show http://www.digitpress.com/forum/show...reorder-Thread


    Overall it's a nice design, as I really like the Matte finish (still wouldn't do it to my car still) but I'm eager to try it out at the show.
    Considering there's evidence of what HDMI does both due to the Hyperkin device but also the HDMI upgrade to existing toploaders from retrousb coming my first idea I have seeing your signature is that you're a shill for the hardware because your website DasReview is selling it. You're trying to talk down something that can do some stunningly sharp audio and video over HDMI on a modern TV that also isn't yet another set of Systems on a Chip in a new shell that Retrobit is offering again. You're comparing two very different types of systems and entirely unfairly.

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    Quote Originally Posted by Old_Skool_Fool View Post
    Why would anyone want to have HDMI on a classic console? It's not like it's going to do anything for the visuals of the games
    It damn sure will look better on a modern TV than using the composite input will, even if it doesn't upscale or anything. Composite inputs on modern TV's are awful.

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