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    Cherry (Level 1)
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    Default EA Loses Case To Original Madden NFL Team Member

    I REALLY hope this guy eventually gets the 3 Billion. Itll make EA and other greedy companies stop being lazy with their long running franchises. And itll once and for all make it clear every game is the same besides some little tweaks and graphic updates.

    http://kotaku.com/jury-rules-for-ori...ium=Socialflow

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    Crono (Level 14) Custom rank graphic

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    11 million for using code he created but isn't credited for is a bit excessive considering he wouldn't have made that much even if he had been working there. This will just open up many more lawsuits for other people who worked on a game but didn't get credited, and yeah, it's got to suck that you're not credited on something you worked on, but do you deserve monetary reimbursement because your name isn't on there?
    Everything in the above post is opinion unless stated otherwise.

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    Cherry (Level 1)
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    Yeah its really weird, but they should have covered all their bases back then. Its something out of a fantasy novel, like theres the evil empire thats an unstoppable force, and waaaaay back in time they over looked something and now someone found it and it could topple the whole thing. They shouldn't have kept recycling the same game over and over and over and over again, or maybe not have released a game every single year.

    Quote Originally Posted by kupomogli View Post
    it's got to suck that you're not credited on something you worked on, but do you deserve monetary reimbursement because your name isn't on there?
    EA's been making huge money for years, wouldnt you want some money? Hes getting a ton more than what he should be given, but thats not for me to decide.
    Last edited by JakeM; 07-23-2013 at 09:21 PM.

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    Strawberry (Level 2) sloan's Avatar
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    Truth is it will be years before this guy sees any money due to the drawn-out appeals process that EA will surely take advantage of.

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    Quote Originally Posted by sloan View Post
    Truth is it will be years before this guy sees any money due to the drawn-out appeals process that EA will surely take advantage of.
    Truth is his lawyers will probably see more of the money than he ever will.

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    Quote Originally Posted by BlastProcessing402 View Post
    Truth is his lawyers will probably see more of the money than he ever will.
    Probably not. This wasn't a class action or a case where statutory attorney's fees applied. It was probably a straight contingency in which case the attorneys fees would be roughly 30-40% of whatever they recover depending on what the fee agreement says and any contingency caps that may apply to this particular type of case in Federal Court in California. If EA appeals and wins, the attorneys could literally end up with nothing. Generally attorney fee agreements only make the client responsible for the costs if the other side wins, but that is just an at-cost reimbursement for filing fees, court and deposition reporter costs, postage, photo copies, etc...The client wouldn't be responsible for paying anything to his attorneys if they lose.

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    It's really crazy how many demands like this only proceed on the U.S.A., (Texan accent) "mah gosh, god bless america"(/Texan accent)
    Las calles no son basurero, POR FAVOR TIREN LA BASURA EN SU LUGAR !!!!

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    Quote Originally Posted by kupomogli View Post
    11 million for using code he created but isn't credited for is a bit excessive considering he wouldn't have made that much even if he had been working there. This will just open up many more lawsuits for other people who worked on a game but didn't get credited, and yeah, it's got to suck that you're not credited on something you worked on, but do you deserve monetary reimbursement because your name isn't on there?
    It's not about credit. Where on Earth did you come up with that from? He apparently had a royalty provision in his contract with EA that provided payments for any subsequent games that used his code/game engine. EA purportedly told him that they had built the 16 bit versions of Madden from scratch, so they stopped paying him royalties on later games. Supposedly this guy only figured out that they continued to use his code/game engine a few years ago when he went to an EA party and Trip Hawkins made a speech about how the 16 bit versions of Madden were created in six months when the original version this guy created took four years. If his contract did provide for royalties and if they did use his code in later games without making payments, $11 million seems pretty low on a franchise that has generated billions.

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    Great Puma (Level 12) skaar's Avatar
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    This is awesome.
    <Sothy> its the internet <Sothy> who cares

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    Kirby (Level 13) Tanooki's Avatar
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    This is very awesome and bojay hit it right on the legal nose there too. The article was right too, it could open some floodgates. EA has been one of the most crooked and double dealing third party developers going back decades both in studio rape and pillaging but also employee shafting and abuses. EA Wife story, this one, shuttered studios and fired people for challenging their sports near monopoly, screwing the MOH team(which in turn brought us call of duty), etc.

    If anything I hope this brings more people out of the woodwork. Perhaps an early FIFA or PGA/Tiger Woods title will have some shared math code for ball or swing/kick physics they've not bothered to really revise in 20 years and they get what they got coming to them. This goes to show that EA really is the king of rehash, do little new, and only upgrade the engine eventually when it's required to get away with it longer.

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    Yet you can't come back and sue the publisher unless your old contract specifically stated that your work gets royalties. Not everyone's did, and this fellow's dates back to the 1980's when it was more common to see royalties paid out.
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