Originally Posted by
Alpha2099
I suppose I should clarify a teeny bit. I get that there is a lot of added content that GBA lacked, which is great. I'm a little more interested in improving the core mechanics. For example, the leveling system in FF2 -- despite having some fixes made in the GBA version -- still felt too clunky and encouraged grinding in all the "wrong ways." Also, the mechanics behind the Ultima spell in that game were way too confusing for me to ever put it to good use; I found that a high-level Flare spell was more effective.
I figure there isn't a whole lot of gameplay issues that needed to be addressed in FF1, so I'm not so worried about that one. But since FF2 is on my mind, I wanted to know if they took any steps to make the leveling system more user-friendly.