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    Cool Internet Archive "MAME Club": Burgertime (Prototype) (Coleco Colecovision)

    What's the game for this week?

    The Coleco version of "Burgertime"!

    The object of the game is to complete a number of hamburgers while avoiding enemy foods.

    When main protagonist, chef Peter Pepper, the player's character, walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the game level is finished.

    While making burgers, the player must avoid the antagonists, three types of enemies: Mr. Hot Dog, Mr. Pickle, and Mr. Egg. Enemies can be dodged, stunned, crushed with a falling ingredient, or dropped by luring them onto an ingredient and then causing it to fall. In this last case, the piece will fall much farther than normal, depending on how many enemies are on it. Enemies that have been crushed or dropped return to the maze after a few seconds. Dropped enemies award larger point values than crushed ones; therefore, to obtain a high score, the player must attract more than one enemy onto an ingredient just before dropping it.

    Peter Pepper has pepper shots to shake on nearby enemies to stun and render them harmless for a few seconds. Extra shots are obtained by collecting bonus foods, such as coffee, an ice cream cone, or French fries, which appear in the center of the maze when a certain number of ingredients have dropped.

    There are six screens of increasing difficulty, with more burgers and enemies, burgers that have more parts, and/or layouts that make it easier for Peter Pepper to be cornered and harder for him to reach the ingredients. Completing all six screens takes the player back to the first one.
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    Play it in your Web browser here.
    Download it here.
    Read about it on the Internet Archive here.


    ***

    What is the Internet Archive Weekly Game Club?

    We play a different game each week that is available online from the Internet Archive's Console Living Room.


    How's it work?

    Everyone who wants to play will play the given game for the week. During this time, everyone posts their impressions, scores, and times from the game to have some fun and conversation. On Sunday, whoever had posted in the thread during the previous week is eligible to post a new game to play. The first valid post on Sunday picks the next game and starts us on the next week from that Sunday to its following Saturday.


    Is it a competition?

    Not exactly. People are free to compare records for the lowest times and the highest scores (so post your scores frequently!), but there is no official winner and no prizes are administered.


    Then why...?

    The point is to have fun and encourage people to find and play new-to-them retro games and consoles, and to introduce (or re-introduce) the classics and... sometimes not-so-good oldies to folks of all ages.


    May I play the games using real, physical copies of the games on the original hardware?

    Of course! Isn't that always the best way?


    May I play the games using the emulator of my choice?

    The Internet Archive makes downloads of all of the games available, so yes you can. To download a game, change the URL so that instead of including the word "stream" or "details," that it has the word "download." E.g., change https://archive.org/details/atari_26..._cohen_cx26123 to https://archive.org/download/atari_2..._cohen_cx26123.


    Why does it have to be from the Internet Archive's Console Living Room?

    Short version: So as many people as possible can play the games - not everyone will already own the game and not everyone will want to buy one.

    Longer version: The Internet Archive has a D.M.C.A. exemption from the U.S. federal government to have these games and their files online. Therefore unlike ROM sites or their ilk, these games are free and clear for every American to legally download, stream, and play on their computers as long as the Internet Archive is hosting them. And as most visitors to the Digital Press Web site hail from America (over 75%), this is important to us.

    However laws vary from country to country. In some countries, these files have fallen out of copyright, were never under copyright, or are now in the public domain. In others, the files are still restricted as copyrighted intellectual property. If you want to be certain about their status, please speak to your friendly neighborhood attorney if you are outside of the United States of America.


    May I play along if I am from outside the U.S.?

    Yes, you sure can. As the last paragraph indicated, the laws in your country might be different, but as long as you have access to the legal means to play the games, go for it!


    May I pick any game on the Internet Archive as the next Club game?

    As long as it is available for in-browser emulation, it's eligible!


    ***

    Week 3 (2014 June 7) ~ Burgertime (Prototype) (Coleco Colecovision): Steam - Download - Read
    Week 2 (2014 May 29) ~ Sonic 2 (SEGA Genesis): Steam - Download - Read
    Week 1 (2014 May 24) ~ Jr. Pac-Man (Atari 2600): Steam - Download - Read
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Nz17; 06-07-2014 at 05:30 PM. Reason: updated subject line

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