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Thread: NEW Dreamcast RPG "Elysian Shadows" - Pre-Order Your Physical Copies Now!

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    Default NEW Dreamcast RPG "Elysian Shadows" - Pre-Order Your Physical Copies Now!

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    Just in case you haven't read this yet, here is a neat new Kickstarter project to make a technically advanced 2D RPG on SEGA Dreamcast. The name of the game is Elysian Shadows, and its trailer speaks for itself.

    To get a physical copy for either Dreamcast, Linux, Mac OS X, or Windows, it's $49 for the regular edition and $125 for the limited edition. Will you jump on the bandwagon?

    https://www.kickstarter.com/projects...ext-gen-2d-rpg

    Here's an example of the game engine at work. The shadows and lighting are done in real time; these things are not merely pre-rendered sprites. [ https://s3.amazonaws.com/ksr/assets/...6325_large.gif ] The game features real-time directional lighting, colored lighting, dynamic shadows, scaling, rotation, a day-night cycle... well I'm sure if you have seen the trailer, you know about which I'm writing.

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    I watched a few videos, liked what I saw and chose the Dreamcast version.
    Thanks for the heads up!

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    This project has a lot of the red flags that I avoid when supporting Kickstarters. It's an inexperienced team that has already put almost 8 years into the project with mediocre results and they are extremely aggressive in trying to support a large range of platforms for what would appear to be an inadequate amount of money as the goal. They also seem more interested in touting their work on the engine than the actual story or gameplay which makes sense I suppose as none of them have ever really worked on a released game or an RPG. Personally, I care about gameplay and story more than technical aspects or graphics on RPGs, so I just am not sold at all on what they are selling. I also just don't see this as a good risk given what has happened with other similar Kickstarter video game projects in the last few months with inexperienced teams and inadequate financing coupled with expansive ambitions.
    Last edited by Bojay1997; 08-06-2014 at 06:54 PM.

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    Alex (Level 15) Custom rank graphic
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    Just watched the kickstarter video. I'm wondering why he said "We're not trying to create a retro game..." Then why are you releasing it for the Dreamcast with Super Nintendo graphics? I couldn't really hear too clearly what he said after that, the sound quality of his voice recording was really poor and it was covered over with loud music. I also had to look up the video on youtube as it wouldn't load on the kickstarter page, I'm not sure if I'm alone with that.

    The in game text also looks too small compared to the size of the characters on screen, hopefully that will be changed. I am surprised they're using a custom game engine instead of RPG Maker, just based on what the game looks like I thought it was RPG Maker.

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    I don't know if this will help anyone to make up one's mind, but here is an hour, forty-two minutes long interview which "Sega Addicts" conducted with the developer.



    Quote Originally Posted by Gameguy View Post
    I am surprised they're using a custom game engine instead of RPG Maker, just based on what the game looks like I thought it was RPG Maker.
    I don't know if this statement was sarcasm or not, but RPG Maker is a Windows-only game engine and it doesn't support many of the features of the engine of this game.

    However, I do agree with you that the sprites and background artwork are... less than thrilling. I am really hoping that they are just placeholder graphics.

    I don't know, perhaps I will lower or cancel my pledge amount... I'll have to think about this some more.

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    Quote Originally Posted by Nz17 View Post
    I don't know if this statement was sarcasm or not, but RPG Maker is a Windows-only game engine and it doesn't support many of the features of the engine of this game.
    I wasn't being sarcastic, I've seen plenty of games made in RPG Maker and many of these games released as freeware actually look better visually. I haven't kept up with newer releases of RPG Maker so I assumed they just improved it to add those newer features, soon afterwards I learned that it was a new custom engine.

    As for Windows-only;




    As another point, I don't get some of these pledge offerings. I'm more surprised people have paid for these.

    Pledge $750 or more
    THE DEVELOPER ============================= Create your own sidequest within Elysian Shadows with your area, map, or house, and your item, NPC, or enemy ● Signed concept piece for proof of authenticity ● Optional invitation to come crash on our couch for a few days and help us realize your creative vision.
    You have to pay $750 to help work on the game for them? If your sidequest isn't good, will it still be included in the game?

    Pledge $500 or more
    THE EXPERIENCE ============================= Come crash on our couch for a few nights and experience the authentic life of indie game development, complete with drinking coffee out of mason jars, participating in software discussions, complaining that our artists' assets don't work in the toolkit, and finding all kinds of bugs for us. ● You can also guest star in a Chapter of "Adventures in Game Development," and even promote your own gamedev project!
    Pay $500 to sleep on their couch?

    There's several more pledge levels like this, to pay them to work on their game. To pay them to beta test and look for bugs. Usually this is done for free, asking for volunteers. Or kept within a tight group to keep stuff from potentially being leaked before release.

    Plus they want to make each platform release unique to their respective platforms with different content between them, yet they also want to make the save files swappable between them. Would this even be possible?

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