It is the PC version yet I can't play my PSN copy on PS4. Are we ever going to play any of our PS1 games on the PS4?
https://www.youtube.com/watch?v=fNJ1y9YUiLY
It is the PC version yet I can't play my PSN copy on PS4. Are we ever going to play any of our PS1 games on the PS4?
https://www.youtube.com/watch?v=fNJ1y9YUiLY
Cool people I have bought stuff from on this board: orrimarrko kyosuke75 dave2236 video_game_addict cloudstrife29661 NESCollector75
I read they're working out having PS1 and PS2 games at the least work on PS4 via emulation just like on PS3, though who knows if they'll this go around allow physical PS2 discs. It would be nice if they could emulate the PS3 as I'd like to be able to use the few games I kept still on the PS4 as it's in my room.
Not that it would happen but it would be nice if Sony & Microsoft would each create a "catch all" system before the next generation. A system that encompasses all previous generations into one unit (even up to the 360\PS3 generation would be fine). Could be a pricy limited edition system but I believe enough people would buy into the idea. A Nintendo system would be fantastic but that would probably be more far fetched.
Wherever politics tries to be redemptive, it is promising too much. Where it wishes to do the work of God, it becomes not divine, but demonic.
Pope Benedict XVI
You can put me on that list. If they did something like that I would be a happy camper. I am worried about what is going to happen to my PS3 digital downloads when it is finally discontinued if there is no way to transfer them to something newer. This will be the first system I have that has some cash behind digital only games that can't be moved forward.
Cool people I have bought stuff from on this board: orrimarrko kyosuke75 dave2236 video_game_addict cloudstrife29661 NESCollector75
I'm sure bigwigs are petting their dollars, or yen, over this.
Someone in Sony marketing must believe the costs of writing a PS1 emulator outweigh the benefits.
Lum fan.
No doubt, which is why I won't sink more than $5 into a console/handheld based digital rental title. They're not owned, they're borrowed, even if they charge the price of ownership on a fair bit of it when it's cross released on physical media. GoG and Steam are basically the exception to that and they're PC based. The console industry is moving towards making the PC the smarter purchase if you value what you buy.
Doubtful that Sony will make the PS4 compatible with PS1 games. They want more people to buy the digital downloads instead of using the discs they already have.
I dont see this as a big deal since PS1 systems are so common and cheap. A working PS1 can be found for less than 15$.
I can understand the desire for an all-in-one playstation console but personally Id rather play PS1 games on the original hardware.
I can't do it, and won't. I thought that PSP Go they made was a great form factor, but when it went download only and they refused to honor existing game purchases both were deal breakers.
My limit as I said is android/ios/console download services and rarely if ever over $5. I tend to on android to do google surveys for a few cents to a buck each time and turn that around and then buy games I want when they're on cheapy deals for free.![]()
Well my PC is an all digital console and it is doing just fine for the time being. All digital isn't a problem as long as the future versions of hardware still support the old games. I can still play the first game I bought on Steam 9 years ago on my current PC. It can work if they make it work but they have no reason to. Steam is still selling that game. If someone wants to get all retro on PC games they can pretty easily compared to consoles.
Cool people I have bought stuff from on this board: orrimarrko kyosuke75 dave2236 video_game_addict cloudstrife29661 NESCollector75
Well we already know that future revisions of hardware don't very well support the old last gen system downloads when you look at consoles so definitely PC has a one up on that one big time.
Sony was the first one to remove backwards compatibility and prove that the feature is both not worth it /not profitable and profitable to sell custom ports, remasters and the like. With mass gamers they just dont mind buying and rebuying games for nostalgia. FF7 will sell boatloads on PS4 and would sell the game again to those people with a remake.
I dont see Sony/MS ever not trying to make money reselling games to gamers in the nickel and dime industry that gaming has become.
In (recent)other news people with hacked/modded Wii U's can play Gamecube games natively. You cant use the old mini DVD's but can play the system can play nearly any GC rom without any adjustments needed. Im sure someone is working on getting the SSB Gamecube controller adapter to work with it as well.
Bury me with my money......*dies*
Cool people I have bought stuff from on this board: orrimarrko kyosuke75 dave2236 video_game_addict cloudstrife29661 NESCollector75
Exactly. By that I meant popular BC. I feel the idea of BC being a thing wasnt a known thing until PS2 did it. Then Wii/X360 followed suit, and PS3 was the first to remove the feature, followed by the 2nd revision Wii. I do appreciate that the Wii U does it and if(a big if) they add Wii GC controller support(as some Wii games natively did) I can put my Wii away for good(unless I want to play the indys on the VC that never were ported over.)
The money is too big. Im a bit surprised Nintendo did it with the Wii U. Upscaled Mario Galaxies, DKC:R and so on would all be cheap easy moneymakers.
Last edited by CDiablo; 12-09-2014 at 04:45 PM.
Bury me with my money......*dies*
That full gamecube emulator in the Wii U is crazy. I might try to do some of the software exploits for it.
Cool people I have bought stuff from on this board: orrimarrko kyosuke75 dave2236 video_game_addict cloudstrife29661 NESCollector75
It's actually not emulating anything. The Wii U's PowerPC based hardware is fully compatible with both GameCube and Wii code.
It was essentially free for them to include. The only extra cost here for it is the SD slot. Wii code runs on the same hardware that is running Wii U code, the BlueTooth antenna has to be there anyways for Wii U games that support accessories like the Wii remote, etc.
And even that SD slot could be removed while the feature itself was maintained, as demonstrated by the Wii Mini that lacks SD capabilities and restricts the player to the built-in 512 MB's of flash memory [Edit: Okay, make that two things since there's also that half a gig of flash memory.].
Last edited by Leo_A; 12-09-2014 at 06:13 PM.