After owning a Wii U for a few weeks, I finally got Mario Kart 8. It's been great so far, but I'm wondering how everyone thinks it stands up compared to the rest of the series. I'll kick it off with some thoughts of my own.
Super Mario Kart: Where it all began more than 20 years ago now. Showed off Mode 7 graphics well, played smoothly, had good level design. It kicked off its own subgenre of "kart racers based on platforming icons" including Crash Bandicoot, Diddy Kong, Mega Man, and Sonic. Not much more to say about it.
Mario Kart 64: My personal favorite in the series. It made smart design choices, like using sprites for characters in a game that featured a lot of action, reasonably fast speed, and eight characters on the course at a time. While some may prefer later games due to improved controls, there's something about it that struck a perfect balance.
Mario Kart: Super Circuit: The first in the series to include such features as viewing of character attributes and the inclusion of retro courses. Being the only other 2D title in the Mario Kart franchise, it improved the controls of the SNES game. I can't really comment on the quality since it's the one I've played the least.
Mario Kart: Double Dash!!: This is my least favorite game in the series, and what I consider a huge step backwards. Where Mario Kart 64 struck a perfect balance between using items and perfecting driving skills, this entry was far too frantic for me. Character models hopped around juggling items, the music was extremely zany, and item boxes appeared way too frequently. I recall some stages, such as Luigi Raceway, having item boxes appear as fast as you can dump the items. Some of the least inventive level designs in the series are also featured here, such as Baby Park, a course with less creativity than a virtual bumper car track. Karts also drove like tanks compared to later titles.
Mario Kart DS: A large step up from Mario Kart: Double Dash!!. Considered alongside Castlevania: Dawn of Sorrow as the first killer app for the DS by some, this one felt toned down compared to DD!!, and placed a higher emphasis on timing drift boosts and choosing the right kart for the course. Controls also felt tighter, and were extremely responsive for relying on a dpad for a 3D game. My 2nd favorite in the series.
Mario Kart Wii: I had little interest in the series at this point. Earned half of the unlockables and then stopped. Felt closer to Mario Kart DS quality than DD!! quality. Can't really say more.
Have not played Mario Kart 7.
Mario Kart 8: Having just beaten the game on 50CC, my impressions of the game so far are pretty positive. It has as big of an emphasis on skill, and they rebalanced karts and bikes. Will post more when I've broken it in some more.
So, for me, it goes
Mario Kart 64 > Mario Kart DS > Super Mario Kart > Mario Kart: Double Dash!!
The others I don't feel I've played enough to rank.