So I had the opportunity its to play a pile of Master System titles today. I've always found the system interesting and its library a potential well of new material.
But now that I've had a real go at some of the major titles I can't help but feel that most of them just feel.. Bad. Slippery movement, floaty jumping, awkward Attack animations... It's kind of irritating because a lot of the titles look fantastic. But compared to the average control quality of comparable NES titles, it's just not jiveing with me. Never mind how many have reversed jump/Attack from the Mario mold.
Was it just to early, was good game feel just not natural for developers yet? Or is it a system limitation, maybe due to the questionable D-pad it was stuck with?
The best feeling game I've played so far is Phantasy Star. But you can't really go wrong with a top down grid, I will say it's first person dungeons are the absolute best I've ever seen of its generation, he'll they're better then even anything the SNES was capable of. It's insane.