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Thread: Games You Wish Were Remade into 16-Bit

  1. #21
    celerystalker is a poindexter celerystalker's Avatar
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    Quote Originally Posted by Leo_A View Post
    Out of curiosity, what do you think of the 3D Classics version for the 3DS? Beyond some superficial 3D effects, it basically adds SuperNes quality backgrounds to the levels and otherwise keeps the NES game pretty much intact.

    I thought it worked well. I wouldn't of minded seeing something similar on the Super Nintendo, back in the day.
    I don't think it's bad, but for me some of those old NES games like Kid Icarus, Metroid, Dr Chaos, Phantom Fighter, etc. really took on a creepier ambience from those stark black backgrounds. It's kind of unique to the 8-bit era how those games would have those plain black backdrops to save memory, and inadvertantly picked up some sense of isolation. I dunno, maybe that's just me. The 3D classics Kid Icarus does seem pretty tastefully done, though, for what it is.

  2. #22
    Kirby (Level 13) Leo_A's Avatar
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    No, it's not just you.

    I can entirely understand how that could add to the appeal.

  3. #23
    Red (Level 21) Jorpho's Avatar
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    Quote Originally Posted by Alianger View Post
    ^I agree, but AM2R is still looking pretty sweet.
    I was waiting for someone to mention that. I wonder if Von Richter's Metroid SR388 might one day rise from the ashes mysteriously?

    Quote Originally Posted by Edmond Dantes View Post
    I wonder what Silent Hill would be like on the SNES?
    Reckon Clock Tower qualifies. (There's a translation patch.)
    "There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)

  4. #24
    ServBot (Level 11) Edmond Dantes's Avatar
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    Clock Tower actually makes me wonder why (aside from Nintendo's douchebaggery) there weren't more horror games on the SNES or SFC.

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