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Thread: Limited Run Games (producing physical copies of digital games)

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    Default Limited Run Games (producing physical copies of digital games)

    I'm surprised no one else here is bringing up these guys. Seems right up our alley between the collectability of a physical copy + the rarity of a tiny print run (even smaller than much ballyhooed rarity of Gaijinworks' releases). Here's some info:

    http://www.hardcoregamer.com/2015/10...any-name-says/

    I can't say I had even heard of the games they're starting off with, and I can't say they sound or look that great either (Breach & Clear has pretty lousy reviews). But it's still an interesting prospect. Considering the low print runs and fairly low price for the games, I might nab them anyway, just to give them a shot. Or least for any Vita games they release, since I like the platform and it gets so few physical releases as it is. I hear Breach & Clear is at least improved from the digital release, so perhaps it's now not as bad as the reviews make it out to be.

    If they can actually manage to keep this business going, I hope they can advance beyond C-tier indie games. I'd especially love to see some Japanese games, but they don't localize and I kinda doubt the publishers who have localized Japanese games for digital-only releases would hand over their IPs. But there is some nice stuff coming out on Vita digitally that could sorely use a physical copy.

    EDIT:

    Since Limited Run Games has been in business for a while now, I thought it would be worthwhile to create a master list of their catalog.

    For the time being, all releases have their print runs split in half on the day of release, with the first half available at 10 AM EST, and the second half available at 6 PM EST. A minimal stock of canceled orders is also made available at a later date. Order limits are generally one, sometimes two, per game (or one per platform if the game is available on multiple platforms).

    The Limited Run Games PlayStation Library:

    #1: Breach & Clear (Vita - 1500 copies)
    #2: Saturday Morning RPG (PS4 - 1980 copies)
    #3: Saturday Morning RPG (Vita - 2500 copies)
    #4: Oddworld: New N' Tasty (PS4 - 5000 copies)
    #5: Oddworld: New N' Tasty (Vita - 2500 copies)
    #6: Futuridium EP Deluxe (PS4 - 2000 copies)
    #7: Futuridium EP Deluxe (Vita - 2000 copies)
    #8: Xeodrifter (PS4 - 2300 copies) *
    #9: Xeodrifter (Vita - 2300 copies) *
    #10: Octodad: Dadliest Catch (PS4 - 4500 copies) *
    #11: Octodad: Dadliest Catch (Vita - 3500 copies)
    #12: Lost Sea (PS4 - 3000 copies) *
    #13: Söldner-X 2: Final Prototype (Vita - 3200 copies) *
    #14: Breach & Clear: Deadline (PS4 - 3000 copies)
    #15: Rainbow Moon (Vita - 3000 copies) *
    #16: Rainbow Moon (PS4 - 3000 copies) *
    #17: Shadow Complex Remastered (PS4 - 7500 copies) *
    #18: Dragon Fantasy: The Black Tome of Ice (PS4 - 3000 copies)
    #19: Dragon Fantasy: The Black Tome of Ice (Vita - 3000 copies)
    #20: Mystery Chronicle: One Way Heroics (PS4 - 5000 copies)
    #21: Mystery Chronicle: One Way Heroics (Vita - 5000 copies)
    #22: Thomas Was Alone (PS4 - 4000 copies) *
    #23: Thomas Was Alone (Vita - 4000 copies) *
    #24: Shantae: Risky's Revenge - Director's Cut (PS4 - 6000 copies)
    #25: Shantae and the Pirate's Curse (PS4 - 6000 copies)
    #26: Stealth Inc.: A Clone in the Dark - Ultimate Edition (PS4 - 3600 copies)
    #27: Stealth Inc.: A Clone in the Dark - Ultimate Edition (Vita - 3600 copies)
    #28: Volume (Vita - 4800 copies) *
    #29: Oddworld: Stranger's Wrath HD (Vita - 4500 standard copies + 1000 PSX variant copies) *
    #30: Lone Survivor: The Director's Cut (PS4 - 3600 copies)
    #31: Lone Survivor: The Director's Cut (Vita - 3600 copies)
    #32: Firewatch (PS4 - 7300 copies) *
    #33: Curses 'N Chaos (Vita - 2800 copies)
    #34: Curses 'N Chaos (PS4 - 2800 copies)
    #35: Aqua Kitty DX: Milk Mine Defender (Vita - 2800 copies)
    #36: Aqua Kitty DX: Milk Mine Defender (PS4 - 2800 copies)
    #37: Oxenfree (PS4 - 4500 copies)
    #38: The Swapper (PS4 - 3300 copies)
    #39: The Swapper (Vita - 3300 copies)
    #40: The Swindle (PS4 - 3000 copies)
    #41: The Swindle (Vita - 3000 copies)
    #42: Dear Esther: Landmark Edition (PS4 - 5000 copies)
    #43: BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien (Vita - 3500 standard copies + 1000 PAX variant copies)
    #44: BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien (PS4 - 3500 standard copies + 1000 PAX variant copies)
    #45: Nova-111 (Vita - 2800 copies)
    #46: Nova-111 (PS4 - 2800 copies)
    #47: Pang Adventures (PS4 - 4500 copies) *
    #48: DariusBurst: Chronicle Saviours (PS4 - 2800 standard copies + 2000 collector's edition copies)
    #49: Mitsurugi Kamui Hikae (PS4 - 4500 copies)
    #50: Ray Gigant (Vita - 5000 copies)
    #51: Astebreed (PS4 - 4500 copies)
    #52: Drive! Drive! Drive! (PS4 - 3000 copies)
    #53: Mutant Mudds Deluxe (Vita - 3000 copies)
    #54: Mutant Mudds Deluxe (PS4 - 2800 copies)
    #55: Mutant Mudds Super Challenge (Vita - 3000 copies)
    #56: Mutant Mudds Super Challenge (PS4 - 2800 copies)
    #57: Risk of Rain (Vita - 4000 copies)
    #58: Risk of Rain (PS4 - 4000 copies)
    #59: Flinthook (PS4 - 4500 copies)
    #60: Broken Age (PS4 - 4500 copies)
    #61: Broken Age (Vita - 4500 copies)
    #62: Furi: Definitive Edition (PS4 - 4800 copies)
    #63: Deemo: The Last Recital (Vita - 4500 copies)
    #64: Bard's Gold (PS4 - 2800 copies)
    #65: Bard's Gold (Vita - 2800 copies)
    #66: DariusBurst: Chronicle Saviours (Vita - 4000 copies)
    #67: The Bunker (PS4 - 3700 copies)
    #68: Rive (PS4 - 3800 copies)
    #69: Oceanhorn: Monster of Uncharted Seas (Vita - 3000 copies)
    #70: Oceanhorn: Monster of Uncharted Seas (PS4 - 3000 copies)
    #71: Plague Road (Vita - 2300 standard copies + 700 Kickstarter cover variants)
    #72: Plague Road (PS4 - 2400 standard copies + 600 Kickstarter cover variants)
    #73: Wonder Boy: The Dragon's Trap (PS4 - 5000 standard copies + 3000 collector's edition copies) *
    #74: Night Trap (PS4 - 5000 standard copies + 3000 collector's edition copies) *
    #75: NeuroVoider (PS4 - 3500 copies)
    #76: Jotun: Valhalla Edition (PS4 - 4800 copies)
    #77: Lili: Child of Geos (PS4 - 2900 standard copies + 1900 collector's edition copies *)
    #78: N++ (PS4 - 4800 copies) *
    #79: Asdivine Hearts (Vita - 3800 copies)
    #80: Asdivine Hearts (PS4 - 3800 copies)
    #81: Ys Origin (Vita - 6575 copies + 3000 collector's edition copies)
    #82: Ys Origin (PS4 - 8400 copies + 3000 collector's edition copies + 1500 PAX West variant copies)
    #83: The Flame in the Flood (PS4 - 3000 standard copies + 1000 cover variant copies)
    #84: Caladrius Blaze (PS4 - 4000 copies) *
    #85: Absolute Drift: Zen Edition (PS4 - 4000 copies)
    #86: Chariot (PS4 - 4000 copies)
    #87: Mecho Tales (Vita - 1500 standard copies + 1000 developer edition copies)
    #88: Mecho Tales (PS4 - 1500 standard copies + 1000 developer edition copies)
    #89: Crawl (PS4 - 3800 copies)
    #90: Nex Machina (PS4 - 4500 standard copies + 3000 collector's edition copies + 1000 PSX variant copies)
    #91: Windjammers (Vita - 3000 standard copies + 2000 collector's edition copies) *
    #92: Windjammers (PS4 - 3800 standard copies + 2500 collector's edition copies) *
    #93: La-Mulana EX (Vita - 3000 standard copies + 2500 collector's edition copies *)
    #94: SteamWorld Dig (Vita - 3000 copies)
    #95: SteamWorld Heist (Vita - 3000 copies)
    #96: Rock Boshers DX: Director's Cut (Vita - 2700 copies)
    #97: Skullgirls: 2nd Encore (PS4 - 7109 copies sold) *
    #98: Senko no Ronde 2 (PS4 - 3000 standard copies + 2000 limited edition copies + 1000 PAX variant copies)
    #99: Rock Boshers DX: Director's Cut (PS4 - 2700 copies)
    #100: Skullgirls: 2nd Encore (Vita - 3831 copies sold, with 5010 produced) *
    #101: Claire: Extended Cut (Vita - 2500 copies)
    #102: Claire: Extended Cut (PS4 - 2500 copies)
    #103: River City Melee: Battle Royal Special (PS4 - 2900 standard copies + 1900 collector's edition copies) *
    #104: Double Dragon IV (PS4 - 3900 standard copies + 1900 collector's edition copies) *
    #105: 2064: Read Only Memories (PS4 - 6192 copies, with 2064 copies for each of three cover variants)
    #106: Super GunWorld 2 (PS4 - 2000 copies) *
    #107: Yesterday Origins (PS4 - 2700 copies)
    #108: Fallen Legion: Sins of an Empire (PS4 - 2800 copies) *
    #109: Fallen Legion: Flames of Rebellion (Vita - 2800 copies) *
    #110: Revenant Saga (PS4 - 4000 copies)
    #111: Revenant Saga (Vita - 3000 copies)
    #112: The BIT.TRIP (PS4 - 3000 standard copies + 900 PAX variant copies)
    #113: The BIT.TRIP (Vita - 2300 standard copies + 900 PAX variant copies)
    #114: Screencheat (PS4 - 2500 copies)
    #115: Sky Force Anniversary (Vita - 2300 copies)
    #116: Sky Force Anniversary (PS4 - 3000 copies)
    #117: Croixleur Sigma (Vita - 3000 copies)
    #118: Croixleur Sigma (PS4 - 4000 copies)
    #119: Oddworld: Munch's Oddysee HD (Vita - 3000 standard copies + 2000 collector's edition copies + 1000 PAX variant copies)
    #120: Organ Trail: Complete Edition (PS4 - 3000 copies)
    #121: Factotum 90 (Vita - 2500 copies)
    #122: Factotum 90 (PS4 - 2500 copies)
    #123: Nurse Love Addiction (Vita - 2300 standard copies + 1500 collector's edition copies)
    #124: The Metronomicon (PS4 - 3000 copies) *
    #125: Organ Trail: Complete Edition (Vita - 3000 copies)
    #126: Lethal League (PS4 - 3000 copies)
    #127: Home (Vita - 2500 copies) *
    #128: Home (PS4 - 2500 copies) *
    #129: Super Hydorah (PS4 - 2000 standard copies + 2000 collector's edition copies) *
    #130: Kero Blaster (PS4 - 4000 copies)
    #131: Thimbleweed Park (PS4 - 3500 standard copies + 2500 collector's edition copies) *
    #132: Kill the Bad Guy (PS4 - 2300 copies)
    #133: Momodora: Reverie Under the Moonlight (PS4 - 4800 copies) *
    #134: Pixel Gear (PS4 - 1800 copies)
    #135: Typoman Revised (PS4 - 2500 copies)
    #136: Future Unfolding (PS4 - 2000 copies)
    #137: Siralim (Vita - 1800 copies)
    #138: Siralim (PS4 - 2000 copies)
    #139: Magicka 2 (PS4 - 3500 copies)
    #140: Volume (PS4 - 3000 copies) *
    #141: Escape Goat 2 (PS4 - 2300 copies)
    #142: Ace of Seafood (PS4 - 2800 copies)
    #143: Aaero (PS4 - 2500 copies) *
    #144: Cosmic Star Heroine (PS4 - number of preorders determine standard print run size + 3000 collector's edition copies) *
    #145: Cosmic Star Heroine (Vita - number of preorders determine standard print run size + 2000 collector's edition copies) *
    #146: Antiquia Lost (PS4 - 3000 copies)
    #147: Antiquia Lost (Vita - 3000 copies)
    #148: Toto Temple Deluxe (PS4 - 2300 copies)
    #149: Super Hydorah (Vita - 2000 standard copies + 2000 collector's edition copies) *
    #150: Pixel Junk Monsters 2 (PS4 - number of preorders determine standard print run size + 1500 collector's edition copies) *
    #151: Iron Crypticle (PS4 - 2300 copies) *
    #152: Splasher (PS4 - 2000 copies)
    #153: Kingdom: New Lands (PS4 - number of preorders determine standard print run size + 1500 collector's edition copies) *
    #154: Musynx (PS4 - number of preorders determine print run size)
    #155: Musynx (Vita - number of preorders determine print run size)
    #156: Xenon Valkyrie+ (PS4 - 2300 copies) *
    #157: Xenon Valkyrie+ (Vita - 2300 copies) *
    #158: Exile's End (PS4 - 2800 copies)
    #159: Exile's End (Vita - 2800 copies)
    #160: Va-11 Hall-a (Vita - 4800 standard copies + 2300 collector's edition copies)
    #161: 2064: Read Only Memories (Vita - 2000 standard copies + 1500 collector's edition copies) *
    #162: Observer (PS4 - 4000 copies)
    #163: Senran Kagura: Bon Appetit! Full Course (Vita - 4800 standard copies + 3000 collector's edition copies) *
    #164: Phantom Breaker Battlegrounds Overdrive (PS4 - 3000 standard copies + 1900 collector's edition copies) *
    #165: Phantom Breaker Battlegrounds (Vita - 2500 standard copies + 1400 collector's edition copies) *
    #166: Salt and Sanctuary (PS4 - 2800 standard copies + 1500 collector's edition copies)
    #167: Salt and Sanctuary (Vita - 1800 standard copies + 1000 collector's edition copies)
    #168: Everspace: Galactic Edition (PS4 - number of preorders determine print run size) *
    #169: Hue (Vita - 2300 copies)
    #170: Hue (PS4 - 2300 copies)
    #171: NeuroVoider (Vita - 2300 copies) *
    #172: Thumper (PS4 - number of preorders determine standard print run size + 1000 collector's edition copies) *
    #173: Bastion (Vita - number of preorders determine print run size) *
    #174: Bastion (PS4 - number of preorders determine print run size) *
    #175: Gunhouse (Vita - 2300 copies) *
    #176: Gunhouse (PS4 - 2300 copies) *
    #177: Another World: 20th Anniversary Edition (Vita - 1500 standard copies + 1000 collector's edition copies)
    #178: Late Shift (PS4 - 2500 copies)
    #179: Narcosis (PS4 - 2800 standard copies + 1500 collector's edition copies)
    #180: Another World: 20th Anniversary Edition (PS4 - 2000 standard copies + 1500 collector's edition copies)
    #181: Layers of Fear: Legacy (PS4 - 4000 copies)
    #182: 8-Bit Adventure Anthology: Volume I (PS4 - 3000 copies)
    #183: Dragon's Lair Trilogy (PS4 - 3000 standard copies + 2300 collector's edition copies)
    #184: Jak and Daxter: The Precursor Legacy (PS4 - 5000 standard copies + 3000 collector's edition copies) *
    #185: Defender's Quest DX: Valley of the Forgotten (Vita - 2300 copies) *
    #186: Defender's Quest DX: Valley of the Forgotten (PS4 - 2800 copies) *
    #187: Mages of Mystralia (PS4 - 3000 copies)
    #188: To the Top (PS4 - 1800 copies)
    #189: Dragon Sinker (Vita - 2300 copies)
    #190: Dragon Sinker (PS4 - 2300 copies)
    #191: Siralim 2 (Vita - 2100 copies)
    #192: Siralim 2 (PS4 - 1500 copies)
    #193: Night Trap (Vita - 1400 standard copies + 1400 collector's edition copies) *
    #194: Double Switch (PS4 - number of preorders determine standard print run size + 2000 collector's edition copies) *
    #195: Rabi-Ribi (Vita - 2800 copies)
    #196: Rabi-Ribi (PS4 - 2500 copies)
    #197: Battle Chef Brigade (PS4 - 2500 standard copies + 1300 collector's edition copies)
    #198: Race the Sun (PS4 - 2000 copies)
    #199: Race the Sun (Vita - 2300 copies)
    #200: Butcher (PS4 - 2000 copies)
    #201: Lumines Remastered (PS4 - number of preorders determine standard print run size + 1000 Deluxe Edition copies + 400 Ultimate Block Rockin' Edition copies)
    #202: Headlander (PS4 - 2500 copies)
    #203: Rain World (PS4 - 2500 copies)
    #204: The King of Fighters '97: Global Match (PS4 - 5000 standard copies + 2500 collector's edition copies) *
    #205: The King of Fighters '97: Global Match (Vita - 2300 standard copies + 1500 collector's edition copies) *
    #206: Koihime Enbu RyoRaiRai (PS4 - 2500 standard copies + 1500 collector's edition copies) *
    #207: Celeste (PS4 - number of preorders determine standard print run size + 2000 collector's edition copies) *
    #208: Sundered (PS4 - 3000 copies)
    #209: Iconoclasts (Vita - 3000 standard copies + 1000 collector's edition copies) *
    #210: Iconoclasts (PS4 - 3000 standard copies + 1500 collector's edition copies) *
    #211: Neonwall (PS4 - 1800 copies)
    #212: Jak II (PS4 - 7500 standard copies + 3500 collector's edition copies) *
    #213: Tacoma (PS4 - 2800 copies)
    #214: Dragon Fantasy: Volumes of Westeria (PS4 - 2300 copies)
    #215: Fernz Gate (Vita - 2300 copies)
    #216: Fernz Gate (PS4 - 2300 copies)
    #217: Game Tengoku CruisinMix Special (PS4 - 2000 standard copies + 1400 collector's edition copies)
    #218: Light Tracer (PS4 - 1800 copies)
    #219: Proteus (Vita - 2300 copies)
    #220: Spelunky (PS4 - 3000 standard copies + 3000 collector's edition copies)
    #221: Spelunky (Vita - 3000 standard copies + 1500 collector's edition copies)
    #222: Tales from Space: Mutant Blobs Attack!!! (Vita - 2000 copies)
    #223
    #224
    #225: Guacamelee! (Vita - 2600 copies)
    #226: Pix the Cat (Vita - 2000 copies)
    #227: Forma.8 (Vita - 2000 copies) *
    #228
    #229: London Detective Mysteria (Vita - 2800 copies)
    #230
    #231
    #232: The House in Fata Morgana (Vita - 2300 standard copies + 1000 collector's edition copies)
    #233: Nurse Love Syndrome (Vita - 2000 standard copies + 2000 collector's edition copies)
    #234: Dragon Fantasy: Volumes of Westeria (Vita - 2000 copies)
    #235: Chronus Arc (Vita - 2300 copies)
    #236: Bloodstained: Curse of the Moon (Vita - 2000 standard copies + 1500 collector's edition copies)
    #237
    #238
    #239
    #240: Alone With You (Vita - 2000 copies) *
    #241: Alone With You (PS4 - 1800 copies) *
    #242: Chronus Arc (PS4 - 2000 copies)
    #243: ToeJam & Earl: Back in the Groove! (PS4 - number of preorders determine standard print run size + 1500 collector's edition copies) *
    #244: Oddworld: Stranger's Wrath (PS3 - 4000 standard copies + 2500 collector's edition copies)
    #245: Forma.8 (PS4 - 1800 copies) *
    #246
    #247
    #248
    #249: Bloodstained: Curse of the Moon (PS4 - number of preorders determine standard print run size + 1500 collector's edition copies)
    #250: A Hole New World (PS4 - 2000 copies)
    #251: Bomb Chicken (PS4 - number of preorders determine print run size) *
    #252: Stikbold! (PS4 - 1800 copies)
    #253: Project LUX (PS4 - 2000 copies)
    #254: Giga Wrecker Alt. (PS4 - number of preorders determine standard print run size + 1500 collector's edition copies) *
    #255: The First Tree (PS4 - 2300 copies) *
    #256
    #257: Prison Boss VR (PS4 - 1800 copies)
    #258: Jak 3 (PS4 - 7500 standard copies + 3500 collector's edition copies) *
    #259: The House in Fata Morgana (PS4 - 2000 standard copies + 1000 collector's edition copies)
    #260
    #261: Aegis Defenders (PS4 - 2000 copies)
    #262: Freedom Planet (PS4 - number of preorders determine standard print run size + 1000 collector's edition copies) *
    #263: Battle Garegga Rev.2016 (PS4 - 3000 standard copies + 1500 collector's edition copies) *
    #264: A-Train Express (PS4 - 2300 copies)
    #265
    #266: The Infectious Madness of Doctor Dekker (PS4 - 1500 copies)
    #267: Desert Child (PS4 - 1800 copies)
    #268: Strikers Edge (PS4 - 1500 copies)
    #269: Airheart: Tales of Broken Wings (PS4 - 1500 copies) *
    #270: Oddworld: New N' Tasty (PS3 - 2500 standard copies + 1800 collector's edition copies)
    #271: Psychonauts (PS4 - number of preorders determine standard print run size + 2500 collector's edition copies)
    #272: Accounting+ (PS4 - number of preorders determine standard print run size + 1500 collector's edition copies) - Available: June 26, 2019
    #273
    #274
    #275: Tharsis (PS4 - 1500 copies)
    #276: Power Rangers: Battle for the Grid (PS4 - number of preorders determine standard print run size + 2000 collector's edition copies) - Available: June 10, 2019 *
    #277:
    #278: Pix the Cat (PS4 - 1500 copies)

    The Limited Run Games Switch Library:

    #1: Thimbleweed Park (number of preorders determine standard print run size + 3000 collector's edition copies) *
    #2: Mercenary Kings: Reloaded Edition (number of preorders determine standard print run size + 3000 Tribute Treasure Box copies) *
    #3: Flinthook (number of preorders determine standard print run size + 3000 Tribute Treasure Box copies) *
    #4: Pixel Junk Monsters 2 (number of preorders determine standard print run size + 2500 collector's edition copies) *
    #5: Saturday Morning RPG (number of preorders determine standard print run size + 2500 collector's edition copies) *
    #6: Slime-san: Superslime Edition (number of preorders determine standard print run size + 2500 collector's edition copies) *
    #7: Kingdom: New Lands (number of preorders determine standard print run size + 2000 collector's edition copies) *
    #8: Night Trap (number of preorders determine standard print run size + 3000 collector's edition copies) *
    #9: Thumper (number of preorders determine standard print run size + 2000 collector's edition copies) *
    #10: Oxenfree (number of preorders determine print run size) *
    #11: West of Loathing (number of preorders determine standard print run size + 2000 collector's edition copies)
    #12: Dust: An Elysian Tail (number of preorders determine standard print run size + 3000 collector's edition copies) *
    #13: Yooka-Laylee (number of preorders determine standard print run size + 3000 collector's edition copies) *
    #14: Furi (number of preorders determine standard print run size + 2000 collector's edition copies) *
    #15: Golf Story (number of preorders determine standard print run size + 4000 collector's edition copies) *
    #16: Broken Age (number of preorders determine print run size) *
    #17: Outlast: Bundle of Terror (number of preorders determine standard print run size + 2000 Murkoff Briefcase copies) *
    #18: Outlast 2 (number of preorders determine standard print run size + 2000 Murkoff Briefcase copies) *
    #19: Battle Chef Brigade (number of preorders determine standard print run size + 2000 collector's edition copies + 5000 Best Buy copies) *
    #20: Cosmic Star Heroine (number of preorders determine standard print run size) *
    #21: Shantae and the Pirate's Curse (number of preorders determine standard print run size + 2900 collector's edition copies) *
    #22: Windjammers (number of preorders determine standard print run size + 1900 collector's edition copies) *
    #23: Celeste (number of preorders determine standard print run size + 2500 collector's edition copies) *
    #24: Danmaku Unlimited 3 (number of preorders determine print run size) *
    #25: Iconoclasts (number of preorders determine standard print run size + 2500 collector's edition copies) *
    #26: Another World: 20th Anniversary Edition (number of preorders determine standard print run size + 1000 collector's edition copies) *
    #27: Lumines Remastered (number of preorders determine standard print run size + 2000 Deluxe Edition copies + 600 Ultimate Block Rockin' Edition copies) *
    #28
    #29: ToeJam & Earl: Back in the Groove! (number of preorders determine standard print run size + 2500 collector's edition copies) *
    #30: The Escapists: The Complete Edition (number of preorders determine print run size) *
    #31: Bloodstained: Curse of the Moon (number of preorders determine standard print run size + 3000 collector's edition copies) *
    #32: Bomb Chicken (number of preorders determine print run size) *
    #33: Giga Wrecker Alt. (number of preorders determine standard print run size + 2000 collector's edition copies) *
    #34: Aegis Defenders (number of preorders determine print run size) *
    #35: Freedom Planet (number of preorders determine standard print run size + 2000 collector's edition copies) *
    #36: Dragon's Lair Trilogy (number of preorders determine standard print run size + 2000 collector's edition copies) *
    #37: Momodora: Reverie Under the Moonlight (number of preorders determine standard print run size + 2000 collector's edition copies) *
    #38: Power Rangers: Battle for the Grid (number of preorders determine standard print run size + 3000 collector's edition copies) - Available: June 10, 2019 *

    Releases outside of the numbered Limited Run collections:

    The Silver Case HD (PC - 1970 copies)
    Strafe (PS4 - 2000 copies sold through Special Reserve Games + 1000 variant copies sold through LRG)
    Shadow Warrior 2 (PS4 - 2500 copies sold through Special Reserve Games + 1000 variant copies sold through LRG)
    LawBreakers (PC - number of preorders determined print run size)
    LawBreakers (PS4 - 5000 standard copies + 2500 collector's edition copies)
    Night Trap (PC - 2000 copies) *
    Absolver (PS4 - main print run sold through Special Reserve Games + 1000 variant copies sold through LRG)
    Broforce (PS4 - main print run sold through Special Reserve Games + 1000 variant copies sold through LRG)
    Enter the Gungeon (PS4 - main print run sold through Special Reserve Games + 1500 variant copies sold through LRG)
    Ruiner (PS4 - main print run sold through Special Reserve Games + 1000 variant copies sold through LRG)
    Pixel Junk Monsters 2 (PC - number of preorders determine print run size) *
    Oceanhorn: Monster of Uncharted Seas (Switch - number of preorders determine print run size)
    Kingdom: New Lands (PC - 500 collector's edition copies)
    GALF (NES - 1050 grassy green copies + 450 golf ball white copies) *
    Layers of Fear: Legacy (Switch - number of preorders determine print run size)
    SIGIL (PC - number of preorders determine print run size)
    Sundered (PC - number of preorders determine print run size)
    Celeste (PC - number of preorders determine print run size)
    Spelunky (PC - 1000 collector's edition copies)
    Axiom Verge: Multiverse Edition (Wii U - 6000 copies) *
    The Messenger (Switch - number of preorders determine print run size) *
    The Messenger (PS4 - number of preorders determine print run size) *
    Frog Fractions 2 / Glittermitten Grove (PC - 1000 copies)
    Minit (Switch - number of preorders determine print run size) *
    Minit (PS4 - number of preorders determine print run size) *

    Currently unnumbered upcoming releases:

    YIIK: A Post-Modern RPG (PS4 & Switch)
    Fault Milestone One (PS4)
    Nuclear Throne (PS4)
    World End Economica Episode 1 (PS4) - Available: 2019
    World End Economica Episode 2 (PS4) - Available: 2019
    World End Economica Episode 3 (PS4) - Available: 2019
    Narcissu: 10th Anniversary Anthology (PS4) - Available: 2019
    Battle Princess Madelyn (PS4 & PC)
    Mercenary Kings (PS4) - Available: June 28, 2019
    Icey (PS4)
    The Good Life (PS4 & PC)
    Tokyo Chronos (PSVR)
    Starflight 3 (PC)
    Jak X: Combat Racing (PS4)
    Super Meat Boy (PS4 & Vita & Switch)
    Super Mutant Alien Assault (PS4 & Vita)
    Va-11 Hall-a (PS4 & Switch)
    Forgotten Anne (PS4 & Switch)
    Atari Flashback Classics (Vita)
    Atooi Collection (3DS)
    Bad North (Switch) - Available: 2019
    Blaster Master Zero (Switch) - Available: 2019
    Blazing Chrome (PS4 & Switch)
    Corpse Killer (PS4) - Available: 2019
    The Curse of Monkey Island (PC)
    Damascus Gear Operation Osaka (Vita)
    Damascus Gear Operation Tokyo (Vita)
    Dark Devotion (PS4 & Switch)
    DEADBOLT (Vita)
    Double Switch (Switch) - Available: July 2019
    Hover (PS4) - Available: July 26, 2019
    Metal Slug 3 (Vita)
    Monkey Island 2 Special Edition: LeChuck's Revenge (PC)
    Night in the Woods (PS4 & Switch) - Available: 2019
    Papers, Please (Vita) - Available: 2020
    realMyst (Switch) - Available: 2019
    Red Faction (PS4) - Available: July 12, 2019
    Revenant Dogma (Vita)
    Rocketbirds: Hardboiled Chicken (Vita)
    Rocketbirds 2: Evolution (Vita)
    Rogue Legacy (Switch) - Available: July 19, 2019
    The Secret of Monkey Island (PC)
    The Secret of Monkey Island: Special Edition (PC)
    Shenmue III Collector’s Edition (PC & PS4) - Available: November 2019
    Star Wars (NES & Game Boy) - Available: June 28, 2019
    Star Wars: Bounty Hunter (PS4) - Available: June 28, 2019
    Star Wars: Dark Forces (PC)
    Star Wars Episode I: Racer (PC & N64)
    Star Wars: The Empire Strikes Back (NES & Game Boy)
    Star Wars: Jedi Knight (PC)
    Star Wars Jedi Knight II - Jedi Outcast (PC)
    Star Wars Jedi Knight: Jedi Academy (PC)
    Star Wars: Racer Revenge (PS4)
    Star Wars: Rebel Assault (PC)
    Star Wars: Shadows of the Empire (PC & N64)
    Star Wars: TIE Fighter (PC)
    Star Wars: X-Wing (PC)
    Transistor (PS4 & Switch) - Available: July 5, 2019
    Turok (Switch) - Available: 2019
    Turok 2: Seeds of Evil (Switch) - Available: 2019


    * = includes booklet or map or other kind of insert
    Last edited by Aussie2B; 09-04-2019 at 10:13 AM.

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    I don't have a PS4 or Vita so whatever they start with won't really interest me but I agree that the concept holds potential, especially if they release stuff like the example of Marvel Vs Capcom 2 because games like that always disappear after awhile due to rights expiring. Maybe in the future they could even do some print runs of imports that never came here such as Metal Wolf Chaos or some of the Fire Pro Wrestling titles. I'll have to keep my eye on this.
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    Is this different from Indie Box?

    https://theindiebox.com/

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    Never heard of Indie Box before, but that's cool what they're doing too. That's limited to computer games, though, and it sounds like they're just throwing them on a flash drive. Limited Run Games is doing console/handheld games (so far just Vita and PS4), using the same medium as any regular retail release on those platforms.

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    Let's hope that they don't have the same problem as wiggy is having

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    It still is similar to Indiebox. I have one for Steamworld Dig and it's very nice. Yes the game comes on a HID(security card) sized flat card that flips a thin USB plug out to install the game with (and there's a steam code) but it's all physical still.

    Shame that company appears to make some truly crappy games, hopefully they got something good coming up as noted that Breach game got bad reviews.

    Remember fangamer did this too and for Sony as well which goes to show how easy going and lax Sony is about publishing low rent digital games as physical for the market -- Retro City Rampage DX for both PS4(I have it) and Vita (don't) which came some months after. They're limited I think to 2-4K copies so even a smaller run than these guys stuff. Also there have been others too with Teslagrad, Pure Pool, Pure Chess, Pinball Arcade, Plants vs Zombies 2, Stick it to the Man, Shovel Knight (multi-format) and the too delayed upcoming MIghty 09 (also multi-format.)
    Last edited by Tanooki; 10-14-2015 at 08:34 AM.

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    The games that they're getting publishing rights so far are crap. Would be nice to get a retail release of some of the better indie games. I'll list off just ones I've played, I'd purchase Spelunky or a Zeboyd Games RPG compilation.
    Everything in the above post is opinion unless stated otherwise.

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    Quote Originally Posted by kupomogli View Post
    The games that they're getting publishing rights so far are crap. Would be nice to get a retail release of some of the better indie games. I'll list off just ones I've played, I'd purchase Spelunky or a Zeboyd Games RPG compilation.
    It's a process. They are releasing games they have ready access to first and they have extended an offer to many other indie publishers to release their games on physical media. If the first two releases sell out, they are planning on releasing many more PS4 and Vita indie games and we should hopefully get some really good ones.

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    Quote Originally Posted by kupomogli View Post
    The games that they're getting publishing rights so far are crap. Would be nice to get a retail release of some of the better indie games. I'll list off just ones I've played, I'd purchase Spelunky or a Zeboyd Games RPG compilation.
    They didn't acquire the publishing rights to their first releases since they already owned those IPs themselves. Limited Run Games is a subsidiary of Mighty Rabbit Studios, who developed their first two releases. It's a shame that they themselves aren't known for creating great games, but if they can publish better titles from other developers down the road, it's all good. They just have to first prove that they're capable of successfully manufacturing and selling physical copies of games. And I suspect it'll go decently well for them since, even if the games stink, there are always collectors who want a rarity and scalpers who think they can make a buck off of rare games. I wouldn't be surprised if a large percentage of the copies bought will remain sealed. Which is kind of silly if the people buying end up playing the games digitally anyway because they don't want to open their sealed copy, but whatever floats anyone's boat. I'd be opening mine.

    Anyway, speaking of Zeboyd, there are rumors that the third Limited Run Games release will be Cosmic Star Heroine, but I'd take that with a huge grain of salt for now.

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    Quote Originally Posted by Tanooki View Post
    Remember fangamer did this too and for Sony as well which goes to show how easy going and lax Sony is about publishing low rent digital games as physical for the market -- Retro City Rampage DX for both PS4(I have it) and Vita (don't) which came some months after. They're limited I think to 2-4K copies so even a smaller run than these guys stuff.
    They're already sold out. But luckily there's a DOS version available on floppy disks now.

    http://www.retrocityrampage.com/msdos_retail.php

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    Quote Originally Posted by Aussie2B View Post
    They didn't acquire the publishing rights to their first releases since they already owned those IPs themselves. Limited Run Games is a subsidiary of Mighty Rabbit Studios, who developed their first two releases. It's a shame that they themselves aren't known for creating great games, but if they can publish better titles from other developers down the road, it's all good. They just have to first prove that they're capable of successfully manufacturing and selling physical copies of games. And I suspect it'll go decently well for them since, even if the games stink, there are always collectors who want a rarity and scalpers who think they can make a buck off of rare games. I wouldn't be surprised if a large percentage of the copies bought will remain sealed. Which is kind of silly if the people buying end up playing the games digitally anyway because they don't want to open their sealed copy, but whatever floats anyone's boat. I'd be opening mine.

    Anyway, speaking of Zeboyd, there are rumors that the third Limited Run Games release will be Cosmic Star Heroine, but I'd take that with a huge grain of salt for now.
    Thank you for your support and understanding.

    We are in talks with other developers and once we prove ourselves with this launch, we will be releasing bigger titles!

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    Wow a newly developer MSDOS game on a 3.5" floppy. That's insane, got to give them all the credit in the world for that and Linux too.

    LimitedRunGames -- nice to see a developer pop up on here, glad you joined. I do hope you're right and those talks and sales pan out because if you can score some high quality stuff to publish in such a fashion if it's appealing to me and on a system I own I'd buy a physical release 100% of the time over a digital rental copy.

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    On Zeboyd Games Kickstarter for Cosmic Star Heroine, one of the tiers are to get the entire series from their collection, and with the game being released on PS4 does that mean they're putting their other games also on PS4? I own them on PC but would like to own a physical version of the games on console. Then they can get additional digital sales. Hopefully with a PS4 port they'd fix the score mode on Cthulu Saves the World(doesn't work on PC.) Would purchase a compilation with Breath of Death 7, Cthulu Saves the World, Penny Arcade 3, and Penny Arcade 4 on one disc for $50. $60 with all games plus Cosmic Star Heroine. Would buy Spelunky, Rogue Legacy, and Fez. If you're taking suggestions those are some of mine.
    Everything in the above post is opinion unless stated otherwise.

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    Breath of Death 7...that reminds me of something I'd pay up for too -- Dragon Fantasy 1 and 2. Great game, wish it wasn't trapped on my mobile as a non-owned game.

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    Quote Originally Posted by Tanooki View Post
    Wow a newly developer MSDOS game on a 3.5" floppy. That's insane, got to give them all the credit in the world for that and Linux too.

    LimitedRunGames -- nice to see a developer pop up on here, glad you joined. I do hope you're right and those talks and sales pan out because if you can score some high quality stuff to publish in such a fashion if it's appealing to me and on a system I own I'd buy a physical release 100% of the time over a digital rental copy.
    Thanks! Yeah we are pretty optimistic about being successful. A lot of people are interested in physical copies for games.

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    Well my take in it is both I guess my age, but I also believe that if I pay for something I should be allowed to actually own it and therefore control it. I own a Kindle too and I've seen what happened in the past with them where they lost the right to have 1984 the book, and they got sued and lost over it when they stole everyones copy when they lost the rights to sell it, so they pulled it, and through wifi erased it off peoples kindles! Nintendo/Konami much did the same on Wii too when they lost the rights to TMNT (Turtles) and pulled that stuff when Ubisoft grabbed the license. There's enough even if it's few precedents of games being bought, used, then stolen by the distributor for one lame ass reason or another stealing peoples money and game away. They smile and don't care because they have EULA fine print that states it's on their terms, you get a license, you own nothing, and it's basically a short term digital rental they can revoke. I had it done to myself once before too as Sony released a mobile version of Loco Roco and this was years ago but my phone choked and I got a new one, when I went back to download my stuff I couldn't find it. I called the mobile company and they said SOny pulled it and blocked current owner downloads and apologized like mad that it was gone for good and their hands were tied -- I was furious.

    I won't pay more than $5 pretty much for any download because of that as it's crap. I still buy physical CDs and Blu-Rays too. I even own Retro City Rampage DX for PS4 on disc as I got in on that before they were snapped up by greedy flippers for over $100/ea on ebay.

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    Quote Originally Posted by LimitedRunGames View Post
    Thank you for your support and understanding.

    We are in talks with other developers and once we prove ourselves with this launch, we will be releasing bigger titles!
    Is there a chance your company is in talks for releasing games for Microsoft's or Nintendo's systems or will this be a mainly Sony partnership for the foreseeable future?
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    Quote Originally Posted by The 1 2 P View Post
    Is there a chance your company is in talks for releasing games for Microsoft's or Nintendo's systems or will this be a mainly Sony partnership for the foreseeable future?
    There is a chance we may do Nintendo, but Microsoft is hard to work with this generation.

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    Quote Originally Posted by LimitedRunGames View Post
    There is a chance we may do Nintendo, but Microsoft is hard to work with this generation.
    Alrighty. Good to know.
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    Does it have to be indies also? Sony had to step in and fund Yakuza 5 for it to get localized over here, but even then it's digital only. Would getting a physical release of this be a possibility?
    Everything in the above post is opinion unless stated otherwise.

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