GoldenEye designer Martin Hollis has unearthed the first images of his long-cancelled sandbox game prototype, Game Zero.
The unreleased title was once due to launch for GameCube, although its scope and vision were ultimately considered too advanced for both the hardware and general gaming tastes of the time.
Long before Minecraft, Hollis and a small team were laying the first blocks of their own voxel-based destructible world.
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