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Thread: What Game/s are You Playing? Daily / Whenever Check :) (GAMEPLAY)

  1. #401
    Great Puma (Level 12) YoshiM's Avatar
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    Congrats Aussie! I remember my first wife having quite the time when my first child was born. She didn't get a lot of time to do much as she had to constantly pump as our daughter wasn't able to breast feed. About the only things she did was go on Facebook and maybe get a chance with the DS with some Animal Crossing: Wild World. I did pretty much everything in the house before my daughter was born (one of the big reasons why she is an ex, but that's another story), so what free time I had was gone as I took care of things at night as I was a night owl, so I somewhat know the feeling. My son with my second wife was another story as we pretty much had a village in the house to take care of a lot of things. My wife had to go back to work in a week, so that was not fun for her as she was no where near done healing.

    Game wise I've been definitely seen what all the "fus" was about with Skyrim. I figured out how to get my game saves manually, so I was able to continue my adventure. I'm on my way to the place at the top of "7,000 steps" to visit the Greybeards. On my travels I stumbled across a cave with a bunch of bandits living in it. I didn't try talking to them as the guard pulled a weapon on me, so it's been no-holds-barred through the whole romp. I have the ability to "zoom" with my bow (at the cost of stamina) so my guy is becoming a regular ebony Legolas. I was able to play a bit that night as my wife and second eldest watched "Phantom of the Opera" on YouTube. One of my older step sons was watching me nail bandits from a distance, with him chuckling behind me when I sent one flying over a railing down a waterfall and then the other plopping to the floor as he looked for his buddy.

    Once I was done there, I traveled more and found a troll, which I remembered from D&D I needed to use fire to slow its regeneration. I got up to the town Ivarstead and finished the Barrow mission, which was pretty clever theme wise. Going through that place I picked up a lot of arrows, which I used to fell a lot of animated Daedric corpses that popped out of their sarcophagi from a distance. I was hidden, so when they were triggered they didn't see me, triggering the 2x damage multiplier. I also have that extra 40% damage perk (I think it is), so thanks to zooming, I pretty much got head shots for most of the targets, dropping them instantly. Only the two zombies on either side pedestal crypts in that room took more arrows to kill. The big bad wasn't bad either as I could pelt him as he got close (though he moved fast for being dead for so long), do a shout and then Lydia jumped in, slammed him with her shield and brought him to his knees. I did the coup de grace and that was that. In the next room I got the "Peace" shout.

    Now I just need a dragon to kill....

    Tonight the wife works late so I'll hopefully have a chance to continue.

  2. #402
    Insert Coin (Level 0) Ostin Powers's Avatar
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    Quote Originally Posted by Aussie2B View Post
    I'm still just casually playing The Next Tetris on PlayStation as I wait in this awkward, in-between phase of trying to go about day-to-day life while knowing I could go into labor at any minute. I'm getting better at taking into consideration how some blocks can split apart. Still not getting much of any further, though. Sometimes I get a bad run of blocks and end up wasting too much time.
    Not long ago I watched on YT a short video from the Tetris Championship. It was the final of the tournament. While watching I found myself thinking that tetris still remains a very entertaining game I used to be a fan of Tetris some time years ago now I switched to Destiny 2. It can seem too difficult for rookies. No wonder that Bungie will make a clearer learning for Destiny 2: Beyond Light. If Destiny 2 seems unpassable you can get the help here https://skycoach.gg/destiny-boost
    Last edited by Ostin Powers; 11-10-2020 at 08:36 AM. Reason: spelling correction

  3. #403
    Great Puma (Level 12) YoshiM's Avatar
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    I tried out the free game that Sega released that was to be a reboot to Golden Axe, which they named "Golden Axed". This game had a LOT of potential from just the one level I played of it. All the control concepts you knew from the original game work here. You can only play as the barbarian. You can now attack (and be attacked) in eight directions. Sega added a "strong" attack which is slower but can be used to knock enemies back. I couldn't get magic to work, but that could be because they never set it up.

    It's too bad it got, um, "axed". This could have been a fun retro-homage.

    After that it was back to Skyrim. I met the Greybeards and got the "Ro" to my "Fus" and learned the "Wind walk" (or whatever it's called) shout. Came back down the mountain and got attacked by some cultists claiming my character was not the true Dragonborn. Wiped them up and am now on my way to where they came from to find out who set the hit on my guy. I came across a fortress on my way there, which had bandits (of course). I wiped the ones out in the courtyard but was having issues finding a way in. I could wind walk but Lydia was left behind.

    As I searched for a way for Lydia to walk up and into the fortress, a dragon came swooping down! Nearby was a small group of folks, fighters and some mohawked spell-slinger. I lent my character's bow and blade to the fray and the dragon went down fairly easily. I absorbed the dragon's soul but moved back to the fortress, not talking to the group. I found the secret "escape" cave and went in. I think I cleared most of the bandits, but I stopped after wiping out four or five folks in a large hall.

  4. #404
    Great Puma (Level 12) YoshiM's Avatar
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    Still on my Skyrim kick. I got through that fort and apparently took care of a mission for that group of people that were camped outside. I continued to the place where those cultists came from in order to take care of that end. I sprinted through the rocky hills and down the mountain, nimble as a goat. I came across this sprawling valley with pools of water here and there. It was quite the sight. Then I noticed a dragon circling the sky and attacking. Lydia and I were off to the rescue!

    When I got to the battle site, I noticed three things:

    1)the dragon's target was a spriggan.

    2)both the spriggan AND the Dragon were targeting ME

    3)Lydia was no where in sight.

    I was able to windsprint away, staying close to any cover I could find. I made it to an encampment, but by that time the dragon left me alone. I slept the night but Lydia did not appear. I went to the city where the cultists came from, stayed the night there and no Lydia. I saved and decided the next time I played I'd go look for her. The next time I could play (yesterday) I fast traveled back to that fort and there Lydia was, hanging out at that camp. We fast traveled back to the city, which was beautifully disorientating due to its delapitation. We hopped a boat and took it to an island in the area of Morrowind. There we discovered the inhabitants were in a trance, building something around this earth stone. We were directed to this temple and met with a warrior named Frea who wishes to free her people. We were attacked by cultists and the fight was on! Now we're in the temple and that's where I saved until hopefully tomorrow.

    As I play this, I noticed that Zelda: Breath of the Wild seems to borrow quite a bit from Skyrim. If possible, using the environment to do your combat (like rolling bombs down hills at baddies while hidden or shooting a flaming arrow at an exploding barrel in Zelda is not unlike shooting the rope on a lit lantern and dropping it on a pool of oil at the feet of bad guys). Cooking food to help boost your heath or stamina. Things like that. The difference is Zelda's dungeons and explorations are more "game like" puzzles whereas Skyrim has puzzles that are logical for the situation. The better side with Skyrim is that the bloody weapons don't break after a few uses!

  5. #405
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    Still been playing Skyrim, but it's like the magic is losing its luster. I'm in Morrowind and I met this new "great enemy" and freed these huge elemental stones from his influence and now I'm looking for these black books that has more info on this creep. I get to this Dwemer fortress (i.e. Dwarven, who are basically tinkerers in this world who made steam powered mechanisms) and I need to get these cubes to unlock where the book is kept. These cubes are used to activate doors (logical) but also used to power these pedastals which control the flow of water in various rooms, as the building is under ground.

    Now, seeing as I've owned but never played much of any Elder Scrolls game, I wanted to delve into Skyrim more as the puzzles and exploration felt more "adventury" more so than "video game-y". I think I mentioned before how Zelda:Breath of the Wild befuddled me with its wanting to be like a Skyrim (with a bit more realism in various areas) but its adherence to "video game puzzles" (like the shrines, the towers, the four guardians and moving through them, etc.) and weird inventory system (I can carry triple Link's weight in food, bug and monster parts and such yet I can only carry 7 weapons, that break rather quickly) made the experience a bit jarring for me. The breaking weapons thing especially. I've arrived to a point in Skyrim where the puzzles just went video game-y with the Dwemer fortress.

    Here's a race of people who crafted great machines, devices and automotons that have lasted a millenia. These people were the engineer's engineer. So why in sam hill did these people, who relied on water to power their devices, put in control pedestals that control the water level in areas THAT ARE OBVIOUSLY MAIN THOROUGHFARES? What if one of these things glitched and suddenly the staff meeting on the floor below suddenly turned into an Olympic swimming pool? Dwarves in this series, I'm assuming, were short and their metals are heavy. These poor folk would be stuck at the bottom of the pool, drowning as the tech up top yells down "whoops! my bad!". I'd hate to see their accident chart. After all the things I went through, this didn't make sense other than to give you something to solve. I want to say Rapture from "Bioshock" had more sensible puzzles than this regarding control of water (though I could be wrong as it's been a while since I played it).

    Sunday I tried to get my son interested in some TG-16 action with the Turbo Mini I picked up. No go as he said it was "too hard", even though he didn't try. He wanted to play Bubble Bobble but again I did not feel its call, even though we plowed through a lot of levels last time. He opted for Kirby's Adventure on the NES Mini. He played most of it while I jumped in when he needed help. After a while I could tell he was getting about "done"as he'd try to snatch the controller from me just as I beat something or would litterally toss it at me when he can't get passed a section. Of course that happened when the big bad was bearing down on Kirby so I had to quick respond. This really showed me that there really is delay on the NES Mini as the moves I tried to do didn't always respond or do it fast enough. Next time, the CRT is coming up for NES games.

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