Haven't played much this week, as most of my efforts have been trying to rest. I'm having one of my worst bouts of insomnia in years, which is making me feel like doing nothing. I've spent what energy I have had on things like taking my family to the zoo and housework such as mowing the lawn, but the only gaming I've done has been working on Luigi's Mansion: Dark Moon, and I'm thinking of shelving it.
Initially, I was pretty into it. It plays great, looks great, and sounds great. What's not to like? Its mission-structured gameplay artificially slows the game to a crawl. Every time you complete a mission, you are forcibly recalled to a bunker, completely disrupting the flow of the game. Compounding this is a focus on collecting gems, money, and finding Boos. You end up having to redo the same puzzles over and over, which is a tedious decision that wastes my time. Hand in hand with that is that the fun of exploring a big mansion has been replaced with a segmented, linear approach full of unnecessary backtracking. Shame on you, Nintendo. It's a good game made to be more boring simply by stupid design choices.