So I beat another game and I went ahead and made a short list of games I'm considering firing up and tearing through. One of them is Vagrant Story. I was looking it over, thinking what would have made me not go ahead and play it when I acquired it last year. Then I realized part of the reason: for some reason this game's save take up three blocks of memory card space, and I like having multiple saves of games. I'm probably gonna go ahead and start this monster, but I want to ask a couple things.
Why does this game actually need three blocks of space? Are there other games for the PS1 (not counting 'creating' games like say RPG Maker) that take up this much card space? I've seen lots of two space games, and some that need an extra 'data' block for things like NG+ or other extra features, but never three just for normal gameplay.