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Thread: Beaten in 2019

  1. #26
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    1. Dance Dance Revolution: Disney Dancing Museum (N64) 1/7
    2. Magic Knight Rayearth (GB) 2/21
    3. Sesame Street: The Adventures of Elmo in Grouchland (GBC via emulation) 2/23
    4. Skate or Die: Bad 'N Rad (GB) 2/24
    5. Crayon Shin-chan 2: Ora to Wanpaku Gokko Dazo (GB) 2/25
    6. Sorcerer's Maze (PlayStation via emulation) 3/3
    7. Castlevania: The Adventure ReBirth (Wii) 3/7
    8. McDonald's Monogatari: Honobono Tenchou Ikusei Game (GBC) 3/14
    9. Metal Gear (MSX via Vita Metal Gear Solid HD Collection) 4/14

    I'm very late to the party, but I've finally joined the ranks of those who have beaten at least one game in the Metal Gear franchise. The first one has its quirks and some annoyances, but overall it was a fun game, and I can see how it was revolutionary for its time. Though, I don't think I played it quite as intended, considering I killed nearly 400 people and used up 70-some rations, haha. I guess I should get better at actually being stealthy. I plan to play Metal Gear 2 sometime, which I can play on this same collection, but I think I'll give it some time to avoid burn out.

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    1. Super Mario Sunshine.
    2. Jetforce Gemini

    Super Mario Sunshine was a blast and has quite a few tough challenges. The controls are fairly easy to pick up but tough to master.
    Jetforce Gemini is painful in revisiting areas and scouring to find the tribals. The last two bosses are tough, the Mantis one in particular took me a long time. Its a decent game, only the backtracking substracts from the experience.

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    1. Ratchet & Clank: Up Your Arsenal (PS2) 01/09/19
    2. Onimusha 3: Demon Siege (PS2) 03/12/19
    3. Uncharted: Drake's Fortune (The Nathan Drake Collection) (PS4) 03/20/19
    4. Uncharted 2: Among Thieves (The Nathan Drake Collection) (PS4) 04/01/19
    5. Uncharted 3: Drake's Deception (The Nathan Drake Collection) (PS4) 04/24/19
    "The myth of a fair universe is the wishful thinking of a people struggling to justify their belief in a God they know isn't real. Life is cruel and we're alone. Who wants chocolate milk?" - Dana Gould

  4. #29
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    1. Dance Dance Revolution: Disney Dancing Museum (N64) 1/7
    2. Magic Knight Rayearth (GB) 2/21
    3. Sesame Street: The Adventures of Elmo in Grouchland (GBC via emulation) 2/23
    4. Skate or Die: Bad 'N Rad (GB) 2/24
    5. Crayon Shin-chan 2: Ora to Wanpaku Gokko Dazo (GB) 2/25
    6. Sorcerer's Maze (PlayStation via emulation) 3/3
    7. Castlevania: The Adventure ReBirth (Wii) 3/7
    8. McDonald's Monogatari: Honobono Tenchou Ikusei Game (GBC) 3/14
    9. Metal Gear (MSX via Vita Metal Gear Solid HD Collection) 4/14
    10. Tokyo Tattoo Girls (Vita) 4/27

    I started this because I heard it's short, and true enough, I did get to the credits roll in what was probably just a few hours, even after restarting the game because my first time through I didn't really get what I was doing and got myself in what seemed like an impossible jam (despite the game practically playing itself). But that was just to beat it with one character. It seems like it would take a decent chunk of time to beat it with every character, and considering they play a little differently, have their own CG galleries, and their own unique cutscenes, that seems to be what's intended. And to get all the trophies, that would be more time yet, as there are trophies for playing through the game eight times over with each girl, which is pretty idiotically repetitive. Anyway, this game doesn't have a very good reputation, and I can understand why, but it's not that bad either. It's just very mobile-ish. It's shallow, and you don't do all that much. But if you approach it like playing a visual novel with a little gameplay on the side (I'd describe it more like management than actual strategy), it's not so bad as a game to just mindlessly relax with. I say mindlessly because the story doesn't give you much to wrap your head around either, so it wouldn't be good were it just a visual novel. All the characters are tropes, and they don't have any development. The cutscenes are mostly played for laughs, but aren't particularly funny either. I know I'm making the game sound terrible, but with the combination of gameplay and story elements, nothing really gets a chance to wear out its welcome before it's over. And those who actually care about waifus and fanservice and such will get even more out of it than I have.

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    I beat New Super Mario Bros DS last night.

    Going on halfway through the year and unfortunately that's the only game I've had the time to really play so far.
    "Game programmers are generally lazy individuals. That's right. It's true. Don't let anyone tell you otherwise. Since the dawn of computer games, game programmers have looked for shortcuts to coolness." Kurt Arnlund - Game programmer for Activision, Accolade...

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    1) Baldur's Gate Dark Alliance - GCN - 01/05
    2) The Last of Us - PS3 - 01/10
    3) Wonder Boy: The Dragon's Trap - Switch - 01/16
    4) Fire Emblem: Path of Radiance - GCN - 02/13
    5) Star Wars: Battlefront II - PS2 - 04/01

    Not sure when we finished this one, forgot to log it, but my son and I played through all of the story and most of a couple of the other modes. Great game, I'm sure I played it when it came out, but on PC(?). I remember playing a ton of online multiplayer with a friend, but don't remember the story mode at all. Maybe it was just the first that I played.

    5) Borderlands GOTY Enhanced - PC - 05/05

    I've always really enjoyed the Borderlands games. Loot and fun characters does it for me. I'm not good at FPS games, but Borderlands is pretty easy. Pretty cool that they released this 'Enhanced' version, for free, at that (if you already owned the original on Steam), but I had some struggles to play it. First, it always wanted to select my Mobo's graphics, then it wouldn't launch until I renamed some random DLL, and after that I could play just fine, but only for 30-60(?) minutes before it would start to stutter, getting gradually worse until it became unplayable. Never found a fix for that. Fortunately it can be played in chunks like that pretty easily, except for the DLC, which don't have any fast travel and sometimes have some significant ground to cover. Played a ton of BL before, but never got into the DLC, despite owning them, so it was good to finally play those.

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    Zelda II - NES - 4/28
    Contra - NES - 5/09

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    Just beat Donkey Kong Land. Not sure if Im gonna go for 100% or not. Its like an uglier, zoomed in Donkey Kong Country with generic music
    On a quest to buy every video game magazine- PM if you have any for sale

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    1. Dance Dance Revolution: Disney Dancing Museum (N64) 1/7
    2. Magic Knight Rayearth (GB) 2/21
    3. Sesame Street: The Adventures of Elmo in Grouchland (GBC via emulation) 2/23
    4. Skate or Die: Bad 'N Rad (GB) 2/24
    5. Crayon Shin-chan 2: Ora to Wanpaku Gokko Dazo (GB) 2/25
    6. Sorcerer's Maze (PlayStation via emulation) 3/3
    7. Castlevania: The Adventure ReBirth (Wii) 3/7
    8. McDonald's Monogatari: Honobono Tenchou Ikusei Game (GBC) 3/14
    9. Metal Gear (MSX via Vita Metal Gear Solid HD Collection) 4/14
    10. Tokyo Tattoo Girls (Vita) 4/27
    11. The Simpsons (Arcade via MAME) 5/25

    Played through this last night with the husband and his siblings. I was playing as Lisa (just because that was the controller I got, not any kind of intentional selection). We've all played this game before, but I think it was the first time any of us have played all the way to the end?

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    Just beat "The Legend of Zelda: Link Between Worlds". The concept of being able to get your hands on pratically every weapon/item from one place in the game was an interesting approach, but the game still suffered from the "use it here and never need to use it again" syndrome of the Zelda series. Plus if you are decent at playing a top down Zelda, there's no real threat of death. Having save points that double as "warp points" at every major location further reduces the difficulty, providing you warp about.

    I enjoyed most of the game but as it was wrappng up I, and I think the developers, were getting "done" at that point. The dungeon progression I took landed me with a really small map a whizzed through on a short lunch break. To me it seemed like there was an intention for it to be clever but the execution didn't turn out that way. The last dungeon, with its setup, kinda reinforced to me that someone wanted the game wrapped up.

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    1. Dance Dance Revolution: Disney Dancing Museum (N64) 1/7
    2. Magic Knight Rayearth (GB) 2/21
    3. Sesame Street: The Adventures of Elmo in Grouchland (GBC via emulation) 2/23
    4. Skate or Die: Bad 'N Rad (GB) 2/24
    5. Crayon Shin-chan 2: Ora to Wanpaku Gokko Dazo (GB) 2/25
    6. Sorcerer's Maze (PlayStation via emulation) 3/3
    7. Castlevania: The Adventure ReBirth (Wii) 3/7
    8. McDonald's Monogatari: Honobono Tenchou Ikusei Game (GBC) 3/14
    9. Metal Gear (MSX via Vita Metal Gear Solid HD Collection) 4/14
    10. Tokyo Tattoo Girls (Vita) 4/27
    11. The Simpsons (Arcade via MAME) 5/25
    12. Disney/Pixar's Toy Story 2 (GBC) 6/9

    Well, that was a video game. That's about as much praise as I can give Toy Story 2. It's functional and playable, so that automatically makes it better than a bunch of other platformers. But it doesn't excel beyond that. Absolutely dreadful controls, inconsistent hit detection, lackluster level design, mediocre audio and visuals, and an all around lazy and/or rushed effort. Nothing surprising for a licensed game, I know, but considering there have been a fair number of good Disney games over the years, it's still a bummer. This is another check-it-off-and-move-on kind of game for me.

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    1. Ratchet & Clank: Up Your Arsenal (PS2) 01/09/19
    2. Onimusha 3: Demon Siege (PS2) 03/12/19
    3. Uncharted: Drake's Fortune (The Nathan Drake Collection) (PS4) 03/20/19
    4. Uncharted 2: Among Thieves (The Nathan Drake Collection) (PS4) 04/01/19
    5. Uncharted 3: Drake's Deception (The Nathan Drake Collection) (PS4) 04/24/19
    6, Mirror's Edge: Catalyst (XB1) 07/01/19
    "The myth of a fair universe is the wishful thinking of a people struggling to justify their belief in a God they know isn't real. Life is cruel and we're alone. Who wants chocolate milk?" - Dana Gould

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    The other day I beat Samus Returns, 100% Normal mode. At a little over 18 hours my first play through, it didn't seem to long. I did get tips here and there to help me along, but it's based on the GB original, which wasn't a huge game.
    My thoughts? It's awesome!!! I can't remember the last time I beat a game, and right away wanted to start it over from the beginning. Complex enough to keep it interesting, but straightforward enough to keep you moving through. Although, there were a few parts (as I mentioned) I needed tips.
    The artwork, the music, the atmosphere all wrapped you in.
    The homage to the original mixed with the new features was spot on!
    Going into my top 10 list.

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