Around 1993, a crop of systems came out that claimed to be "next generation". They were 32-bit, used CDs, or both. Of course, the 16-bit market remained strong, not being seriously replaced until the PlayStation and Saturn arrived in 1995.

But of these systems, the 3DO is the standout success, which is odd because it competed against two systems from then-established manufacturers (Atari and Sega), then again, the 3DO was backed by the founder of Electronic Arts. It failed because of its high price, but it did some things right:

It truly was a "next gen" system. Nothing could touch the capabilities of the 3DO until the Saturn came along nearly two years later. Sure, it was expensive, but it did see some niche market success. It also had a good game selection, and early - there are lots of games that came out for the 3DO long before the Saturn was out, and some of these games were pretty good and offered experiences you couldn't get on another console. By the end of 1994, there were over 70 games available on 3DO. It also wasn't region-locked, and used CDs. If an SNES was the benchmark for 5th generation and the PlayStation 6th, the 3DO would be about a 5.7 .

Jaguar, on the other hand, gave no reason to buy it. The only game that was only available on Jaguar and gave anything close to a next-gen experience was Alien vs. Predator. Tempest 2000 was good but that could have been done on SNES. So could the rest of the Jag library except AVP. Not to mention, a large fraction of the Jaguar's library came out late, in the second half of 1995. By then the PlayStation and Saturn were out. It was too little too late. At least the Jaguar itself, despite an overall crappy library, did have a few good games and could be had for cheap late in its life. The Jaguar CD, on the other hand, was a system with no reason to buy it whatsoever. It came out the same month as the PlayStation. It was half the price, assuming you already had a Jag, but you might as well have flushed those 150 bucks down the toilet. The Jaguar CD had a small selection of games, all of which were shit. Not to mention it was so unreliable that if you bought it at its September 1995 launch date it probably wouldn't make it to Christmas 1995.