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Thread: The Best GBA Music - What Are Your Favorites?

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    Cool The Best GBA Music - What Are Your Favorites?

    The Game Boy Advance is home to a lot of games and therefore a ton of video game music. Some of my favorites include the music to the Sonic The Hedgehog games such as Sonic Advance, Sonic Pinball Party, Sonic Advance 2, Sonic Battle, and Sonic Advance 3 as well as Castlevania: Circle of the Moon, Kirby & The Amazing Mirror, Castlevania: Harmony of Dissonance, Gunstar Super Heroes, Castlevania: Aria of Sorrow, and Rhythm Tengoku (Rhythm Heaven).

    Even "Sonic The Hedgehog: Genesis" for Game Boy Advance has good music if you think of it as remixes instead of an attempt to recreate how the originals sounded.

    What are your favorite musical tracks and their games for the Game Boy Advance? If you don't know the names of the tracks, then don't worry, just list the names of the games! Do ports count? I guess that's up to you!

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    The Legend of Zelda: Minish Cap. If you're willing to count ports, Final Fantasy V.
    RPGs: Proof that one you start done the dork path, forever will it dominate your wallet's destiny.

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    Ive been playing Circle of the Moon and the music is really good as is with most Castlevanias
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    Iridion II has a jammin soundtrack, the title track even features customizable instrument sets. I only wish the rest of the game had that option as well..
    https://www.youtube.com/watch?v=zFTn...XNbhAt&index=2

    Godzilla: Domination has a particular track I've been listening to lately:
    https://www.youtube.com/watch?v=mUdA47i_HKw

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    Pokemon Ruby and Sapphire soundtrack has been the most memorable one for me.

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    Do ports count?

    Ports or not, I'd state Final Fantasy Dawn of Souls, 4, 6, any of the Castlevania games, and Super Robot Taisen Original Generation 2.

    Final Fantasy 6's GBA version may have worse quality music than the original SNES release, but it's still the same music and you honestly can't get much better than Final Fantasy 6 when it comes to a JRPG soundtrack. However, disbarring Final Fantasy 4 and 6 being that they're ports, I'd have to say Super Robot Taisen Original Generation 2.

    SRWOG2 includes most of the music from the first game because each character or robot includes its own music. Each time that a new character or enemy attacks, the music changes to match the attacking character. Yggdra Union has better music imo, but SRW has more, and it's all very different per character. The visual novel style music changes per game, but each game features a lot of returning characters which adds a longer list of music with each release. The combat music for each character is very personalized, much like characters within the Final Fantasy series having music that is distinct specifically towards those characters. It's not hard to see that it was Bandai's plan all along to develop everything in the Super Robot Taisen OG series to reuse assets whether it's characters, music, etc, so they put their best effort in all aspects. They've been doing it prior to that with the Super Robot Wars series prior to this, but with SRW OG there's no licensing fees as it's all original.

    https://www.youtube.com/watch?v=4BtEDipm6ok https://www.youtube.com/watch?v=Cuf1qYi7QVo

    https://www.youtube.com/watch?v=LQC5CMrSogc https://www.youtube.com/watch?v=LZYZVGgOHP4

    https://www.youtube.com/watch?v=N7Xh66iBTvc https://www.youtube.com/watch?v=7g9MDG63QSQ
    Everything in the above post is opinion unless stated otherwise.

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    Quote Originally Posted by bb_hood View Post
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