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Thread: Will today's consoles still be playable in the future?

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    Default Will today's consoles still be playable in the future?

    Once Nintendo abandons support for the Switch and they stop manufacturing them, what happens in the future when the batteries no longer work decades from now? This is even a problem for the controllers, as they too have a battery with a finite lifespan. Obviously Nintendo doesn't want you to play 30-40 year old consoles that barely work anymore, but I'm sure most of us here will still want to be able to play these games with our grandchildren or at least pass them down so they can play them in the future.

    I can't speak for the technology of the Series X/S and the PS5 because I don't own them but usually when I buy media and hardware, the goal is to keep them working for as long as humanly possible.

    And the fact that I have to charge my Switch before I can play it really sucks. I hope Nintendo releases a docked-only mode of the Switch for people like me who don't care about portable gaming.
    Last edited by gbpxl; 10-10-2021 at 06:17 AM.
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    Well, that's the problem. The more advanced the hardware becomes with each generation, the more components that have the capacity to fail. Not to mention machines that were manufactured cheaply like the early versions of the Xbox 360 that are guaranteed not to last into the future. Machines like the Dreamcast, with its faulty capacitors that kill the controller ports, or the laser that goes out on the PS1, they're all built to die eventually since they have moving parts. But the great thing is, there are all sorts of people out there coming up with solutions to aging hardware. Like replacing the CD drive on a PS1 with a memory card. True, there's a difficulty curve to installing new hardware into old machines, a little intimidating if you aren't proficient at soldering (like me), but at least these options are out there and we seem to be getting more and more of them as time goes on. I personally am not going to worry about it, with backwards compatability and virtual stores (not to mention emulation) there's always going to be a way to play old games.

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    Modern systems are basically disposable, people will just play the games through emulation in some form. They're basically just PCs at this point.

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    Quote Originally Posted by Gameguy View Post
    Modern systems are basically disposable, people will just play the games through emulation in some form. They're basically just PCs at this point.
    ...but with games that cost a lot more than PC. That's why it's Steam all the way for me these days.
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    Quote Originally Posted by Steve W View Post
    Machines like the Dreamcast, with its faulty capacitors that kill the controller ports....
    Whoa, first I hear of this! Can you please provide some more info on this – like some guides on how to fix it before its too late! Thank you

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    Quote Originally Posted by Raconteur View Post
    Whoa, first I hear of this! Can you please provide some more info on this – like some guides on how to fix it before its too late! Thank you
    I never heard of it either and I think like the Xbox clock capacitor, the issue is somewhat blown out of proportion. How many Xbox or Dreamcasts have actually been ruined because of bad capacitors? Versus capacitors ruining Game Gears for example
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    I bought a couple of Dreamcasts years ago in my heavy thrift store hunting days, and neither one of them had working controller ports. I read that it was a common problem, but apparently not common enough. Maybe I'm just cursed.

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    Quote Originally Posted by calthaer View Post
    ...but with games that cost a lot more than PC. That's why it's Steam all the way for me these days.
    I still don't see the value in buying digital only games, especially games with DRM like Steam has. If a game is available as freeware and the developer has a donation option for those who liked the game, I would respect that more. I rarely find modern games that interest me anyway so I tend to stick to older games.

    Quote Originally Posted by Steve W View Post
    I bought a couple of Dreamcasts years ago in my heavy thrift store hunting days, and neither one of them had working controller ports. I read that it was a common problem, but apparently not common enough. Maybe I'm just cursed.
    I never came across a Dreamcast with a bad controller port, not yet at least. I did come across one that would randomly reset because of how crappy the power supply board interfaces with the rest of the console, I was able to fix it but that's how I view the reliability of the Dreamcast. I sold off my Dreamcast stuff years ago and haven't looked back.

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    Quote Originally Posted by Steve W View Post
    I bought Dreamcasts years ago in my thrift store days, and neither one of them had working controller ports. I read that it was a common problem.
    Actually, from what I know, the Dreamcast is not the problem. The problem is that certain 3rd-party controllers try to circulate the wrong volts / amps / watts, causing the fuse in the controller port to fail, or the controller's wiring is damaged.

    How to fix a non-working Dreamcast controller board problem:
    http://blog.kazade.co.uk/p/dreamcast...right-way.html
    https://mmmonkey.co.uk/dreamcast-con...1-replacement/
    https://www.dreamcast.nu/en/how-to-f...t-not-working/

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    If the current trend of new hardware for old consoles is any indication, I think modern gamers don't have much to fear. If there's an audience that wishes to play these "future retro" systems, there will be people that will make the hardware to work with it. Adapters that lets your Xbox 1080 controllers work with your Series X or a wireless controller dongle to make your Nintendo ShroomStation's Tactile Squish Ball controller work with your Switch. And if not adapters, new pieces to make your old pieces work like new.

    I think the biggest concern will be when some games that require some sort of server to connect with and phone home/update/etc. Will the e-titles be preserved or will they just disappear into the ether like they never existed? Or what about games like Animal Crossing: New Horizons where the cartridge was bare bones and the rest of the content was downloaded later? The hardware will probably still work, but you won't be able to play a lot of games without their day one fixes or content. Ouya was lucky that its servers were preserved and are now running thanks to enthusiasts, but they weren't a company as tight fisted as the likes of Nintendo, Sony or Microsoft.

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