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    Default Beaten in 2022

    I guess I'll get the topic started this year!

    1. Shantae (GBC) 1/1

    I would've liked to have squeezed this into 2021, but I just barely missed the cut, as I had it beaten around 1am. I bought the Limited Run Games GBC reprint, and I think I started it not long after I received my copy. But there were a lot of things at the start of the game I found off-putting, so I dropped it for a long while. I eventually picked it back up and made myself push through the beginning and found it got more enjoyable once you can extend your life bar and gain new abilities. Then things like the really cheap hits from enemies that spawn right on top of you don't matter as much. It's similar to 80s adventure games like Zelda and Metroid in that the beginning of the game is the hardest part. I'd say I overall found the game to be pretty good, despite the initial hurdle. But I do think it's hyped up too much. It goes without saying that it's not worth the price of secondhand original copies, but that obscene price probably convinces people that it must be really amazing. I see a lot of people claim it's the best or one of the best GBC games, but I wouldn't go that far. I think a lot of other GBC games have it beat, even if they're perhaps less technically impressive, but it's solid. I look forward to trying the later games eventually and seeing if they improve on the formula and do away with the annoyances.

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    1. Shantae (GBC) 1/1
    2. Donkey Kong Country (GBA) 1/4

    I suppose I'm off to a good start this year, but I don't expect this momentum to last, haha. I got the GBA version of DKC3 a while back, mainly to hear the new soundtrack by Dave Wise (which I ultimately didn't find any better than the original soundtrack, despite being a big fan of Wise), but my husband got me the first two GBA ports for Christmas. It was almost exactly two years ago that I played through the GBC version of DKC, and it's funny how one's perspective on the passage of time changes so much with age. It feels like I played that one just yesterday, whereas, when I was a preteen/teen, it felt like a long time between each game in the series, despite the sequels coming out only a year after the prior, and I was replaying them plenty in between too. I usually want to give a game/series a break before I return to it, and I find it takes years now before it stops feeling like I played something just recently. Anyway, I blew through to the end of this version, but my percentage is still only like 70%, so I have a good bit more to do. Probably the most interesting thing about this version is how they altered boss battles to make them more varied and challenging. They're not huge changes, but still took me by surprise. Some of the extras are rehashed from the GBC version, but I mean in concept, not exact execution (thankfully, as it'd be boring if it played exactly like the GBC version). I like that the game keeps track of if you've gotten all of the KONG letters in a stage, as I've never gone too out of my way for them before, so that's something different for me. Candy's rhythm game is kinda garbage, though. I can't make heads or tails out of the timing the game wants. I've had most success just mashing the button that's coming up, but that's not gonna cut it for the harder ones. I haven't even attempted the mode where you race against the clock yet, so yeah, still plenty to do.

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    1. Alien Triilogy (PS1) 01/09/22
    2. Return to Castle Wolfenstein: Operation Resurrection (PS2) 02/10/22
    3. Max Payne (XBX) 02/27/22
    4. Star Trek Voyager - Elite Force (PS2) 04/06/22
    5. Metal Slug 4 (Metal Slug Anthology) (PS2) 04/13/22
    6. Metal Slug 5 (Metal Slug Anthology) (PS2) 04/13/22
    7. Gun (PS2) 04/20/22
    8. Metal Slug 6 (Metal Slug Anthology) (PS2) 04/20/22
    9. The Order 1886 (PS4) 04/29/22
    10. Cyberpunk 2077 (XBSX) 05/09/22
    11. Assassin's Creed Valhalla (XBSX) 06/18/22 (Probably the first game I've put 100 hours into.)
    12. Kane & Lynch 2: Dog Days (PS3) 08/03/22
    13. Quantum of Solace (PS3) 08/08/22
    14. Astro's Playroom (PS5) 09/09/22
    Last edited by AceAerosmith; 09-10-2022 at 03:57 PM.
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    1. Shantae (GBC) 1/1
    2. Donkey Kong Country (GBA) 1/4
    3. StarHawk (GB) 3/1

    The ending for this game was as lackluster as the rest of it (not even any credits), but it was still interesting checking this game out and seeing if the secondhand price tag of the original is a product of its quality or rarity (definitely the latter). The most amusing part of the experience was the weird "intermission" in the second stage. The developer must've screwed up the coding for the enemy spawns or something because it's an awkwardly long stretch with absolutely nothing happening, not even terrain to avoid like in the odd-numbered stages. Anyway, I'm retiring this to the shelf for the foreseeable future. I did try out the first stage on Hard, but I couldn't tell what was different. Beating it on the default difficulty, even if it's called "Easy", is good enough for me.

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    1. Shantae (GBC) 1/1
    2. Donkey Kong Country (GBA) 1/4
    3. StarHawk (GB) 3/1
    4. Crimson Room Reverse (PSP) 3/21

    I was a little torn on how to list this game. It's technically a compilation of four individually released free Flash games, plus four more alternate rooms that are basically the same as the first four except with a few twists. You get a credits roll after escaping each room, and I usually count credits as indication that a game has been beaten (unless, like, they're a menu option you can view whenever or something). You also get nothing special after clearing all eight rooms. On top of that, I usually count the individual games I beat within compilations, like I have with the games in Super Mario All-Stars, Sega Smash Pack, Castlevania Double Pack, Monster World Collection, Dragon Warrior I & II, Legacy of Ys, Metal Gear Solid HD Collection, etc. In a lot of cases, I haven't cleared all the games in a compilation anyway, or I'll do so with years-long gaps in between the games. But even when I beat all the games back-to-back, like I did with Legacy of Ys and multiple times with Super Mario All-Stars, I'll still count the individual games. But I'm not about to count the "reverse" versions of these rooms as their own games, despite the credits, when they don't exist outside of this compilation. Anyway, all that said, the decision was kind of made for me in that I didn't bother to keep track of the exact dates I beat each room. I'm pretty sure I beat the Crimson Room on March 10, but the dates for everything else in between, I don't know.

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    1. Shantae (GBC) 1/1
    2. Donkey Kong Country (GBA) 1/4
    3. StarHawk (GB) 3/1
    4. Crimson Room Reverse (PSP) 3/21
    5. Klonoa: Door to Phantomile (PlayStation via Vita PSOne Classics) 4/25

    I guess you could say this is one I could check off my bucket list. I first played a demo of Klonoa back in the '00s, enjoyed it a lot, and figured the full game would be right up my alley, since I'm really big on 2.5D platformers of that era like Goemon's Great Adventure and Kirby 64. But I was always waffling on how I should go about playing it. I don't think I've ever even seen it in the wild. I imagine new copies had already dried up by the time I got a PlayStation in '99, and I don't recall ever seeing it used. When it was "only" like 50-60 bucks secondhand on eBay, I still thought that price was outrageous, and at today's prices? Yeah, not gonna happen. There was the Wii remake of course, and I did have a Wii when that came out, but I've always wanted to play the original 32-bit version (which then rules out the upcoming compilation too). I considered buying a Japanese copy, and I might still want to do that someday, but I'm glad I ultimately got it on PSN and played through it on my Vita. To begin with, handheld gaming is about the only kind of gaming I can fit into my life for the time being, but that aside, I'm glad I first experienced the game in English. That said, I've heard the ending hyped up as being so sad, so I don't think it had as much impact on me as a result. Not compared to, say, playing through Lufia 2 with no prior experience with or knowledge of the first Lufia. Anyway, the story is relatively inconsequential compared to the gameplay. Tight mechanics, good level design, a well-balanced difficulty curve, can't really ask for anything more. Plus really nice visuals and sound. Only thing I'd complain about is maybe the later stages got a little more puzzle-focused than I'd prefer from this kind of game. And maybe it would've been nice to have the option to return to old stages prior to beating it. But I'm just nitpicking, really. If I had played this back in the '90s or '00s, I think it could have become a series I'd get fixated on, but now that I'm older, I think I'm less impressionable in that way. But still, a very good game I'm glad I finally played to completion.

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    Ive only beaten a couple of games this year. I’m currently grinding through Days Gone and trying to make another run through Cyberpunk 2077.

    1 - Dirt 5 (PC): It’s hard to believe that this game came out in 2020. It got sandwiched in between Forza Horizon 4&5, so it didn’t get as much playtime.


    2 - Guardians of the Galaxy (PC): I’m glad that this was on Game Pass. It was a blast to play and I’m hoping to buy it once I get a PS5. It’s a keeper!

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    PS4
    Completed "tmnt shredders revenge" many times at this point but i been replaying it trying to finish all of the challenges.Also going through the game with each character for there ending.

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    1. Shantae (GBC) 1/1
    2. Donkey Kong Country (GBA) 1/4
    3. StarHawk (GB) 3/1
    4. Crimson Room Reverse (PSP) 3/21
    5. Klonoa: Door to Phantomile (PlayStation via Vita PSOne Classics) 4/25
    6. BoxBoy! (3DS) 5/29
    7. Proteus (Vita) 6/13
    8. Tokyo Tattoo Girls (Vita) 7/2

    This is more of a resuming of where I left off, rather than starting from scratch, but each route is a complete playthrough, so I'm counting this as beaten again, after counting it in 2019 as well. I hadn't played it since then until just recently. Back then, I played through the routes of four of the six girls. Now I've cleared one more on Normal and then Easy and started up the last of the six on Normal. I also played through on Hard with the first couple girls. Hard is definitely a big jump in difficulty. Easy and Normal are both pretty mindless and practically play themselves, which sometimes is exactly what I'm in the mood for anyway. I lost on my first attempt on Hard and just barely survived through my next two. But I'm sure it'll get easier with the more rewards I unlock. I haven't even tried the hardest difficulty yet, but if it's another big jump over Hard, I don't know how I'd pull it off.

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    i 100%ed Hot Wheels Unleashed on PS4 today.

    i've been very sick and very bored...

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    1. Shantae (GBC) 1/1
    2. Donkey Kong Country (GBA) 1/4
    3. StarHawk (GB) 3/1
    4. Crimson Room Reverse (PSP) 3/21
    5. Klonoa: Door to Phantomile (PlayStation via Vita PSOne Classics) 4/25
    6. BoxBoy! (3DS) 5/29
    7. Proteus (Vita) 6/13
    8. Tokyo Tattoo Girls (Vita) 7/2
    9. Illusion of Gaia (SNES) 9/30

    Some minor annoyances aside, this was a great game that I'm glad I finally got around to. It's also the first home console game I've beaten (on a home console) since late 2019, minus a few puzzle games I played through in one sitting, so it feels good to sink some serious time into non-handheld gaming again. And now I've completed both games (this and Arcana) I bought in the early 2000s instead of another SNES game that I still don't have a cart of. The game I passed on? A copy of EarthBound that was priced around $25. I almost never dropped more than $20 for a used SNES cart in those days and thought I was getting a much better deal buying two RPG/adventure games for that much than just one, haha. Still one of my biggest game collecting mistakes. But I enjoyed this and Arcana and have still never played EarthBound and thus don't know if I'd like it, so who knows, maybe in terms of my own entertainment, I made the right choice. Either way, I picked up the Virtual Console release of EarthBound on 3DS, so I do have a legit copy of the game in that manner, and if I really want to play it on SNES someday, I've got a SNES flash cart too. But I digress. Illusion of Gaia was good fun, with or without comparison to anything else. Makes me want to explore Quintet's games more. I'm already a big fan of ActRaiser (and found it cute that Illusion of Gaia recycles some of its sound effects), but I have minimal to no experience with their other games. It's just a shame that many of their SNES games are stupidly expensive to get legit now.

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