Results 1 to 2 of 2

Thread: Why exclusives matter.

  1. #1
    Crono (Level 14) Custom rank graphic

    Join Date
    Oct 2008
    Location
    Florida
    Posts
    6,819
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    17
    Thanked in
    17 Posts

    Default Why exclusives matter.

    So I'm creating a new thread on this when I could have just used the old one about Xbox and Playstation being dead, but this is the reason why exclusives are necessary and will provide examples on why.

    Now, I was going to save this towards the end, but I'm going to start with Steam being founded for PC in 2003. After Steam was created as a way to streamline digital sales for publishers to sell their product, the only thing that happened is the removal of physical media. Valve did nothing to promote competition because there was no competition. The only competition came around when all of these companies wanted to create their own apps and installers to sell their product without receiving a fee but at that point so many people have been becoming used to the convenience of Steam that they'd rather fight for a company that has been doing NOTHING for them for years, over giving more money to developers that are making the games, giving more money to Epic who is actually financing the developers, companies that are trying to be competitive. I agree that Steam is the better service and has things that are better than the others, but I fail to see fighting against buying from companies that are being competitive. It's not like you have to buy a new console. It's a free app. "OMG, it's like I have to take two seconds to open a new app, nuuuuuu!!!"

    Now with that in mind, Steam proves that dominating the PC market for years means they have to put no effort, no competition and the fanboys will follow. I shouldn't even have to explain at this point why consoles competing is healthy.

    I don't care for Xbox, but the fact that everything on Xbox is coming to Playstation is further proof of what I've been stating for years. At the launch of Xbox One, putting their games on PC gave no reason to own an Xbox and this gradual shift in a loss of the fanbase and loss of money has forced Microsoft to double down. Instead of realizing that this is the issue Microsoft just thought oh we need to keep pushing this idea of making Xbox everywhere instead of focusing on exclusivity. Now look at their plan, their plan is not to reverse their decisions, it's to triple down on this same thing, to now sell all their games to Playstation. This is the absolute worst decision they can make as a brand. This is the very definition of no competition when all of your games are on your direct competitor's console. Microsft is officially done at this point, they are now third party.

    Playstation has followed in Microsoft's footsteps and again we are already seeing the effects with people leaving Playstation in droves. All of this is just a short term gain to bring your pathetic sales over to PC. It's doing nothing but telling everyone that they can buy a PC and get everything on offer from Playstation and Xbox.

    But here's the big problem. Nintendo actually had competition with the Switch at the time. At the time the Playstation 4 and Xbox One had a lot of exclusives that you couldn't play elsewhere, even on PC for some of them. So Nintendo paid for eusivity of Octopath Traveler, Bravely Default series, Bayonetta 2 and 3, Astral Chain, etc, etc, etc. This is on top of their own games. What happens when Nintendo no longerhas to compete. Now being a Japan company, I doubt Nintendo will fire their dedicated employees, that's now how Japan seems to work as a business, they'll just put them in rooms and make them do nothing until the people quit. This right here is a joke, but whether it happened or not, Nintendo isn't going to fund all of these third party games, and here's the thing. People think that all of these games are going to be developed they'll just be multiconsole. That's not true at all. A lot of these exclusives only exist at all because the funding for additional resources and additional third party assistance or employees to make these games in the first place. If Nintendo was the only major console publisher to release they are not going to fund these games which will cost them money and they will gain no benefit but the potential sales when they're already going to make 30% sales from everything in the first place. Go read my description about how much Steam invested in the industry when there's no competition.

    People are complaining that gaming is worse than it's ever been, wait until it's a barren wasteland of AAA games and all we're doing is getting indie games and the drip of AAA games we're even getting at this point is next to nothing.

    Can't believe people can't understand this when Steam has been staring everyone in the face of what no competition does for the industry.
    Everything in the above post is opinion unless stated otherwise.

  2. #2
    Pretzel (Level 4)
    Join Date
    May 2004
    Location
    Tampa Bay, Florida
    Posts
    948
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    8
    Thanked in
    8 Posts

    Default

    Why exclusives matter to me. I have a Indiana Jones game on my wait for a price drop to buy watch list. Then I find out that the game is digital, not physical. I'll admit that turned me off immediately. The other day I Googled best RPG's in 2025 and saw an action role playing game Avowed that looked good. It was digital only as well. Why do I want these useless digital exclusives? Why not hope these are temporary exclusives and will appear in a physical format on Nintendo or Sony someday. Then I could purchase and own the game instead of just renting it.
    The PC is exclusively digital and is not fostering competition for me.
    The Xbox clear preference for digital distribution is not fostering competition for me.
    Nintendo consoles are made using cheap mobile chips for people who want to game with the slowest frame rate possible. Nintendo is not fostering competition for me.
    So now what?
    If game developers reduce financial risk by multi-platforming, would that not encourage larger investments and give me better games? Should console makers eat that risk to provide exclusives to differentiate themselves with competitors, when there's never been a starker difference between gaming on a PC, Xbox, Nintendo or Sony than ever before?

    When I collected video games for a hobby, exclusives meant a great deal. I always researched and tried to own the exclusives for any console I collected for because to me it defined what made that console special. But now that I don't collect - I want what's best for me instead. Does that make me some danger to the game industry?

    The OP is very passionate and knowledgable about video games and I very much respect and appreciate that. But I'm not personaly worried because I already have what everyone in the game industry wants - money. In order to get it they will make me happy or go without.

Similar Threads

  1. Do Graphics Matter To You?
    By SonicBoom in forum Classic Gaming
    Replies: 44
    Last Post: 12-23-2011, 02:29 PM
  2. No matter how experienced you are, we all have those moments
    By RetroYoungen in forum Classic Gaming
    Replies: 16
    Last Post: 07-22-2004, 09:44 AM
  3. @Everyone: Does Size Matter?
    By digitalpress in forum Classic Gaming
    Replies: 69
    Last Post: 10-25-2003, 03:20 AM
  4. SMS Console or PBC? Or does it matter?
    By Alex Kidd in forum Classic Gaming
    Replies: 15
    Last Post: 03-21-2003, 07:10 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •