Originally Posted by UncleK
The biggest flaw with modern games is that they are all clones of each other. The games fall into these categories:
- Pretend you're Rambo and/or operating a machine with a 1st-person perspective and kill the bad guys before they kill you (Goldeneye, TimeSplitters, Turok, Star Wars, et cetera).
- Become a cute cartoony guy and jump from platform to platform trying to find precious _______ (Mario, Pac-Man World, Banjo-Kazooie, etc).
- Form a band of people into a team and fight in lots and lots and lots of battles (Final Fantasy, Zelda, Kingdom Hearts).
- Race a car, plane, boat whatever as fast as possible (Gran Turismo, etc).
It seems to me that their was more variety in the games of 1975-85. Back then, programmers were constantly trying new ideas and as a result we had awesome, original games like Enduro, Asteroids, Missile Command, Space Invaders, Defender, Pirates, Adventure, Bruce Lee, Red Storm Rising, Zork, and so on.
Older = Variety. Newer = Lots of sameness. It seems that the more realistic games become, the more the programmers bind their hands and creativity.