Grand Theftendo, a port of Grand Theft Auto III for the original Nintendo Entertainment System (NES) has just been announced. It is Grand Theft Auto III running on an 8 bit, 256x240 resolution, 2 bit colour x 2 bit palette, 1.79 Mhz system, written entirely in 6502 Assembly Language! It includes the entire Portland city!

Purely a project of my spare time, it has progressed very nicely. I had kept the development of it quiet until now, in which GTA: San Andreas, and more importantly, GTA: Advance was released. After the release of GTA: Advance, a top down take on Liberty City, I decided there was no better time to show the world my efforts. It will still be a little while before it's finished, but enough is done that it has something to show for itself.

http://www.grandtheftendo.com