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Thread: Super Monkey Ball 1 compared with Super Monkey Ball 2?

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    Pac-Man (Level 10) NoahsMyBro's Avatar
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    Default Super Monkey Ball 1 compared with Super Monkey Ball 2?

    I'll be getting a Gamecube within the next couple of weeks.

    I've played the Super Monkey Balls briefly, and loved them. SMB and Donkey Konga are pretty much what drove me to choose the Gamecube over the other two current systems.

    Yesterday I was in Funcoland, and saw SMB2, new, for $19.99, and SMB, Used, for $17.99. I picked up SMB2.

    But while there I was trying to decide which to get, and didn't really come to any sort of decisive conclusion. I'll probably still lget the first at some point, but I'm curious to know the differences.

    How would you compare the two? Is one better than the other? Any features missing in one?

    As an aside, I've never before gotten games for a system prior to actually ownign the system, and I've already got 3 GC games, not including the 2 that came with the system I'll be getting for Chanukah. And I really need some cash to roll in soon, because Donkey Konga, possibly a spare set of bongos, 2 Wavebirds, and possibly a spare wired controller are all abslolute, definite, must-get items as soon as I get the Cube.
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    Pac-Man (Level 10) Nesmaster's Avatar
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    SMB2 has more stages, more minigames, and imo is more fun. SMB2 feels different than the first which is, hard to describe. the first one feels like the entire level is moving(like trying to navigate a labrinyth maze), while the 2nd feels like only you(the monkey in the ball) are moving

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    Great Puma (Level 12) Sylentwulf's Avatar
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    Personally, monkey ball 1 was the only one that got ANY real playtime on my gamecube, and I liked it a lot.

    SMB2 sucked in comparison, the levels seemed like 80% of them were pure luck/push forward with 14.6 seconds remaining then left at 5.8 seconds to finish this level BULLSHIT. I'm not kidding either, that's how you have to finish some of the levels.

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    Quote Originally Posted by Sylentwulf
    SMB2 sucked in comparison, the levels seemed like 80% of them were pure luck/push forward with 14.6 seconds remaining then left at 5.8 seconds to finish this level BULLSHIT. I'm not kidding either, that's how you have to finish some of the levels.
    Yup. SMB1 was WAY better. The second one had far too many obnoxious levels that tried too hard to be unique, and just ended up being horribly frustrating.

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    At first, I thought you were comparing Super Monkey Ball with Super Mario Bros. 2!!!

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    Cherry (Level 1)
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    Personally I prefer SMB 2 due to the Monkey Target mini-game. In SMB 1, players must take turns, while in 2 everyone can fly at once via splitscreen. But I'm also a bit biased since I play monkey target the most out of any of the games. Monkey Target in #2 makes for a much better party game since you can steal bananas and knock into each other while flying. It's also fun to knock a person into the water right after they've made a perfect landing for a high score.

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    My Toys R Us has a 2 pack to get them both for $20 or $30, I forget which. I just rmemeber thinking it was a hell of a deal.

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    Quote Originally Posted by Sylentwulf
    SMB2 sucked in comparison, the levels seemed like 80% of them were pure luck/push forward with 14.6 seconds remaining then left at 5.8 seconds to finish this level BULLSHIT. I'm not kidding either, that's how you have to finish some of the levels.
    Agreed. I haven't touched SMB2 since the day I picked it up. Lame.
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    At first, I thought you were comparing Super Monkey Ball with Super Mario Bros. 2!!!
    Lol, Same here, man! It took me a second. I felt kinda dumb.

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    SMB1: Much better in 1-player, thanks to better level design.
    SMB2: Better in multi-player, thanks to the improved mini-games (though I'm not keen on most of the new ones).

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    SMB2 is my favorite of the two because of the mini-games. They are twice as many than in SMB1 and they play better. For example, the bowling mini-game in SMB1 doesn't let you put spin on your ball. You can in SMB2 however. Also, I think the characters in SMB1 bowling don't have any special traits (power, control, accuracy) like in SMB2.

    Actually, now that I think about it, I probably play the mini-games more than the actual game. They are just that fun. And the bowling mini-game is the best bowling game I've ever played. I probably play it at least once every couple weeks.

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    Great Puma (Level 12) anagrama's Avatar
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    Quote Originally Posted by norkusa
    For example, the bowling mini-game in SMB1 doesn't let you put spin on your ball.
    I'm pretty sure it does.

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    Kirby (Level 13) norkusa's Avatar
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    Quote Originally Posted by anagrama
    Quote Originally Posted by norkusa
    For example, the bowling mini-game in SMB1 doesn't let you put spin on your ball.
    I'm pretty sure it does.
    Really? Maybe it was something else then. I know it wouldn't let you do something that you could in SMB2. Could have been controlling the direction of the ball after you position yourself on the line then.

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    Late to the party DigitalSpace's Avatar
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    Quote Originally Posted by ddockery
    My Toys R Us has a 2 pack to get them both for $20 or $30, I forget which. I just rmemeber thinking it was a hell of a deal.
    It's $30.

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    i can agree that the minigames in smb2 are very fun.

    some of the 1-player levels are annoying. i remember one of the levels i am stuck on now (i haven't even touched the game in months, either). it is called pistons. a bunch of pistons shoot out of the ground in a sequence and you have to either:

    a.) run full speed on super narrow paths
    b.) let a piston knock you into the air and try to aim yourself for the goal.

    i haven't played 1, but i might just pick it up.

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    Still haven't played SMB. I want to play it but I can't find anyone who has it to trade. Guess i'm gonna end up buying it.

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    Toys R US just sent an R Zone Holiday Gift Guide which has a $10 off coupon for any of the 2 for $30 Sega packs, so if you can get your hands on that you can get the SMB/SMB2 set for $20.

    -Mike

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    Who cares about 1player mode? Everyone knows that this game shines 2-4 player with all the minigames.
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    BTW, just got the Delux version for the Xbox, this game is fun (I never opened my original GC version), is this version actually the combo of both 1 and 2 from GC? Those monkeys sound like Teletuppies.

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    Kirby (Level 13) norkusa's Avatar
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    I just picked up the Deluxe version for Xbox too. I'm a bit disappointed with it though. It almost looks as if the cinemas in the Xbox version are ripped videos from the GCN version (instead of being re-created graphicly) because the sound and colors are very washed-out. There is also this very annoying high-pitched sound in the bowling mini game that comes on during the part where you put spin on the ball. Not a major problem, but it still drives me nuts when I hear it. Haven't played it much yet, so I don't know if there are any other flaws.

    I know it sounds like I'm being picky, but these things really stand out after playing the Gamecube SMB games for a long time. Nice to have everything on one disc though. And having all the mini-games unlocked right off the bat is sweet too.

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