The combat system used in Granida is VERY close to that in the Star Ocean games, if that helps any.
The combat system used in Granida is VERY close to that in the Star Ocean games, if that helps any.
"Four o'clock and all is well.....wish I was in bed, Sir."
-- Guard in the Imperial City, Oblivion
The Dreamcast version is better. btw, Grandia 2 is a brilliant game.
My collection:
http://users.ign.com/collection/Psyc...It=1&objType=1
I loved Grandia 1 better. The story was simple and so pure, "I want to adventure!". Grandia 2 just didn't click with me, for some reason.
Your not alone on this one. I to loved the first one better, in fact it's one of my favorite games ever, but I was highly disappointed in 2. I don't know why, maybe because I loved the first and set my hopes to high, or maybe the fact that they try to make the game darker. Either way I just couldn't get into the game somehow.Originally Posted by Promophile
Well, I still haven't played Grandia 1. But I loved Grandia 2. I thought it was so cool how you just constantly progressed through the story and the game without having to run around lost like in most RPGs. There is a whole lotta story there for 30 hours of game play.
You can in fact still purchase Grandia II (PC), brand new.
http://www.fmselect.co.uk/xcart/cust...cat=318&page=1
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
I only played Grandia II as far as the point where your party meets the fat glutton. I had already been in "make myself play more instead of quitting mode," so when I encountered this fat, gross, gluttonous, cruel town leader who was letting everyone else starve in the run-down town, that's pretty much where I quit Grandia II. Other games were already calling to me, and in my opinion, Grandia II is inferior to Grandia I.
I guess whether someone prefers I or II is a matter of the sort of characters and world perspective you like in your RPG's. From what I played of both, Justin from Grandia was a heroic, courageous protagonist, and Ryudo from Grandia II seemed like a moody Squall Leonhart wannabe; Justin's party was made up of happy, energetic, optimistic people from awesome Feena to adorable Sue while Ryudo's party was mostly forgettable with my favorite of his lot being his falcon, Skye.
I confess that, due to various reasons, I did not complete either of these first two Grandia games, so perhaps my opinion would be different if I had. But from what I know of them, I prefer the colorful, optimistic world and captivating music of I over the seemingly FFVII and FFVIII influenced Grandia II.
I keep confusing this game with something else.
I actually got lucky and found the Dreamcast version (tho missing the soundtrack CD) at a flea market for fifteen bucks. I didn't know what it was, just that I needed more Dreamcast games.
Wound up liking it, but much like another Game Arts series--Lunar--I found it was kind of "typical" story wise and I could kinda see where all the story beats were going. It was still a good fun ride, and I loved the battle system, but it isn't gonna rival the 16-Bit classics.